Eugene Sandulenko
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ff885af28a
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FULLPIPE: Remove unused variables. CID 1063179
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2013-09-20 21:59:19 +03:00 |
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Eugene Sandulenko
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d6c5eed8ff
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FULLPIPE: Remove leftover debug output
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2013-09-19 23:33:26 +03:00 |
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Eugene Sandulenko
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77daa12f85
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FULLPIPE: Fix bug in picture search
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2013-09-19 10:15:11 +04:00 |
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Eugene Sandulenko
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38a0c8556f
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FULLPIPE: Implement startWalkTo()
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2013-09-19 10:15:11 +04:00 |
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Eugene Sandulenko
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3dbab52fc5
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FULLPIPE: Unstubbed MovGraph constructor
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2013-09-19 10:15:11 +04:00 |
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Eugene Sandulenko
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4a6ede35e7
|
FULLPIPE: CGameLoader -> GameLoader
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2013-09-18 19:39:54 +04:00 |
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Eugene Sandulenko
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918d2f175a
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FULLPIPE: CGameVar -> GameVar
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2013-09-18 19:39:54 +04:00 |
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Eugene Sandulenko
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655054fb37
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FULLPIPE: CObjstateCommand -> ObjStateCommand
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2013-09-18 19:39:54 +04:00 |
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Eugene Sandulenko
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f40787dbbf
|
FULLPIPE: Rename C* modal objects
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2013-09-18 19:39:53 +04:00 |
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Eugene Sandulenko
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0b358dbdce
|
FULLPIPE: CStepArray -> StepArray
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2013-09-18 19:39:53 +04:00 |
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Eugene Sandulenko
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fb2d0c02df
|
FULLPIPE: CPtrList -> PtrList
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2013-09-18 19:39:53 +04:00 |
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Eugene Sandulenko
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1ce1712b7b
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FULLPIPE: Remove C* prefix from inventory classes
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2013-09-18 19:39:53 +04:00 |
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Eugene Sandulenko
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c354981037
|
FULLPIPE: Remove C* prefix from input classes
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2013-09-18 19:39:53 +04:00 |
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Eugene Sandulenko
|
3bd3431ad4
|
FULLPIPE: Remove C* prefixes from interaction classes
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2013-09-18 19:39:53 +04:00 |
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Eugene Sandulenko
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f70b737ad9
|
FULLPIPE: Remove C* prefixes in utils.cpp
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2013-09-18 19:39:53 +04:00 |
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Eugene Sandulenko
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5d25dd3b36
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FULLPIPE: Remove C* prefixes from motion classes
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2013-09-18 19:39:53 +04:00 |
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Eugene Sandulenko
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eeac2c0c4f
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FULLPIPE: Implement CMovGraph_messageHandler()
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2013-09-18 00:00:58 +04:00 |
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Eugene Sandulenko
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79dd327411
|
FULLPIPE: Fix cheat codes. Bug in original?
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2013-09-16 10:48:47 +03:00 |
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Eugene Sandulenko
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2196916b62
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FULLPIPE: Implement FullpipeEngine::defHandleKeyDown()
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2013-09-15 22:29:22 +03:00 |
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Eugene Sandulenko
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fcdaa86831
|
FULLPIPE: Initialize 'selector'. CID 1063200
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2013-09-15 02:01:20 +03:00 |
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Eugene Sandulenko
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127261ac74
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FULLPIPE: Initialize class variable. CID 1063187
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2013-09-15 01:59:13 +03:00 |
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Eugene Sandulenko
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d09cccd7f2
|
FULLPIPE: Added few destructors.
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2013-09-15 01:53:44 +03:00 |
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Eugene Sandulenko
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763eedd0df
|
FULLPIPE: Fix condition. CID 1063217
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2013-09-14 00:17:43 +03:00 |
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Eugene Sandulenko
|
4db215a511
|
FULLPIPE: Move PreloadItem methods where they belong
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2013-09-14 00:14:49 +03:00 |
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Eugene Sandulenko
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1e72640cba
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FULLPIPE: Fix leaked resource. CID 1063205
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2013-09-14 00:08:50 +03:00 |
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Eugene Sandulenko
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e8f4c28d10
|
FULLPIPE: Move Sc2 to gameloader.h
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2013-09-12 22:51:21 +03:00 |
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Eugene Sandulenko
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6cd830fb1b
|
FULLPIPE: Implement CGameLoader::preloadScene()
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2013-09-12 22:51:21 +03:00 |
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Eugene Sandulenko
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7e08d4f6b2
|
FULLPIPE: Move PreloadItems to gameloader.h
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2013-09-12 22:51:21 +03:00 |
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Eugene Sandulenko
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ad43f25c0f
|
FULLPIPE: Fix debug scene
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2013-09-12 01:00:20 +03:00 |
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Eugene Sandulenko
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5c6ee7573c
|
FULLPIPE: Add parenthesis
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2013-09-11 21:35:07 +03:00 |
|
Filippos Karapetis
|
e184573568
|
FULLPIPE: Fix compilation with MSVC and add a FIXME
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2013-09-11 17:57:18 +03:00 |
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Eugene Sandulenko
|
531867cc3c
|
FULLPIPE: Finish sceneHandlerDbgMenu()
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2013-09-10 22:49:39 +03:00 |
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Eugene Sandulenko
|
7509ffec33
|
FULLPIPE: Move GameObject::canInteractAny() out of the class
|
2013-09-10 22:36:14 +03:00 |
|
Eugene Sandulenko
|
f628b7e20d
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FULLPIPE: Remove unused class variable
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2013-09-10 10:09:42 +03:00 |
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Eugene Sandulenko
|
1583ae66bf
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FULLPIPE: Add stub warning.
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2013-09-10 10:06:21 +03:00 |
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Eugene Sandulenko
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b3f0d87e3b
|
FULLPIPE: Remove noop code. CID 1063230
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2013-09-10 09:57:57 +03:00 |
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Eugene Sandulenko
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59d989d8c1
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FULLPIPE: Add sanity check. CID 1063218
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2013-09-10 09:56:06 +03:00 |
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Eugene Sandulenko
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fda471ee80
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FULLPIPE: Fix stupid type. CID 1072975
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2013-09-10 09:52:36 +03:00 |
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Eugene Sandulenko
|
fa8027203c
|
FULLPIPE: Started debug scene
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2013-09-09 23:23:33 +03:00 |
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Eugene Sandulenko
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18bbf4a2eb
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FULLPIPE: Fix logical error. CID 1086776
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2013-09-09 21:21:39 +03:00 |
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Eugene Sandulenko
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33f975a446
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FULLPIPE: Do not continue unnecessary function. CID 1086777
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2013-09-09 21:15:47 +03:00 |
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Eugene Sandulenko
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a6231b83d1
|
FULLPIPE: Remove unnecessary check. CID 1086775
|
2013-09-09 21:08:06 +03:00 |
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Eugene Sandulenko
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6ca4b7d514
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FULLPIPE: Fix logical error. CID 1086778
|
2013-09-09 21:04:42 +03:00 |
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Eugene Sandulenko
|
3cce3f9a91
|
FULLPIPE: Fix function prototype
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2013-09-09 07:38:19 +03:00 |
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Eugene Sandulenko
|
fdafc7c391
|
FULLPIPE: Fix warning
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2013-09-09 00:38:07 +03:00 |
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Eugene Sandulenko
|
b165dd8a06
|
FULLPIPE: Fix warnings
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2013-09-09 00:38:07 +03:00 |
|
Eugene Sandulenko
|
693ed1e988
|
FULLPIPE: Drop game platform in autogenerated gameid since only Windows version existed
|
2013-09-09 00:38:06 +03:00 |
|
Eugene Sandulenko
|
747e70a38e
|
FULLPIPE: Implement CInteractionController::handleInteraction()
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2013-09-08 23:56:04 +03:00 |
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Eugene Sandulenko
|
940c686858
|
FULLPIPE: Implement CInteraction::isOverlapping()
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2013-09-07 22:57:56 +03:00 |
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Eugene Sandulenko
|
ec650efb47
|
FULLPIPE: Fix mouse event handling
|
2013-09-06 21:40:02 +03:00 |
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