Paul Gilbert
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547716a0df
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Added a talkerId field to hotspots to better handle characters being talked to
svn-id: r29254
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2007-10-24 10:09:06 +00:00 |
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Paul Gilbert
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8ec0e447c2
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Added support for setting animations by their index rather than their offset, allowing for easier multi-language support. Also fixed translation of inventory window
svn-id: r29169
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2007-10-07 11:12:46 +00:00 |
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Paul Gilbert
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106b7eb839
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Fix load offset for straw fire, and added proper cross-language handling of initial talks to strangers
svn-id: r29137
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2007-09-30 10:53:40 +00:00 |
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Paul Gilbert
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b4cff6b9bd
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Converted fields in data that were originally offsets (such as tick proc offsets) to use indexes, allowing for more generic handling of different language versions
svn-id: r29073
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2007-09-23 22:17:57 +00:00 |
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Eugene Sandulenko
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77eea722af
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Modified patch #1738058: "Action recorder".
svn-id: r28968
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2007-09-19 13:55:05 +00:00 |
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Paul Gilbert
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e4c51dfe75
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Fix to make characters face upwards initially, and to stand straight when not actively moving
svn-id: r28920
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2007-09-16 08:03:18 +00:00 |
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Paul Gilbert
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0a7a1f4283
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Bugfix to prevent actions being paused sometimes
svn-id: r28919
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2007-09-16 04:31:15 +00:00 |
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Max Horn
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efbef7880b
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Fixed code formatting (hanging braces); added static/const keywords to data tables; merged Hotspot::doLookAt and doLookThrough code
svn-id: r28880
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2007-09-08 11:18:35 +00:00 |
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Paul Gilbert
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04f2c4e1e4
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Added missing calls to the sound system
svn-id: r28552
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2007-08-12 11:19:01 +00:00 |
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Paul Gilbert
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ec1803f838
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Removed unused fields
svn-id: r28458
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2007-08-05 03:26:00 +00:00 |
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Paul Gilbert
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d03e3e9c87
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Added code for hotspot fields I didn't originally understand
svn-id: r28457
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2007-08-05 02:56:51 +00:00 |
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Paul Gilbert
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8b3821e9ff
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Lots of bugfixes - game is now completable
svn-id: r27606
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2007-06-22 12:36:04 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Paul Gilbert
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5af5c3b0a7
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Impelemented game as far as dragon cave entrance
svn-id: r26994
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2007-05-28 11:38:57 +00:00 |
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Paul Gilbert
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6a1290a1d3
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Reworked game saving so that restored games don't fire off hotspot activation scripts, and conversation bugfix to keep characters in place
svn-id: r26955
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2007-05-27 04:33:19 +00:00 |
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Paul Gilbert
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26b221a701
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Added savegame code so characters correctly leave rooms after restoring a game
svn-id: r26888
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2007-05-20 13:07:44 +00:00 |
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Paul Gilbert
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56bb400ef9
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Fixed several room change, NPC behaviour, and door closing code
svn-id: r26887
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2007-05-20 12:39:15 +00:00 |
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Paul Gilbert
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6a7b74d99d
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Reworked the pathfinder to directly return a pathfinding result, and added code to save the pathfinding state to a save game when it's in progress
svn-id: r26777
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2007-05-07 12:16:05 +00:00 |
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Paul Gilbert
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643735e8a4
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Bugfix for random destination setting so NPCs don't walk outside the valid walkable areas of a room
svn-id: r26747
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2007-05-05 01:00:01 +00:00 |
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Paul Gilbert
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91fb83a72f
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Bugfix to prevent characters stopped by a right-hand non-walkable area then being able to walk through it
svn-id: r26744
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2007-05-04 09:16:55 +00:00 |
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Paul Gilbert
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aba02a6811
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Bugfix for characters freezing after talking when in a different room than the player, and fixed NPC to NPC conversations
svn-id: r26740
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2007-05-03 05:06:10 +00:00 |
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Paul Gilbert
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ab78c626f4
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Fix for saving the game when an NPC is doing a non-scripted action
svn-id: r26734
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2007-05-02 03:18:11 +00:00 |
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Paul Gilbert
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2cb3b5a9c6
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Added NPC to NPC talk action, and a bugfix for when remote viewing a room
svn-id: r26680
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2007-04-30 07:56:45 +00:00 |
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Paul Gilbert
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885f687ae5
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Reworked hotspot actions so that talking to characters work properly
svn-id: r26675
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2007-04-29 11:30:29 +00:00 |
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Paul Gilbert
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307506df9c
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General bugfixes, added animation handlers for creating potion and freeing Goewin, and in-progress work on completing original game's action precheck code
svn-id: r26572
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2007-04-22 22:42:01 +00:00 |
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Paul Gilbert
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fdea5abb34
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Added code to prevent NPCs from moving when being talked to
svn-id: r26546
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2007-04-19 06:46:56 +00:00 |
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Paul Gilbert
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f9a32ff7d2
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Bugfix for Grub's animation handler
svn-id: r26538
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2007-04-17 03:48:51 +00:00 |
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Paul Gilbert
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2d617677df
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Bugfix to have Ratpouch correctly follow player, and new object animation handlers added
svn-id: r26487
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2007-04-15 10:49:59 +00:00 |
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Paul Gilbert
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98bd127504
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Gave proper names to previously unknown/partially-known constants
svn-id: r26467
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2007-04-14 11:00:29 +00:00 |
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Torbjörn Andersson
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099ffb9cf0
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Fixed warning.
svn-id: r26466
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2007-04-14 05:02:12 +00:00 |
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Paul Gilbert
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68225f7896
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Implemented handling for barmen (rooms 29, 32, and 35)
svn-id: r26464
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2007-04-14 03:48:24 +00:00 |
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Paul Gilbert
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a2db95daee
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Bugfix to prevent a used item in give actions from not getting pased to the talk dialog for display
svn-id: r26447
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2007-04-10 03:20:50 +00:00 |
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Paul Gilbert
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89a29e32bf
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Added in more character tick handlers
svn-id: r26368
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2007-04-02 06:03:47 +00:00 |
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Paul Gilbert
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c4260e7d8f
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Added support for Blacksmith's hammering animation and added Morkus' animation handler
svn-id: r26003
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2007-03-06 08:24:52 +00:00 |
|
Paul Gilbert
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41574458fc
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Added animation handler for standard characters that can be talked to
svn-id: r25888
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2007-02-26 22:56:02 +00:00 |
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Paul Gilbert
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4f8c66b4cc
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Added saving of the random actions set state, and implemented NPC opcode 29, which allows for an NPC to be given a custom talk record
svn-id: r25875
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2007-02-26 02:50:23 +00:00 |
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Paul Gilbert
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0c899f82ab
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Syntax fixes to conform to ScummVM coding standards
svn-id: r25781
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2007-02-22 08:17:41 +00:00 |
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Paul Gilbert
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7ac767a2ba
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Added proper support for the random actions your sidekick can do in each room
svn-id: r25780
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2007-02-22 06:29:09 +00:00 |
|
Paul Gilbert
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409657cc15
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Added animation handler for Catriona (woman in Smithy)
svn-id: r25638
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2007-02-16 23:17:00 +00:00 |
|
Paul Gilbert
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75c74574e8
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Bugfix to pathfinder that resulted in some characters bouncing between two rooms
svn-id: r25621
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2007-02-16 04:49:15 +00:00 |
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Paul Gilbert
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31c0cb7f13
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Added proper support for showing a hotspot or character's name in dialogs where the message contains a placeholder mark for it
svn-id: r25582
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2007-02-14 02:37:53 +00:00 |
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Paul Gilbert
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64fb3fad3f
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Bugfix to clipping so player's feet aren't visible in the corner of the screen as the chute is exited
svn-id: r25455
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2007-02-10 03:45:06 +00:00 |
|
Paul Gilbert
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3dfd1cbda8
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Removed redundant line used during testing
svn-id: r25443
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2007-02-09 11:03:58 +00:00 |
|
Paul Gilbert
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6391e49ee5
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Improved character blocked/bumped handling
svn-id: r25440
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2007-02-09 10:56:31 +00:00 |
|
Paul Gilbert
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f7958231be
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Bugfix to fix crash when Ratpouch chooses an in-room random destination
svn-id: r25333
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2007-02-02 08:35:17 +00:00 |
|
Paul Gilbert
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33707d6e42
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Added animation handler for the player exiting the sewer, and some bugfixes to allow Ratpouch to correctly open up the dungeon exit
svn-id: r25301
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2007-01-31 02:33:20 +00:00 |
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Paul Gilbert
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0a5b86736c
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Bugfix to prevent pathfinder failure after making a small step
svn-id: r24687
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2006-11-12 04:39:10 +00:00 |
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Paul Gilbert
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1a96e26bf6
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Added functionality to allow saving/loading the game state
svn-id: r24070
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2006-10-02 12:48:56 +00:00 |
|
Chris Apers
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8b13bce6e9
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Fixed compilation
svn-id: r23836
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2006-09-09 09:09:19 +00:00 |
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Paul Gilbert
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92f2e9691e
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Fixed handling of player occupied areas during room changes
svn-id: r23826
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2006-09-03 08:39:06 +00:00 |
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