Commit Graph
66 Commits
Author SHA1 Message Date
Johannes Schickel b79c2156d0 KYRA: Make GPL headers consistent in themselves. 2014-02-18 02:39:35 +01:00
Matthew Hoops 0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Johannes Schickel 8d5b4b75d4 KYRA: Make all hex constants use uppercase letters.
Done with:
git ls-files "*.cpp" *".h" | xargs sed -i -e 's/0x\([0-9a-f]*\)/0x\U\1/g'
2013-01-09 06:01:28 +01:00
Johannes Schickel 34c5751948 KYRA: Reduce amount of updateScreen calls.
This fixes some slowdowns in Kyra2 with the OpenGL backend for me. Most of the
updateScreen calls saved were introduced by us implementing the original
behavior of hiding the mouse before drawing onto the screen and showing it
again afterwards, since the mouse cursor is not drawn on the game screen in our
implementation (and unlike in the original) this is not necessary.
2012-06-13 04:13:16 +02:00
Tarek Soliman 921f602ab8 JANITORIAL: Fix whitespace in pointer template arg 2012-02-15 10:07:08 -06:00
athrxx 540d081a6f KYRA: (EOB) - initial code base commit 2011-12-26 16:18:10 +01:00
athrxx f19401b14c KYRA: (HOF CD Demo) - check shouldQuit() during ending text loop 2011-11-24 00:50:00 +01:00
athrxx 0565d7dc20 KYRA: (HOF) - fix ending text in the playable demo 2011-11-23 22:39:43 +01:00
Christoph Mallon 23a0f5318c JANITORIAL: Remove trailing empty lines. 2011-08-07 13:53:33 +02:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Johannes Schickel 9fb92f4b7e KYRA: Fix compilation when LoL is disabled. 2011-04-28 18:16:01 +02:00
Johannes Schickel 7d03da14cb KYRA: Clean up of header includes. 2011-04-28 15:39:57 +02:00
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel 03e2d54ca7 KYRA: Adapt Kyra2+3 to use the newly added item type too.
svn-id: r53697
2010-10-22 02:10:22 +00:00
Johannes Schickel 0fe2ba6a0d Some more enforcement of our formatting conventions in KYRA too.
svn-id: r49069
2010-05-17 23:29:44 +00:00
Johannes Schickel 0d995c5920 Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
Check this for reference:
http://en.wikipedia.org/wiki/Ad_Lib,_Inc.
http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card)

This commit does not touch "adlib" and "ADLIB" uses!

Also it does not update all the SCUMM detection entries, which still use "Adlib".

svn-id: r47279
2010-01-12 21:07:56 +00:00
Florian Kagerer 45fda46cf3 KYRA/LOL: - get rid of ascii/sjis detection which could cause problems when typing savegame names
- fixed some minor bugs

svn-id: r44709
2009-10-06 17:22:40 +00:00
Max Horn f242266f6d Change a couple places from 'end of namespace' to 'End of namespace', for consistency
svn-id: r44634
2009-10-04 21:26:33 +00:00
Johannes Schickel cbf0ca2f6d Typo.
svn-id: r44165
2009-09-17 16:08:27 +00:00
Johannes Schickel d9ea1fd3d5 Enable delay for Ninteno DS in all occasions in o2_isAnySoundPlaying.
svn-id: r44164
2009-09-17 16:03:48 +00:00
Johannes Schickel d98b1472ca Add workaround in "o2_isAnySoundPlaying", which will hopefully make Kyra2 work on the Nintendo DS.
svn-id: r44163
2009-09-17 16:01:21 +00:00
Johannes Schickel 6145ed384b Cleanup.
svn-id: r43534
2009-08-19 08:54:41 +00:00
Johannes Schickel bfe8ec6d66 Replaced some raw palette loads.
svn-id: r41951
2009-06-29 16:49:26 +00:00
Johannes Schickel d7432e18ea Changed Screen::loadPalette to take a reference to a Palette object instead of an array.
svn-id: r41745
2009-06-22 02:37:41 +00:00
Johannes Schickel 73ea378dee - Changed the following Screen functions to take a reference to a Palette object:
-> setScreenPalette
	-> fadePalette
	-> getFadeParams
	-> fadePalStep
- Fixed initialization of 256 color palettes

svn-id: r41743
2009-06-22 02:36:54 +00:00
Johannes Schickel 4bb392b593 Add wrapper functionality for copying full palettes.
svn-id: r41742
2009-06-22 02:36:16 +00:00
Johannes Schickel 882662977f Changed Screen::getPalette to return a reference to a Palette object.
svn-id: r41741
2009-06-22 02:35:45 +00:00
Johannes Schickel 9da52cb282 Got rid of Screen::_currentPalette.
svn-id: r41740
2009-06-22 02:35:04 +00:00
Johannes Schickel 64e6c596c7 Formatting.
svn-id: r40991
2009-05-29 12:52:03 +00:00
Johannes Schickel 2bcf5c0552 - Moved Sound implementation declarations to the newly added file sound_intern.h
- Added support for PC Speaker sound in all Kyra1, Kyra2 and Lands of Lore
- Slight cleanup

svn-id: r40939
2009-05-27 14:40:37 +00:00
Johannes Schickel c87f3199f8 Reserve opcode array entries beforehand, should save some reallocation and copying.
svn-id: r40798
2009-05-23 00:05:16 +00:00
Florian Kagerer dd84aaf648 LOL: - added some spell casting (spark, heal, swarm)
- fixed several bugs (not the one in the fighting system though)
- added several opcodes. there shouldn't be any real show stoppers in the draracle cave now.
- simplified wsa code (which required 4 lines of code for displaying a frame)
- added support for wsa animations that don't have a last frame (apparently kyra 2 and 3 don't have this type of wsa file)

svn-id: r40420
2009-05-10 13:40:28 +00:00
Johannes Schickel 20d1e78fa6 o2_loadSoundFile is a dummy for non DOS versions.
svn-id: r36168
2009-01-31 15:16:51 +00:00
Johannes Schickel 71dcc140f9 Fixed o2_loadSoundFile implementation.
svn-id: r36163
2009-01-31 12:06:33 +00:00
Max Horn ac59693be2 A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
svn-id: r36127
2009-01-29 05:26:12 +00:00
Eugene Sandulenko 696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Johannes Schickel bd5cac4e2e Fixed macro.
svn-id: r33332
2008-07-27 12:05:40 +00:00
Johannes Schickel 51000de162 Cleanup.
svn-id: r32754
2008-06-22 12:43:32 +00:00
Florian Kagerer 6360c392f2 missed this in last commit (bug fix for #1997149)
svn-id: r32753
2008-06-22 12:41:46 +00:00
Johannes Schickel 691306f0b7 Fixed KyraEngine_v1::snd_stopVoice and KyraEngine_v1::snd_voiceIsPlaying implementations.
svn-id: r32330
2008-05-27 21:04:27 +00:00
Florian Kagerer 5968d62d34 cleanup
svn-id: r32253
2008-05-24 18:31:16 +00:00
Florian Kagerer 4641f3fe7b more fixes for spellbook/letter text in Hof (French and German floppy)
svn-id: r32252
2008-05-24 17:56:56 +00:00
Florian Kagerer d766719a65 fix for missing spellbook and letter text in the floppy versions
svn-id: r32242
2008-05-24 13:51:25 +00:00
Johannes Schickel fad7e1f3c1 Reverted commit #32166.
svn-id: r32170
2008-05-18 13:22:06 +00:00
Johannes Schickel c72ac9916c Formatting.
svn-id: r32168
2008-05-18 13:03:03 +00:00
Johannes Schickel 1ea774e95f Fixed fillRect opcode for HoF.
svn-id: r32166
2008-05-18 08:04:12 +00:00
Johannes Schickel 0bd8493e7c Formatting.
svn-id: r32113
2008-05-14 13:57:22 +00:00
Torbjörn Andersson 97855800b6 Oops, I definitely meant for that to be '==', not '='. I guess this is what it
should look like, but I can't actually test (or even compile) it right now.

svn-id: r32103
2008-05-14 09:43:41 +00:00
Filippos Karapetis ec0e836925 Added a FIXME regarding commit #32096
svn-id: r32102
2008-05-14 07:27:31 +00:00
Torbjörn Andersson 6a9429613b Added the animation speed workaround for the sheriff animation as well. (See
bug #1926838, "HoF: Animation plays too fast".)

svn-id: r32096
2008-05-14 03:35:06 +00:00