Commit Graph
1766 Commits
Author SHA1 Message Date
Eugene Sandulenko bd565771d0 FULLPIPE: Started work on CObList loader 2013-09-06 14:48:08 +03:00
Eugene Sandulenko 05418b908a FULLPIPE: Turn all MfcArchive loading functions into virtual methods 2013-09-06 14:48:08 +03:00
Eugene Sandulenko 4bc204cfc4 FULLPIPE: Start of Interaction loading 2013-09-06 14:48:08 +03:00
Eugene Sandulenko 4f4834d934 FULLPIPE: CFile -> MfcArchive 2013-09-06 14:48:08 +03:00
Eugene Sandulenko e624ee3442 FULLPIPE: Add utils.h which was overlooked 2013-09-06 14:48:08 +03:00
Eugene Sandulenko ba26e17980 FULLPIPE: Load inventory from fullpipe.gam 2013-09-06 14:48:08 +03:00
Eugene Sandulenko 4eb9176274 FULLPIPE: Moved global variables to fullpipe.cpp 2013-09-06 14:48:07 +03:00
Eugene Sandulenko 146e5a9224 FULLPIPE: Read SceneTags from fullpipe.gam 2013-09-06 14:48:07 +03:00
Eugene Sandulenko 82cbf508b5 FULLPIPE: Refactored pascal style string reader 2013-09-06 14:48:07 +03:00
Eugene Sandulenko fa30dcef15 FULLPIPE: Add loader for GameProject 2013-09-06 14:48:07 +03:00
Eugene Sandulenko 94f2adb8d6 FULLPIPE: Initial stub for all classes in loadGam() 2013-09-06 14:48:07 +03:00
Eugene Sandulenko 392093124b FULLPIPE: translated rest of the object names 2013-09-06 14:48:06 +03:00
Eugene Sandulenko 7e1736cd70 FULLPIPE: Added constants for object names and partial translation 2013-09-06 14:48:06 +03:00
Eugene Sandulenko c69415112f FULLPIPE: Implemented NMI archive parser 2013-09-06 14:48:06 +03:00
Eugene Sandulenko 26e6f50860 FULLPIPE: Initial engine skeleton with detection 2013-09-04 11:53:13 +03:00
johndoe123 caa5c44e46 FULLPIPE: Add gameobj.h from the German version 2013-09-04 11:53:13 +03:00