Commit Graph
56 Commits
Author SHA1 Message Date
uruk 562644db48 CGE2: Remove unnecessary void parameters in Hero. 2014-06-02 13:50:47 +02:00
uruk 219f4f6695 CGE2: Implement Hero::setCurrent(). 2014-06-02 13:43:28 +02:00
uruk ff21b2d5c8 CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp. 2014-06-02 10:03:15 +02:00
uruk 724899fc19 CGE2: Rework Sprite a bit, make _eye an engine variable.
Also move screenToGround() during the process.
2014-05-10 11:12:30 +02:00
uruk cb65489197 CGE2: Implement CGE2Engine::loadSprite().
Add Snail during the process and revise or expand a lot of other parts of the engine.
2014-05-09 13:11:50 +02:00
uruk 72cccb8000 CGE2: Add Hero. 2014-05-08 16:51:03 +02:00