Commit Graph
350 Commits
Author SHA1 Message Date
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
dhewg a3616473aa DRASACULA: Init volume levels on startup 2011-03-19 16:04:52 +01:00
Johannes Schickel 0e7dc36792 DRASCULA: Fix a style related warning for WinCE specific code. 2011-03-08 20:11:13 +01:00
Max Horn 42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
David Turner 96174d6842 DRASCULA: Fixed Code to allow Quit/RTL Function and avoid Memory Leakage.
A memory leakage was traced down to a failure to call the engine destructor.
This was due to the engine directly calling OSystem quit() i.e. _system->quit(), rather than
just allowing engine::run() to return.
Have removed this code and implemented the changes required to allow graceful Quit/RTL to occur.

svn-id: r55583
2011-01-28 08:07:50 +00:00
David Turner 590ce4762e DRASCULA: Fix uninitialized reads of mouse position variables.
svn-id: r55578
2011-01-28 01:04:42 +00:00
David Turner 0760c92908 DRASCULA: Fix Memory Leak in drascula.dat Loading.
svn-id: r55566
2011-01-27 14:07:45 +00:00
David Turner 73a440cfe2 DRASCULA: Fix Memory Leaks in Rooms Table.
Minor whitespace fixes as well.

svn-id: r55560
2011-01-27 07:58:57 +00:00
Max Horn 059944e59c COMMON: Push #include audiocd.h in system.h out to .cpp files
svn-id: r54148
2010-11-08 23:07:42 +00:00
Alejandro Marzini 609e08d5db Merged from trunk, from Rev 49499 to HEAD
svn-id: r50840
2010-07-13 04:31:15 +00:00
Eugene Sandulenko 2e20a48f90 Drascula: improve responsivity during pauses and palette updates.
svn-id: r49722
2010-06-15 10:24:38 +00:00
Eugene Sandulenko 508256a71e Drascula: Fix bug #2011470.
Bug #2011470: "DRASCULA: slowdown when you hold mouse buttons" fixed
by changing right mouse semantic. Now the items menu showed on
button up instead mouse down like earlier.

svn-id: r49721
2010-06-15 10:24:19 +00:00
Eugene Sandulenko f53211fbad Drascula: Move more cursor-related blits to cursorSurface.
svn-id: r49715
2010-06-15 10:22:19 +00:00
Eugene Sandulenko 1850d53793 Drascula: Plug memory leak
svn-id: r49714
2010-06-15 10:21:59 +00:00
Eugene Sandulenko 671ed4873f Drascula: Fixed bug #2826608.
Bug #2826608: "DRASCULA: Cursor GFX error" fixed by introducing
separate buffer for cursors. This also fixes the root cause of
the problem.

svn-id: r49713
2010-06-15 10:21:42 +00:00
Eugene Sandulenko 2ccb5bb025 Drascula: Added debug console. Implemented a (buggy) room comand.
svn-id: r49703
2010-06-15 10:18:34 +00:00
Alejandro Marzini e1ef3cd9fc Renamed getAudioCD to getAudioCDManager.
svn-id: r49678
2010-06-15 04:13:12 +00:00
Alejandro Marzini e991cd8c53 - Revised abstract AudioCDManager.
- Removed AudioCDManager Singleton, and changed code for using AudioCDManager in OSystem.
- Added initialization code for new AudioCDManager in BaseBackend and OSystem_SDL.

svn-id: r49548
2010-06-09 20:09:57 +00:00
Eugene Sandulenko e39bf47717 Fix crash when there is no drascula.dat file
svn-id: r49193
2010-05-24 16:58:42 +00:00
Max Horn b3e404109c Move initGraphics and initCommonGFX from to new header.
These functions are only used internally be Engine subclasses, and
by moving them to a separate header we can reduce indirect header
dependencies.

svn-id: r48934
2010-05-04 11:58:12 +00:00
Max Horn fc50408ce3 DRASCULA: Simplify playFLI and its subroutines
svn-id: r48217
2010-03-09 23:36:18 +00:00
Max Horn c6f752ce30 DRASCULA: Simplified some code, cleanup
svn-id: r48216
2010-03-09 23:35:56 +00:00
Max Horn da81c58af1 DRASCULA: Some cleanup; turn some global C++ objects into members of DrasculaEngine
svn-id: r48215
2010-03-09 23:35:30 +00:00
Nicola Mettifogo 3a1e7ccbae Moved text parsing to a new class.
svn-id: r48013
2010-02-09 01:22:24 +00:00
Nicola Mettifogo b658c61155 Let ArjFile return a SeekableReadStream instead of implementing
the same interface itself. The caller is now responsible for
deleting the returned streams.

svn-id: r47994
2010-02-08 16:14:04 +00:00
Nicola Mettifogo 1fe0facb24 Pass the input stream to text parser functions.
svn-id: r47992
2010-02-08 16:13:09 +00:00
Johannes Schickel b33b90ecd0 Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
svn-id: r43512
2009-08-18 15:31:26 +00:00
Filippos Karapetis 4af0cfbdbd Cleanup
svn-id: r43056
2009-08-04 21:56:59 +00:00
Filippos Karapetis d14f0ccfb5 Removed the superfluous VGA buffer, replacing it with direct writes to the video buffer
svn-id: r43048
2009-08-04 17:22:18 +00:00
Johannes Schickel 7e71865e91 Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
svn-id: r42751
2009-07-25 12:59:46 +00:00
Eugene Sandulenko d116a94e2b Normalized types for several variables. Formatting
svn-id: r40521
2009-05-13 11:59:49 +00:00
Eugene Sandulenko 17a68490be Replace verb numbers with constants in selectVerb() call
svn-id: r40476
2009-05-12 10:02:18 +00:00
Max Horn dd98126423 Engines: Fused several init&go methods into a single run method
svn-id: r39003
2009-03-01 04:42:46 +00:00
Eugene Sandulenko 696897b058 Whoa! Removing trailing spaces.
svn-id: r35648
2009-01-01 15:06:43 +00:00
Filippos Karapetis 157e051280 Applied wjpalenstijn's patch to fix bug #2111826 - "DRASCULA: Inserting save game names lags"
svn-id: r35221
2008-12-03 17:35:37 +00:00
Johannes Schickel 2ef8a32a01 Fixed various g++ warnings ("format not a string literal and no format arguments").
svn-id: r35096
2008-11-16 20:20:31 +00:00
Johannes Schickel 5a0556f09c Committed my patch #2123680 "SDL: Backend transaction / rollback support".
svn-id: r35062
2008-11-14 22:08:10 +00:00
Max Horn 40136f2590 Switched various Engine APIs to use Common::Error
svn-id: r34916
2008-11-06 17:05:54 +00:00
Eugene Sandulenko 294b953843 - Renamed withVoices to _subtitlesDisabled as it reflect the true meaning.
- Allowed to disable subtitles from options dialogs including RTL.

svn-id: r34675
2008-09-28 22:07:16 +00:00
Eugene Sandulenko a2ddc7ffa2 Fix bug #2043489: DRASCULA: Cannot disable speech
svn-id: r34674
2008-09-28 21:53:14 +00:00
Filippos Karapetis 6a4d96649e - Moved some includes away from drascula.h
- Moved grr() to talk.cpp
- Removed the unnecessary parameter length from isTalkFinished()

svn-id: r34577
2008-09-16 11:49:40 +00:00
Filippos Karapetis 2748701dbe Assign _lang to the appropriate enum values
svn-id: r34572
2008-09-16 08:12:13 +00:00
Willem Jan Palenstijn c8eeae8d4d Big patch changing semantics of ReadStream::eos():
eos() now only returns true _after_ trying to read past the end of the stream.

This has a large potential for regressions. Please test!

svn-id: r34549
2008-09-14 22:28:53 +00:00
Torbjörn Andersson b86a047164 Indentation.
svn-id: r34513
2008-09-13 15:23:23 +00:00
Filippos Karapetis cbf561a0a0 - Moved more animation data inside drascula.dat
- Merged copyRect and copyRectClip
- Added enums for all the possible character directions and removed duplicate directions
- Extended the talk sequence commands a bit
- Removed unnecessary buffer faceBuffer and the unneeded casts between byte * and char * that were used

svn-id: r34503
2008-09-12 12:54:16 +00:00
Filippos Karapetis fa3d3e3643 - The game's cursor is now handled via ScummVM's cursor manager, instead of the game itself (this means that there might be regressions where the cursor is visible when it shouldn't be)
- Removed the textSurface pointer, which was used in the Spanish version. Non-Spanish versions of the game hold the font data in the tableSurface buffer (which contains picture 96). The font data for Spanish versions is in picture 974. Now both versions load their font data from the tableSurface buffer
- hay_que_load -> loadedDifferentChapter
- Merged withoutVerb() and selectVerb()
This is a big change, it might lead to regressions!

svn-id: r34488
2008-09-11 09:31:45 +00:00
Filippos Karapetis 77cd9d6230 Removed the unused variable changeColor
svn-id: r34480
2008-09-10 13:06:40 +00:00
Filippos Karapetis f5fecc864f Merged all the methods to assign and set default palettes
svn-id: r34479
2008-09-10 12:03:42 +00:00
Filippos Karapetis 3202ef4dd1 Reduced game memory usage by about 400KB by only loading the current language strings, not all strings
svn-id: r34472
2008-09-10 08:25:12 +00:00
Filippos Karapetis 932399481a - Cleanup and simplification
- Moved several simple animations out of animation.cpp
- Moved some animations with talk sequences inside drascula.dat
- A new version of drascula.dat is needed (will be uploaded shortly)

svn-id: r34464
2008-09-09 15:59:06 +00:00