Commit Graph
3084 Commits
Author SHA1 Message Date
Fabio Battaglia deab6f83cd N64: Add a preliminary port specific readme
svn-id: r48144
2010-02-27 10:34:33 +00:00
Neil Millstone bd2e65a02f DS: Attempting to rename Makefile to makefile. Not sure why it hasn't been a problem in the past.
svn-id: r48138
2010-02-26 17:55:27 +00:00
Neil Millstone 4a8ab4b075 DS: Merging accross changes from branch1-0-0 into trunk.
svn-id: r48136
2010-02-26 17:29:18 +00:00
Fabio Battaglia 6876e1f9de N64: some input related cleanup
svn-id: r48129
2010-02-25 20:58:52 +00:00
Fabio Battaglia 2ca06e3e0a N64: force screen update after hiding overlay
svn-id: r48108
2010-02-21 19:02:45 +00:00
Fabio Battaglia 4577a9038a N64: some input related cleanup
svn-id: r48106
2010-02-21 15:01:06 +00:00
Fabio Battaglia 52f66d54cc N64: send ascii code for numpad keys
svn-id: r48105
2010-02-21 14:34:22 +00:00
Fabio Battaglia 6af6d66e2b N64: Simulate numpad using C-Buttons on the gamepad
svn-id: r48104
2010-02-21 13:54:58 +00:00
Yotam Barnoy ef330ed9b4 Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
svn-id: r48101
2010-02-21 04:04:13 +00:00
Max Horn 8ac5d00d57 Hide ZipArchive implementation, only expose it via factory functions: makeZipArchive()
svn-id: r48040
2010-02-13 11:56:30 +00:00
Fabio Battaglia 6938ca072a Add N64 backend to credits
svn-id: r47988
2010-02-08 11:44:29 +00:00
Fabio Battaglia 822e59288f N64: remove some unused code
svn-id: r47886
2010-02-04 20:17:03 +00:00
Chris Apers a13af0270b Updated so that code compiles again
svn-id: r47769
2010-01-31 18:14:20 +00:00
Fabio Battaglia bff00f002b N64: added comments and slight cleanup
svn-id: r47709
2010-01-30 12:57:57 +00:00
Fabio Battaglia c02b14d311 N64: Better analog nub acceleration, and added -mhard-float in CXXFLAGS when building
svn-id: r47708
2010-01-30 12:53:08 +00:00
Torbjörn Andersson 9a85b1284b Silenced some more cppcheck style warnings.
svn-id: r47628
2010-01-28 05:20:52 +00:00
Johannes Schickel 157a1df30d Fix sample buffer calculation. Now it really asks for a buffer of 2048 samples for 22050Hz, like the comment states.
svn-id: r47558
2010-01-25 17:59:05 +00:00
Lars Persson b0cab96cd0 Change UI name of Scumm Apps. Enable all engine in perl script
svn-id: r47550
2010-01-25 08:59:47 +00:00
Lars Persson 356bebc7b0 Turn off ARM asm for Costume until its fixed
svn-id: r47549
2010-01-25 08:56:50 +00:00
Johannes Schickel 709bf1214c Strip trailing whitespaces/tabs in documentation files too.
svn-id: r47543
2010-01-25 01:53:32 +00:00
Johannes Schickel aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Torbjörn Andersson 0be507e9c3 Silenced two more trivial cppcheck warnings.
svn-id: r47493
2010-01-24 08:19:15 +00:00
Arnaud Boutonné 1f79fd5788 Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph)
svn-id: r47489
2010-01-23 22:50:24 +00:00
Arnaud Boutonné 00b4e1440c Header modifications. Add standard header parts and properties.
svn-id: r47488
2010-01-23 22:29:05 +00:00
Arnaud Boutonné a1b181cedd Headers - Add URL in properties so it's displayed properly in the header
svn-id: r47487
2010-01-23 22:13:40 +00:00
Arnaud Boutonné 084c1b8032 Some more header modifications
svn-id: r47486
2010-01-23 21:50:26 +00:00
Torbjörn Andersson 4818467908 Silenced some more cppcheck warnings. Some of these may seem silly, but the way
I figure it the changes are harmless at worst, and making them will make it
easier to find real errors in the (still quite long) list of warnings.

svn-id: r47443
2010-01-22 19:05:02 +00:00
Fabio Battaglia 66f90a40c9 N64: change input related code to better fit mouse support
svn-id: r47420
2010-01-21 18:31:46 +00:00
Fabio Battaglia d5dfb7ef0a N64: optimizations to cursor handling code
svn-id: r47415
2010-01-21 09:01:00 +00:00
Fabio Battaglia 2b929ed96e N64: increase sound buffer size
svn-id: r47414
2010-01-21 08:26:40 +00:00
Fabio Battaglia bbc2ec0958 N64: Initial support for n64 mouse, tweaking needed
svn-id: r47408
2010-01-20 18:51:22 +00:00
Lars Persson f5f6faaf97 Add teenagent.dat file in dist.
svn-id: r47404
2010-01-20 12:22:53 +00:00
Lars Persson 1e9c18a68c New version nr for UIQ3 pkg
svn-id: r47403
2010-01-20 12:06:05 +00:00
Lars Persson 1891d37cd0 New version for the trunk!
svn-id: r47402
2010-01-20 11:47:24 +00:00
Torbjörn Andersson a2edf1cd16 Fixed cppcheck warnings. I usually stay out of backends I can't compile myself
but this change seemed obvious enough that it should work.

svn-id: r47400
2010-01-20 00:00:50 +00:00
Torbjörn Andersson 428f8d6955 Fixed some cppcheck warnings.
svn-id: r47393
2010-01-19 20:41:51 +00:00
Fabio Battaglia c4a9d373ca N64: Use first controller found as input, easier to add support for different input peripherals now
svn-id: r47317
2010-01-15 23:35:24 +00:00
Fabio Battaglia 6c6604d589 N64: if user has inserted a rumble-pak, rumble with shaking screen
svn-id: r47289
2010-01-13 13:53:31 +00:00
Fabio Battaglia 587bbf4b3f N64: further commenting/cleanup
svn-id: r47286
2010-01-12 21:52:38 +00:00
Fabio Battaglia 62a87101d5 N64: forgot to disable some debug code
svn-id: r47283
2010-01-12 21:24:37 +00:00
Fabio Battaglia 3138ac98ba N64: some cleanup and optimization of video code
svn-id: r47282
2010-01-12 21:18:28 +00:00
Fabio Battaglia f2318e5fe4 N64: Icrease analog sensibility a little
svn-id: r47262
2010-01-12 10:23:16 +00:00
Fabio Battaglia 4400bac9ad N64: optimizations in cursor drawing code
svn-id: r47249
2010-01-11 11:37:11 +00:00
Fabio Battaglia 5b043140ff N64: a few optimizations in framebuffer drawing code
svn-id: r47242
2010-01-11 09:34:20 +00:00
Fabio Battaglia 9a18bfc22f Nintendo64: use newlines when printing assert messages, to avoid wrapping
svn-id: r47238
2010-01-10 22:30:12 +00:00
Fabio Battaglia ad5e1e7c03 Nintendo64: some cleanup, added a workaround in case audio buffers get depleted
svn-id: r47145
2010-01-08 00:05:48 +00:00
Fabio Battaglia 8c03fffbf0 Nintendo64: Add FlashRAM support for saving if a compatible cart is available.
svn-id: r47126
2010-01-07 16:07:22 +00:00
Johannes Schickel 71b4b3dcba - Adapt documentation, that keycolor in setMouseCursor may not exceed the maximum color value of the specified format.
- Change SDL backend to assert out on invalid keycolor values

In case we really need a way to specify "no keycolor" we need to
discuss on how to do it *properly*.

svn-id: r47123
2010-01-07 15:28:58 +00:00
Lars Persson ecc5307f3f Add update of mohawk engine
svn-id: r47103
2010-01-07 10:01:38 +00:00
Lars Persson 5fa34f0415 Add browser to base.mmp
Create mohawk base mmp

svn-id: r47102
2010-01-07 10:00:51 +00:00