Commit Graph
1766 Commits
Author SHA1 Message Date
Eugene Sandulenko 491a045eea FULLPIPE: Implement Movement::freePixelData() 2014-01-12 10:59:14 +02:00
Eugene Sandulenko 4a0bfb751c FULLPIPE: Implement StaticANIObject::preloadMovements() 2014-01-12 00:48:11 +02:00
Eugene Sandulenko 2d3ac3100c FULLPIPE: Implement StaticANIObject::adjustSomeXY() 2014-01-12 00:48:11 +02:00
Eugene Sandulenko 91baf35726 FULLPIPE: Implement StaticANIObject::calcNextStep() 2014-01-12 00:48:10 +02:00
Eugene Sandulenko b19ac169e1 FULLPIPE: Implement MGM::calcLength() 2014-01-11 11:29:26 +02:00
Eugene Sandulenko 8ff8056918 FULLPIPE: Started implementing MGM::calcLength() 2014-01-11 11:29:26 +02:00
Eugene Sandulenko 17b5082a23 FULLPIPE: Implement MovTable destructor 2014-01-11 11:29:26 +02:00
Eugene Sandulenko ac41b918c4 FULLPIPE: Fix warning 2014-01-10 21:49:51 +02:00
Eugene Sandulenko 63a51839ce FULLPIPE: Fix warning 2014-01-10 21:48:11 +02:00
Eugene Sandulenko f710418ae5 FULLPIPE: Implement preloadCallback() 2014-01-10 21:31:18 +02:00
Eugene Sandulenko a47e2a6b7d FULLPIPE: Started preloadCallback() implementation 2014-01-10 08:46:43 +02:00
Torbjörn Andersson cbe4c93420 FULLPIPE: Silence GCC warning 2014-01-10 07:41:46 +01:00
Eugene Sandulenko 048e04a072 FULLPIPE: Rename vars in scene33. This completes the scene 2014-01-10 00:42:21 +02:00
Eugene Sandulenko 81be0e77dd FULLPIPE: Implement sceneHandler33_processVents() 2014-01-10 00:42:21 +02:00
Eugene Sandulenko 692b199923 FULLPIPE: Implement sceneHandler33_processJettie() 2014-01-10 00:42:21 +02:00
Eugene Sandulenko 5114398e97 FULLPIPE: Implement sceneHandler33_pour() 2014-01-10 00:42:21 +02:00
Eugene Sandulenko 9cddc195ce FULLPIPE: More code to scene33 2014-01-10 00:42:21 +02:00
Eugene Sandulenko 4d99ced17b FULLPIPE: Implement sceneHandler33_switchVent() 2014-01-10 00:42:21 +02:00
Eugene Sandulenko 10c1707754 FULLPIPE: Implement sceneHandler33_zoneClickProcess() 2014-01-10 00:42:20 +02:00
Eugene Sandulenko 919aca7f9b FULLPIPE: Implement sceneHandler33_clickZones() 2014-01-10 00:42:20 +02:00
Eugene Sandulenko a5b4db8352 FULLPIPE: Enable scene33 2014-01-10 00:42:20 +02:00
Eugene Sandulenko 3731aff7bb FULLPIPE: Implement sceneHandler33() 2014-01-10 00:42:20 +02:00
Eugene Sandulenko c02beb4aa5 FULLPIPE: Implement scene33_updateCursor() and setupMusic() 2014-01-10 00:42:20 +02:00
Eugene Sandulenko cb1150c32d FULLPIPE: Add another destructor stub 2014-01-10 00:42:20 +02:00
Eugene Sandulenko e1b95be2c1 FULLPIPE: Plug scene33 in 2014-01-10 00:42:20 +02:00
Eugene Sandulenko 709428dead FULLPIPE: Initial code for scene33 2014-01-10 00:42:19 +02:00
Eugene Sandulenko 67c70168ad FULLPIPE: Rest of destructor stubs 2014-01-08 18:48:34 +02:00
Eugene Sandulenko 71c8d5edd0 FULLPIPE: Stubbed and implemented some class destructors 2014-01-08 18:37:39 +02:00
Eugene Sandulenko a40c607573 FULLPIPE: Complete ObjstateCommand class 2014-01-08 15:26:37 +02:00
Eugene Sandulenko 70f7770c6a FULLPIPE: Started fixing ObjstateCommand object inheritance 2014-01-08 11:35:23 +02:00
Eugene Sandulenko 19fb0d11bc FULLPIPE: Implement MessageQueue::insertExCommandAt() 2014-01-08 11:21:57 +02:00
Eugene Sandulenko d423b5b1fe FULLPIPE: Implement MGM::getStaticsIndex() 2014-01-08 10:58:26 +02:00
Eugene Sandulenko 5e0236e7ad FULLPIPE: Rename remaining vars in scene32. This completes the scene 2014-01-07 17:26:59 +02:00
Eugene Sandulenko 9313c540af FULLPIPE: Started renames in scene32 2014-01-07 17:20:15 +02:00
Eugene Sandulenko b495a16812 FULLPIPE: Implement sceneHandler32_trySit() 2014-01-07 17:14:57 +02:00
Eugene Sandulenko 929c868c5e FULLPIPE: Implement sceneHandler32_spin() 2014-01-07 17:09:57 +02:00
Eugene Sandulenko d821719c47 FULLPIPE: Implement sceneHandler32_potLogic() 2014-01-07 16:57:06 +02:00
Eugene Sandulenko ae5389af8b FULLPIPE: Implement sceneHandler32_ladderLogic() 2014-01-07 16:50:52 +02:00
Eugene Sandulenko 7292a08b8a FULLPIPE: Implement sceneHandler32_buttonPush() 2014-01-07 16:43:33 +02:00
Eugene Sandulenko a7ae2b4452 FULLPIPE: yet more code to scene32 2014-01-07 16:35:40 +02:00
Eugene Sandulenko 51b9d156d5 FULLPIPE: More code to scene32 2014-01-07 16:31:24 +02:00
Eugene Sandulenko 61268f4424 FULLPIPE: Enable scene32 2014-01-07 16:30:52 +02:00
Eugene Sandulenko c2776345b8 FULLPIPE: Implement sceneHandler32() 2014-01-07 16:09:57 +02:00
Eugene Sandulenko 6e828566ef FULLPIPE: Implement scene32_updateCursor() and setupMusic() 2014-01-07 13:15:42 +02:00
Eugene Sandulenko 2cb81f50e5 FULLPIPE: Plug scene32 in 2014-01-07 13:08:51 +02:00
Eugene Sandulenko 875b8f76f5 FULLPIPE: Initial code for scene32 2014-01-07 13:01:01 +02:00
Eugene Sandulenko 495b1cafb7 FULLPIPE: Renames in scene28. This completes the scene 2014-01-07 12:04:32 +02:00
Eugene Sandulenko f660c394a5 FULLPIPE: Implement sceneHandler28_trySecondaryPers() 2014-01-07 11:53:54 +02:00
Eugene Sandulenko 5ac706faff FULLPIPE: Implement sceneHandler28_turnOn2() 2014-01-07 11:36:50 +02:00
Eugene Sandulenko 01269c241b FULLPIPE: Implement sceneHandler28_makeFaces() 2014-01-07 02:21:00 +02:00