Commit Graph
950 Commits
Author SHA1 Message Date
urukgit 6244b6afe2 AVALANCHE: Repair the timer. 2013-11-18 15:50:42 +01:00
Strangerke ed68aea5ba AVALANCHE: Fix bug when Tuck tries to grab Avvy 2013-11-14 17:52:44 +01:00
Strangerke e4387e754a AVALANCHE: Fix CID 1109674 - uninitialized variables. Also fix room variable default values. 2013-11-09 14:47:45 +01:00
Willem Jan Palenstijn 660381de1b AVALANCHE: Fix whitespace 2013-11-05 21:57:50 +01:00
urukgit 1581ed2edb AVALANCHE: Remove unnecessary whitespaces. 2013-11-05 21:50:41 +01:00
urukgit b041e322a4 AVALANCHE: Repair display of playtime. 2013-11-05 21:12:50 +01:00
urukgit e9c5265d45 AVALANCHE: Repair initVariables(), restore the call of it.
We don't have to call resetVariables() here. It's called in newGame()
as well as in loadGame(). Calling it here would end up in calling
setDirection(), but we didn't even istaniate _animation here yet.
2013-11-05 20:45:50 +01:00
urukgit bb018a908c AVALANCHE: Remove unnecessary function call. 2013-11-05 20:28:10 +01:00
Strangerke c24ba381cb AVALANCHE: Fix CID 1109674 2013-11-03 10:51:15 +01:00
Strangerke 43fb42e917 AVALANCHE: Fix CID 1109678, 1109674 2013-10-30 22:44:04 +01:00
Strangerke 5653a89e81 AVALANCHE: Fix CID 1109696, 1109697 2013-10-28 07:49:40 +01:00
Strangerke a6fbfd958d AVALANCHE: Fix CID 1109677, 1109678, 1109694, 1109695 2013-10-28 07:49:38 +01:00
Strangerke 47953d1327 AVALANCHE: Fix CID1109676 - Uninitialized scalar fields (in Dialogs) 2013-10-26 12:04:01 +02:00
Strangerke f10130c414 AVALANCHE: Fix CID 1109674 - Uninitialized variables in Avalanche.cpp 2013-10-25 23:37:41 +02:00
Strangerke da2ddbb8f4 AVALANCHE: Fix 3 issues reported by Coverity. 2013-10-25 22:40:09 +02:00
Strangerke 7dc1ea9ada AVALANCHE: Fix out of bounds reads (CID 1109653-1109655) 2013-10-25 08:10:38 +02:00
Strangerke 8677f9aa3c AVALANCHE: Fix one more out of bounds - CID 1109651 2013-10-25 07:58:15 +02:00
Strangerke 334e429c0a AVALANCHE: Fix several other out of bounds access - CID 1109650 2013-10-25 07:49:51 +02:00
Strangerke 0b4baa6873 AVALANCHE: Fix a couple of (theoretical) out of bounds accesses (CID 1109650) 2013-10-24 07:56:32 +02:00
Strangerke 32c52c3df7 AVALANCHE: Fix CID 1109698 - Uninitialized scalar field in Sequence 2013-10-22 11:01:28 +02:00
Strangerke f7586343b6 AVALANCHE: last modification wasn't in previous commit, fixed. 2013-10-22 10:49:13 +02:00
Strangerke 862a46d5dd Avalanche: Replace some British English by American English
pointed by clone2727
2013-10-22 06:00:00 +02:00
urukgit 38b842ba71 AVALANCHE: callDialogDriver, displayText, unSkrimble, doTheBubble string cleanup
Unify callDialogDriver() and displayText(). Rework it, unSkrimble() and
doTheBubble() to use Common::String instead of a private buffer. This
fixes the bug regarding examining the money bag.
2013-10-17 22:17:10 +02:00
Strangerke 1c3fcf22a1 AVALANCHE: Some more refactoring 2013-10-17 22:17:10 +02:00
Strangerke 5f0361c03a AVALANCHE: Move Bubble pos to Dialogs, make them private 2013-10-17 22:17:10 +02:00
Strangerke 5f180a06ba AVALANCHE: Rework animation init/remove some more 2013-10-17 22:17:10 +02:00
Strangerke 06f94c1085 AVALANCHE: Remove 3 useless variables in Animation 2013-10-17 22:17:10 +02:00
urukgit ecb1bf69b9 AVALANCHE: Repair parameters for calling zoomOut(). 2013-10-17 22:17:10 +02:00
urukgit b82a5e6a8b AVALANCHE: Rework AvalancheEngine::bearing(), repair Background::update(). 2013-10-17 22:17:09 +02:00
Strangerke 96ae25eca9 AVALANCHE: Remove a couple of useless variables from Animation. This breaks savegames. 2013-10-17 22:17:09 +02:00
urukgit 964fd22e4a AVALANCHE: Fix crash on "With" after loading from Launcher.
The faulty uninitialized variable was _lastPerson. Better to call the
whole resetVariables() so hopefully nothing similar will happen from now.
2013-10-17 22:16:24 +02:00
urukgit f24267874e AVALANCHE: Fix iteration in Dialogs::talkTo(). 2013-10-15 10:05:22 +02:00
Strangerke 1f943c0362 AVALANCHE: Fix crash when entering inn, add safeguards 2013-10-15 08:10:37 +02:00
Strangerke 6437179de3 AVALANCHE: Get rid of SpriteInfo 2013-10-15 01:07:26 +02:00
Strangerke 597690ae9d AVALANCHE: Fix memory corruption in background (drawpicture) blitting 2013-10-15 00:09:08 +02:00
Strangerke 652331a3a9 AVALANCHE: Remove some extra parenthesis in Animation 2013-10-14 23:18:34 +02:00
Strangerke 2c09933641 AVALANCHE: Remove StatType, reduce verbosity some more 2013-10-14 22:43:12 +02:00
urukgit cb54243763 AVALANCHE: Remove GraphicManager::fleshColors(), move everything from it to GraphicManager::init(). 2013-10-14 21:59:06 +02:00
Strangerke 609846ab8a AVALANCHE: Reduce verbosity in Animation and AnimationType 2013-10-14 21:18:56 +02:00
Strangerke 91e70ce2a8 AVALANCHE: Modifiy AnimationType initialization, add private Animation pointer 2013-10-14 19:10:23 +02:00
Strangerke 1a40c8c5d2 AVALANCHE: Move/Improve some comments in parser 2013-10-12 14:44:03 +02:00
Strangerke 0deb94c1b8 AVALANCHE: Move some parser functions to Dialogs. Improve some comments 2013-10-12 12:36:06 +02:00
Strangerke 46c5bfa508 AVALANCHE: Move some variables around 2013-10-12 01:52:43 +02:00
Strangerke ccebfc78fd AVALANCHE: Remove useless check and move some comments in Sequence 2013-10-11 08:16:38 +02:00
Strangerke aba6b02b5b AVALANCHE: Fix two blocking loops not checking shouldQuit() 2013-10-11 08:10:43 +02:00
Strangerke d202d898da AVALANCHE: Remove code duplicate in runMenuWith() 2013-10-11 08:06:16 +02:00
Strangerke f76284a95e AVALANCHE: Polish 'File' menu 2013-10-11 08:01:43 +02:00
Strangerke 72e55fab70 AVALANCHE: Implement Bleep(), improve one comment 2013-10-11 07:54:42 +02:00
Strangerke b0255c9406 AVALANCHE: Implement fadeIn and fadeOut (dusk and dawn) 2013-10-09 06:45:51 +02:00
Strangerke cf36706b98 AVALANCHE: Remove empty case in verb handling, clarify output when the opcode is unhandled 2013-10-08 07:15:58 +02:00