Commit Graph
1766 Commits
Author SHA1 Message Date
Eugene Sandulenko 216566f235 FULLPIPE: Renames in ModalMap 2016-12-06 19:46:31 +01:00
Eugene Sandulenko 9d9c856479 FULLPIPE: Map code difference for German version 2016-12-06 19:46:13 +01:00
Eugene Sandulenko 2a1651991a FULLPIPE: Added detection for English Steam version 2016-12-06 19:46:13 +01:00
Eugene Sandulenko d49861fc1a FULLPIPE: Implemented ModalMap::getSceneHPicture() 2016-12-05 22:06:38 +01:00
Eugene Sandulenko e535ba1929 FULLPIPE: Enable engine by default 2016-12-04 20:34:55 +01:00
Eugene Sandulenko 81c8f0558f FULLPIPE: Fix another warning 2016-12-04 16:36:13 +01:00
Eugene Sandulenko 208f4e558f FULLPIPE: Fix warnings 2016-12-04 16:19:37 +01:00
Eugene Sandulenko 1b1aba305e FULLPIPE: Added detection for Russian demo version.
Crashes as startup
2016-12-04 15:21:37 +01:00
Eugene Sandulenko 137173aee3 FULLPIPE: Add detection for Estonian version 2016-12-04 15:21:37 +01:00
Eugene Sandulenko 5a92417fb7 FULLPIPE: Added detection for German Demo and using different file for version detection 2016-12-03 22:57:18 +01:00
Eugene Sandulenko f74463147e FULLPIPE: Fix detected language for German version 2016-12-02 15:40:38 +01:00
Eugene Sandulenko 728e775e83 FULLPIPE: Remove obsolete TODO 2016-12-01 10:54:48 +01:00
Eugene Sandulenko dec0d3acbc FULLPIPE: Cleanup 2016-12-01 10:53:02 +01:00
Eugene Sandulenko 7fe5a4ef91 FULLPIPE: Fix quitting game via menu 2016-12-01 10:50:29 +01:00
Eugene Sandulenko 44e5c01e35 FULLPIPE: Fix crash on scene switch 2016-12-01 08:23:11 +01:00
Eugene Sandulenko 69ed293003 FULLPIPE: Rename struct variables of MovGraphItem 2016-12-01 08:06:56 +01:00
Eugene Sandulenko 7cf299c475 FULLPIPE: Hide useless noisy warning 2016-11-30 20:36:46 +01:00
Eugene Sandulenko 80d86745cf FULLPIPE: Implement MovGraph destructor 2016-11-30 20:36:46 +01:00
Eugene Sandulenko 6071d1b05c FULLPIPE: Restart SFX on request instead of skipping it.
This matches the original and fixes the footstep sounds.
2016-11-30 20:36:46 +01:00
Eugene Sandulenko 501681dd24 FULLPIPE: Fix music looping in scene04. This completes this scene 2016-11-30 15:43:13 +01:00
Eugene Sandulenko d712d2bcff FULLPIPE: Initial code for scene04 music 2016-11-29 19:39:04 +01:00
Eugene Sandulenko afe8a2bb31 FULLPIPE: Fix sound in scene04 2016-11-29 18:45:04 +01:00
Eugene Sandulenko a6d2feb8c4 FULLPIPE: Unstub setSceneMusicParameters() 2016-11-29 18:45:04 +01:00
Eugene Sandulenko 5d45f740d3 FULLPIPE: Implement track looping in sceneFinal 2016-11-29 18:45:04 +01:00
Eugene Sandulenko dd4f48f4d7 FULLPIPE: Unstub StopAllSoundStreams() 2016-11-29 18:45:04 +01:00
Torbjörn Andersson 75e2770fae FULLPIPE: Silence GCC warnings (mostly signed/unsigned ones) 2016-11-28 06:42:47 +01:00
Eugene Sandulenko b5b5c4f341 FULLPIPE: Start final music 2016-11-25 18:53:16 +01:00
Eugene Sandulenko 1523f987c3 FULLPIPE: Added 4 sound channels like in original 2016-11-25 18:53:16 +01:00
Eugene Sandulenko 4d8cc0db68 FULLPIPE: Correctly restart scene audio tracks 2016-11-25 18:53:16 +01:00
Eugene Sandulenko a36039f9fe FULLPIPE: Fix bug in original in scene05 2016-11-12 12:35:18 +01:00
Eugene Sandulenko f9d9bd8106 FULLPIPE: Fix memory leak 2016-11-12 12:35:18 +01:00
Eugene Sandulenko 56490360c2 FULLPIPE: Fix if statement. Thanks to PVS-Studio 2016-10-26 01:51:39 +02:00
Eugene Sandulenko 5eb1da42c3 FULLPIPE: Fix steps sounds 2016-10-16 23:25:38 +02:00
Retro-Junk 25ff6fcd5f FULLPIPE: Fix animation lock-up 2016-10-12 09:06:01 +02:00
Eugene Sandulenko 4d1076b33e FULLPIPE: Added on-demand debug output to PicAniInfos 2016-10-05 09:13:28 +02:00
Eugene Sandulenko 5c2bfc4c23 FULLPIPE: Added debugging to interaction code 2016-10-04 19:48:12 +02:00
Eugene Sandulenko 475ae058e3 FULLPIPE: Fix crash on reentering scene27.
The scene destructor will take care of the allocated bats.
2016-10-04 19:18:14 +02:00
Retro-Junk 3f6ca96c5b FULLPIPE: Scene11: Fix non-swinging swing 2016-10-02 23:31:01 +02:00
Retro-Junk c20bc7f620 FULLPIPE: Scene11: Rewrite scene handler in a sane way 2016-10-02 23:03:34 +02:00
Eugene Sandulenko 55d9b5e255 FULLPIPE: More corrections to scene logic in scene11 2016-10-02 22:04:31 +02:00
Eugene Sandulenko ab82cacf23 FULLPIPE: Restore original swing logic in scene11 2016-10-02 21:26:06 +02:00
Retro-Junk 2d4ce853c8 FULLPIPE: Scene11: Preserve Dude's state during swing update 2016-10-02 20:53:48 +02:00
Eugene Sandulenko ed62aca66c FULLPIPE: Implement MotionController::enableLinks() 2016-10-02 15:46:19 +02:00
Eugene Sandulenko 5a76ae7ceb FULLPIPE: Fix Grandma positioning in scene14 2016-10-02 15:14:05 +02:00
Eugene Sandulenko c141baeb61 FULLPIPE: Fix code formatting 2016-10-02 15:11:52 +02:00
Eugene Sandulenko 405c4e0415 FULLPIPE: Improve collision detection in scene06 2016-10-02 13:44:57 +02:00
Eugene Sandulenko 4ddf68ac9a FULLPIPE: Fix ball collision detection in scene14 2016-10-02 13:44:37 +02:00
Eugene Sandulenko 4acb6c886c FULLPIPE: Center mouse cursor on startup 2016-10-02 13:23:04 +02:00
Eugene Sandulenko 90ec4f6ac5 FULLPIPE: Fix crash on reenter to scene37 2016-10-02 13:01:39 +02:00
Eugene Sandulenko e2325f022b FULLPIPE: Fix tube logic on scene37 2016-10-02 13:01:39 +02:00