Commit Graph
3084 Commits
Author SHA1 Message Date
Andre Heider 3224a8d3c8 Only update status label of the active tab (lables print their text when updating, regardless of its visibility status).
svn-id: r44200
2009-09-20 11:29:33 +00:00
Andre Heider aeda407a17 Show the console when exiting abnormally.
svn-id: r44190
2009-09-18 21:25:32 +00:00
Andre Heider 3e24220a19 Moved the Wii gfx code to its own library. Added a onscreen console for stdout/err, toggable via pad keys.
svn-id: r44189
2009-09-18 18:56:16 +00:00
Johannes Schickel 6f9f2ddf37 Update game screen after changing the active scaler via hotkeys. This fixes black screens in occasions, where the engine does not call updateScreen itself after a scaler change.
svn-id: r44183
2009-09-18 12:38:53 +00:00
Torbjörn Andersson e7469479ce Removed unnecessary semi-colons.
svn-id: r44048
2009-09-13 10:32:55 +00:00
Andre Heider 0b002beccd Support for SMB shares, cleaned up async FS functions.
svn-id: r43965
2009-09-05 17:53:55 +00:00
Andre Heider 9aa7546a34 Removed AA modes in favor of bilinear texture filtering, which gives much better results. Renamed a few types and enums to make it clear what they're for.
svn-id: r43919
2009-09-03 17:52:38 +00:00
Andre Heider 57e28df8cd Fixed thumbnail gfx glitches on savegames
svn-id: r43910
2009-09-02 16:08:01 +00:00
Andre Heider cf112f9a43 Added an options dialog for some Wii specific settings.
svn-id: r43892
2009-09-01 19:33:47 +00:00
Lars Persson 19d55c0490 Updated to support multiple exes
svn-id: r43877
2009-09-01 07:44:21 +00:00
Andre Heider 7d71fbeea2 Complete GFX rewrite with new features:
- Standard and Dual-strike (240p) video modes, both with or without AA
- Distinct textures for the overlay, game buffer and the cursor
- Support for HW paletted textures
- Less pixel buffer conversions
- Cursor scaling
- Support for kFeatureAspectRatioCorrection and kFeatureOverlaySupportsAlpha

svn-id: r43830
2009-08-30 17:01:03 +00:00
Eugene Sandulenko 212965f978 Patch #2845084: "Linuxmoto-backend small update"
svn-id: r43809
2009-08-29 20:43:00 +00:00
Andre Heider a041ba4f48 Whitespace fix for buildbot
svn-id: r43679
2009-08-23 22:51:57 +00:00
Eugene Sandulenko 080eaef76c Formatting
svn-id: r43675
2009-08-23 20:40:09 +00:00
Robin Watts cef5230595 Remove more warnings from wince build.
svn-id: r43663
2009-08-22 23:09:43 +00:00
Robin Watts 4a33ef34a3 Eliminate more warnings for buildbot.
svn-id: r43662
2009-08-22 23:00:08 +00:00
Robin Watts 0ef33c86d5 Attempt to remove some warnings in the wince build that occur on the buildbot's
version of gcc (5.1) but don't occur on my local copy (4.1.0).

svn-id: r43661
2009-08-22 22:41:31 +00:00
Andre Heider 5f0e495a4a Removed unused var
svn-id: r43659
2009-08-22 17:20:55 +00:00
Eugene Sandulenko 95c5d24044 Second attempt to fix DC and iPhone backends compilation
svn-id: r43651
2009-08-22 14:52:26 +00:00
Eugene Sandulenko ad507d3387 Attempt to fix DC and iPhone backends compilation
svn-id: r43650
2009-08-22 13:34:38 +00:00
Eugene Sandulenko 1cedb65771 Give meaningful name to variable
svn-id: r43647
2009-08-22 13:18:26 +00:00
Andre Heider 529dc3e3f8 Fix OSX builds
svn-id: r43637
2009-08-22 12:53:37 +00:00
Eugene Sandulenko 70b7ebb339 Patch #2826508: "Motorola A1200/E6/A1600 (motoezx) patch"
svn-id: r43636
2009-08-22 12:35:49 +00:00
Andre Heider 5b2a1a7662 16bit support for the Wii port
svn-id: r43631
2009-08-22 08:49:23 +00:00
Andre Heider 70ccc47acc Removed redundant checks, the asserts() earlier do exactly the same.
svn-id: r43622
2009-08-21 23:04:06 +00:00
Joost Peters 978d9dfd10 some cleanup
svn-id: r43618
2009-08-21 22:44:49 +00:00
Joost Peters 9a3218e673 unify OSystem_PSP_GU and OSystem_PSP (which was hopelessly outdated and mostly useless)
svn-id: r43615
2009-08-21 22:30:35 +00:00
Robin Watts 894635e91d Attempt to fix builds that use the ARM screen column clear code; add new
bitdepth argument that was missing in ARM builds previously.

Also fix a few warnings.

Also fix the WinCE build which fails in the SDL init call with a missing
bitdepth field.

Untested at this point (build certainly gets further than before). Committing
this seems reasonable, as it can't make it any worse :)

svn-id: r43614
2009-08-21 22:29:28 +00:00
Andre Heider 4155e8eebf This hopefully fixes the GP2x build (and kicks off buildbot)
svn-id: r43607
2009-08-21 19:45:49 +00:00
Joost Peters 7d350b215c fix compilation after RGB API changes
svn-id: r43606
2009-08-21 19:11:02 +00:00
Andre Heider d6f3e28c2d Fixed OSystem_Wii for the 16bit API changes
svn-id: r43605
2009-08-21 18:53:28 +00:00
Andre Heider 007f68366f Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
svn-id: r43604
2009-08-21 18:16:37 +00:00
Jody Northup 5ac20829b0 correct idiotic error in first gp2x fix attempt.
svn-id: r43581
2009-08-21 10:10:14 +00:00
Jody Northup 7561704414 fixed GP2X (I hope)
svn-id: r43580
2009-08-21 10:01:16 +00:00
Jody Northup 3084919b32 Merged RGB color API and support in from /scummvm/branches/gsoc2009-16bit/
svn-id: r43577
2009-08-21 09:37:51 +00:00
Joost Peters bbac75bc1c PSP: throttle the number of updateScreen() calls
svn-id: r43539
2009-08-19 16:23:44 +00:00
Joost Peters 2ea0df7b2e Take advantage of extra memory on newer PSP models
svn-id: r43525
2009-08-19 01:40:22 +00:00
Travis Howell 89d7fea4e6 Merged revisions 43458-43468,43470-43471,43473-43475,43477,43479-43483,43485,43497-43498,43500,43503-43504,43507,43509-43510,43512-43515,43517,43519,43521,43523 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

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  r43458 | thebluegr | 2009-08-17 15:55:21 +1000 (Mon, 17 Aug 2009) | 8 lines
  
  - Simplified some functions to accept only the parts of the EngineState they need as parameters, instead of the whole EngineState
  - Moved the class table in the Segment manager - it's the only class using it directly
  - Removed the sci11 flag from save games (we already know this, we don't need to store it)
  - Moved script_get_segment() and get_class_address() inside the segment manager class
  - Removed the script_locate_by_segment wrapper
  - Simplified script_lookup_export() a lot by removing some paranoia checks
  - Added some WIP code for automatically determining the game id in the fallback detector (still not working)
  - General cleanup
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  r43459 | lordhoto | 2009-08-17 17:36:08 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers.
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  r43460 | thebluegr | 2009-08-17 19:19:53 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Cleanup
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  r43461 | strangerke | 2009-08-17 19:50:35 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Added OPCODEDRAW 0x85, with a specific workaround for Bambou hardcoded paths in scripts
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  r43462 | strangerke | 2009-08-17 19:54:49 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Suppress useless parentheses
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  r43463 | lordhoto | 2009-08-17 19:57:09 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Formatting.
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  r43464 | strangerke | 2009-08-17 20:05:02 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Add back parenthesis (I wasn't aware of this convention, sorry) in saveload, and mimic this code in oPlaytoons_openItk
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  r43465 | lordhoto | 2009-08-17 20:48:03 +1000 (Mon, 17 Aug 2009) | 2 lines
  
  - Add note about that modifing the parent stream will mess up SeekableSubReadStream and SeekableSubReadStreamEndian.
  - Link to SubReadStream documentation from SeekableSubReadStream and SeekableSubReadStreamEndian.
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  r43466 | thebluegr | 2009-08-17 21:06:27 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Made sound effect playing code consistent for compressed and uncompressed sounds. MemoryReadStream is used again instead of SeekableSubReadStream, as there will be issues when multiple sound effects or voices are played simultaneously
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  r43467 | thebluegr | 2009-08-17 21:11:38 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Ignore speech and sound effect samples with unknown compression, instead of trying to play them as raw sound. Some cleanup
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  r43468 | dreammaster | 2009-08-17 21:36:09 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix for some more !!HIGH STRINGS!! when talking to the palace guards
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  r43470 | thebluegr | 2009-08-17 21:49:07 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Simplified the sound playing code by removing the boolean variables for signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup.
........
  r43471 | dreammaster | 2009-08-17 21:51:42 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Switched event loop while/do to do/while, to ensure event handling occurs even when the game is under heavy load
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  r43473 | lordhoto | 2009-08-17 22:22:15 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Cleanup: don't copy the Kyrandia 1 Amiga credits data in a temporary buffer, and thus keeping it twice in memory.
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  r43474 | lordhoto | 2009-08-17 22:22:30 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Clear input queue before displaying the credits in Kyrandia 1.
........
  r43475 | lordhoto | 2009-08-17 22:47:57 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix possible out of bounds access in Screen::drawShape.
........
  r43477 | joostp | 2009-08-17 22:57:37 +1000 (Mon, 17 Aug 2009) | 2 lines
  
  Commit (slightly) modified version of patch #2831248: Allow suspend/resume for PSP
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  r43479 | thebluegr | 2009-08-17 23:16:40 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Added looping support to LinearDiskStream, needed by SAGA and perhaps other engines. Note that the loop end parameter is still not implemented
........
  r43480 | thebluegr | 2009-08-17 23:25:44 +1000 (Mon, 17 Aug 2009) | 2 lines
  
  - Removed the custom DigitalMusicInputStream used in SAGA for the digital music in ITE CD and replaced it with the common LinearDiskStream class
  - Removed leftover code which plays standalone tracks (it's not used anywhere)
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  r43481 | lordhoto | 2009-08-17 23:49:56 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Slight cleanup to makeLinearDiskStream interface.
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  r43482 | waltervn | 2009-08-18 01:49:22 +1000 (Tue, 18 Aug 2009) | 1 line
  
  SCI: Add autodetection for DoSound. Cleanup.
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  r43483 | waltervn | 2009-08-18 02:07:47 +1000 (Tue, 18 Aug 2009) | 1 line
  
  SCI: Build fix.
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  r43485 | thebluegr | 2009-08-18 04:25:51 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Put back the code for playing external digital music, used by the MIDI enhancement project, which was removed in rev. #43480
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  r43497 | waltervn | 2009-08-18 09:11:25 +1000 (Tue, 18 Aug 2009) | 1 line
  
  SCI: Fix kernel table for multilingual SCI01 games. Cleanup.
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  r43498 | joostp | 2009-08-18 09:54:40 +1000 (Tue, 18 Aug 2009) | 2 lines
  
  PSP: increase optimization level and change clock rate to 333mhz
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  r43500 | thebluegr | 2009-08-18 16:43:06 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied
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  r43503 | thebluegr | 2009-08-18 19:12:41 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Removed the maxMemory parameter of the resource manager and replaced it with a define
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  r43504 | thebluegr | 2009-08-18 20:01:18 +1000 (Tue, 18 Aug 2009) | 2 lines
  
  - Added game ID detection to the fallback detector. We still need to map some of Sierra's internal IDs to our own ones
  - The class table is now created in the segment manager constructor
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  r43507 | dreammaster | 2009-08-18 22:25:04 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Bugfix for Castle Skorl problem reported on the list
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  r43509 | thebluegr | 2009-08-18 22:49:34 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Mapped some Sierra internal IDs to our own ones, and added a note about a hack currently used in the fallback detector
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  r43510 | thebluegr | 2009-08-19 00:10:31 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Started rewriting the SCI engine to use FSNode instead of file names. This is the proper solution for removing the hack in the fallback detector, but it still needs work. Also, reduced the things needed to be initialized a bit, so that the detection is a bit faster
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  r43512 | lordhoto | 2009-08-19 01:31:26 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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  r43513 | lordhoto | 2009-08-19 01:32:26 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  - Destory AudioCDManager singleton after user quits a game, this saves a few bytes memory
  - Added FIXME to audiocd.h, concering why destroying the AudioCDManager can not quit CD playback right now
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  r43514 | joostp | 2009-08-19 01:39:47 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  PSP: disable dosbox OPL
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  r43515 | lordhoto | 2009-08-19 01:41:00 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Typos.
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  r43517 | joostp | 2009-08-19 03:12:01 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  PSP: Make R-trigger act as a context sensitive modifier key, remap ENTER to triangle
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  r43519 | joostp | 2009-08-19 04:06:50 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  Implement setCursorPalette(), correct hasFeature() <-> getFeatureState() mixup.
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  r43521 | john_doe | 2009-08-19 05:42:13 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  - PMV player: Use frame count from PVM file and fix incorrect "invalid chunk type" warning
  - Fix sprite drawing glitch with vertically flipped sprites (bug #2825925)
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  r43523 | buddha_ | 2009-08-19 07:37:31 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anything else then should go to the branch-1-0-0 too, but haven't had the time to do much testing yet - thus committing to the trunk first.
........

svn-id: r43524
2009-08-19 01:22:43 +00:00
Joost Peters a35056b555 Implement setCursorPalette(), correct hasFeature() <-> getFeatureState() mixup.
svn-id: r43519
2009-08-18 18:06:50 +00:00
Joost Peters ed2a733b2a PSP: Make R-trigger act as a context sensitive modifier key, remap ENTER to triangle
svn-id: r43517
2009-08-18 17:12:01 +00:00
Joost Peters 426dd7d241 PSP: disable dosbox OPL
svn-id: r43514
2009-08-18 15:39:47 +00:00
Joost Peters eb11cca788 PSP: increase optimization level and change clock rate to 333mhz
svn-id: r43498
2009-08-17 23:54:40 +00:00
Joost Peters 62bcb2e51b Commit (slightly) modified version of patch #2831248: Allow suspend/resume for PSP
svn-id: r43477
2009-08-17 12:57:37 +00:00
Jody Northup cbffcb609f Replaced KeyStates with ActionKeys in the keymapper, removed SDL ASCII code mismatch workaround hacks, fixed the memory leaks I had previously created.
svn-id: r43430
2009-08-16 07:40:13 +00:00
Travis Howell ac45cf6f6f Merged revisions 43338-43340,43342,43344-43347,43349-43350,43352-43354,43357-43358,43362,43366,43369,43375,43377,43380,43383-43384,43386,43388,43390,43393,43400,43402,43404,43406-43409,43411,43413-43414 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

........
  r43338 | lordhoto | 2009-08-13 10:19:26 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Little optimization in Screen::setPaletteIndex, now it only resets the palette, when the color index really changed.
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  r43339 | lordhoto | 2009-08-13 10:20:37 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Fix key input in credits sequences.
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  r43340 | lordhoto | 2009-08-13 10:21:42 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Fix serious bug in StaticResource::unloadId.
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  r43342 | lordhoto | 2009-08-13 10:26:41 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Do not unload credits data after copying it to a temporary buffer in Kyrandia 1 Amiga, since the credits will be looped and need reload every time.
........
  r43344 | strangerke | 2009-08-13 19:56:54 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Initial save handler for Playtoons 
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  r43345 | strangerke | 2009-08-13 19:59:44 +1000 (Thu, 13 Aug 2009) | 2 lines
  
  - Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround in working code
  - Replace OPCODEDRAW 0x20,0x23 and 0x25
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  r43346 | strangerke | 2009-08-13 20:00:35 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Suppress no longer needed Playtoons workaround
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  r43347 | strangerke | 2009-08-13 20:08:07 +1000 (Thu, 13 Aug 2009) | 1 line
  
  fix methods
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  r43349 | lordhoto | 2009-08-14 01:55:12 +1000 (Fri, 14 Aug 2009) | 1 line
  
  Implemented support for the "Lore of the Lands" special of Lands of Lore CD.
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  r43350 | lordhoto | 2009-08-14 02:41:07 +1000 (Fri, 14 Aug 2009) | 1 line
  
  Move version string in Modern theme beneath the Logo in high res mode, this saves some space and looks nicer.
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  r43352 | lordhoto | 2009-08-14 02:50:30 +1000 (Fri, 14 Aug 2009) | 1 line
  
  Little fix of new modern theme layout in the launcher for 3x.
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  r43353 | lordhoto | 2009-08-14 03:00:19 +1000 (Fri, 14 Aug 2009) | 1 line
  
  Cleanup.
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  r43354 | lordhoto | 2009-08-14 03:00:40 +1000 (Fri, 14 Aug 2009) | 1 line
  
  Cleanup.
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  r43357 | agent-q | 2009-08-14 07:46:41 +1000 (Fri, 14 Aug 2009) | 1 line
  
  Allow VOCs to stream from disk.  Disabled by default, use symbol STREAM_AUDIO_FROM_DISK to enable.  See patch #2834001.
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  r43358 | Kirben | 2009-08-14 10:44:36 +1000 (Fri, 14 Aug 2009) | 1 line
  
  The Nintendo DS hack for introduction in Simon the Sorcerer 1 is only required for Windows version (WAV format) now.
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  r43362 | anotherguest | 2009-08-14 16:42:57 +1000 (Fri, 14 Aug 2009) | 1 line
  
  Updated files from 1.0.0 branch
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  r43366 | drmccoy | 2009-08-15 01:22:43 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  Setting gob3 save/load mode of the temporary sprite "intro.$$$" to ignore and remove the TempSpriteHandler.
  Gob3 doesn't use it at all and Lost in Time only saves (with an invalid index) and never loads
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  r43369 | joostp | 2009-08-15 02:13:00 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  PSP: create an EBOOT.PBP when building via configure
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  r43375 | joostp | 2009-08-15 02:44:29 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  Fix incorrect memset() call (reported by Peter Bortas).
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  r43377 | joostp | 2009-08-15 02:54:43 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  add psp_clean build rule to clean up EBOOT.PBP and scummvm_stripped.elf
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  r43380 | joostp | 2009-08-15 03:18:03 +1000 (Sat, 15 Aug 2009) | 3 lines
  
  MIPSpro compilation fixes / workarounds (from a patch by Rainer Canavan)
  The hashmap.h change is ugly, but so far the only thing found to work. Suggestions for a better "fix" appreciated!
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  r43383 | lordhoto | 2009-08-15 03:49:30 +1000 (Sat, 15 Aug 2009) | 1 line
  
  Little fix for lopping credits in Kyrandia 1 Amiga.
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  r43384 | joostp | 2009-08-15 04:02:17 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  PSP: also create param.sfo when building via configure
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  r43386 | joostp | 2009-08-15 04:34:01 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  PSP: add svn revision + build date to SFO title.
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  r43388 | joostp | 2009-08-15 09:20:46 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  remove double semi-colon -- hopefully this kicks the buildbot back into action =)
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  r43390 | waltervn | 2009-08-15 10:28:59 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  SCI: Added enum for map and volume versions. Removed res_version setting from
  detection.cpp (should be detectable). Cleanup.
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  r43393 | dhewg | 2009-08-15 15:39:44 +1000 (Sat, 15 Aug 2009) | 1 line
  
  Fix compilation.
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  r43400 | Kirben | 2009-08-15 20:09:32 +1000 (Sat, 15 Aug 2009) | 1 line
  
  Fix regression, that caused multiple sounds in Simon the Sorcerer 2 to be cut off.
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  r43402 | Kirben | 2009-08-15 20:31:20 +1000 (Sat, 15 Aug 2009) | 1 line
  
  Restore code to clear screen, before playing videos with smaller resolution in the Amiga version of The Feeble Files.
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  r43404 | joostp | 2009-08-15 20:44:58 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  Properly implement PSPFilesystemFactory::makeCurrentDirectoryFileNode()
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  r43406 | dreammaster | 2009-08-15 21:50:59 +1000 (Sat, 15 Aug 2009) | 1 line
  
  Added Dirty Rect handling functionality
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  r43407 | waltervn | 2009-08-15 22:09:47 +1000 (Sat, 15 Aug 2009) | 1 line
  
  SCI: Rename sci_version_t to SciVersion
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  r43408 | waltervn | 2009-08-15 22:17:23 +1000 (Sat, 15 Aug 2009) | 1 line
  
  SCI: Add missing versions to exe version parsing
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  r43409 | eriktorbjorn | 2009-08-16 00:13:48 +1000 (Sun, 16 Aug 2009) | 2 lines
  
  Removed unnecessary semi-colons.
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  r43411 | lordhoto | 2009-08-16 00:59:11 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Added const qualifiers to static data.
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  r43413 | lordhoto | 2009-08-16 01:30:35 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Yet another slight graphic fix for the Kyrandia 1 Amiga credits.
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  r43414 | buddha_ | 2009-08-16 05:04:21 +1000 (Sun, 16 Aug 2009) | 4 lines
  
  Fix for bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly):
  - Use AGI version 0x3149 instead of the previous 0x3086
  - Makes ESC pause the game (Identical to original in this respect)
........

svn-id: r43418
2009-08-16 01:03:09 +00:00
Jody Northup 8d051e24fe Added support for mapping keys to ctrl, alt, shift, or combinations thereof (though ctrl+alt will never trigger for some reason)
svn-id: r43398
2009-08-15 09:12:36 +00:00
Jody Northup 7ea0646a49 Removed excessive modifier definitions, prevented excessive memory consumption if getHardwareKeyset is called multiple times.
svn-id: r43395
2009-08-15 08:48:13 +00:00
Andre Heider b1cc1b05de Fix compilation.
svn-id: r43393
2009-08-15 05:39:44 +00:00
Joost Peters cd9134355a PSP: add svn revision + build date to SFO title.
svn-id: r43386
2009-08-14 18:34:01 +00:00
Joost Peters 8800cabae5 PSP: also create param.sfo when building via configure
svn-id: r43384
2009-08-14 18:02:17 +00:00