Commit Graph
3084 Commits
Author SHA1 Message Date
dhewg 16f0dcc00b ANDROID: Get rid of Fn->ALT metakey mapping
Thanks to Ge0rG for the analysis

Cherry-picked from bfecb37501
2011-05-07 20:08:29 +02:00
dhewg bfecb37501 ANDROID: Get rid of Fn->ALT metakey mapping
Thanks to Ge0rG for the analysis
2011-05-07 19:44:21 +02:00
Johannes Schickel 297834017a WIN32: Embed engine data files and theme files into executable.
This embeds all the engine data files from dists/engine-data into the
executable in case the engines using them are included statically.

Furthermore it includes the theme dist files in the executable.
2011-05-05 20:22:37 +02:00
Fabio Battaglia f16311291d N64: avoid bogus events if no controller plugged
If the user has only a N64 mouse plugged in and no controllers
this avoids fake clicks.
2011-05-04 16:48:52 +02:00
Max Horn 95a6098f67 PS2: Allow using mkdir 2011-05-03 23:05:45 +02:00
dhewg b85fc8f190 WII: Fix compilation 2011-05-03 18:27:50 +02:00
Max Horn 2fa63ca015 COMMON: Forbid use of getcwd&getwd; add macro to enable unistd.h compatibility 2011-05-03 14:30:25 +02:00
Max Horn a50c36d138 ANDROID: Fix various forbidden symbol clashes 2011-05-03 14:29:01 +02:00
Max Horn 1a570c14e3 DINGUX: Remove unused (?) include 2011-05-03 14:28:15 +02:00
Max Horn 48bbdd1708 PS2: Fix various forbidden symbol clashes 2011-05-03 13:44:14 +02:00
Max Horn 4dd4cf8bc0 DS: Remove references to DEVKITARM
In some places we used $DEVKITARM, but in others we hardcode the path
$DEVKITPRO/devkitARM. To ensure consistent behavior, I changed it to the
latter everywhere for now. Should it turn out that we really want to
have this flexible, we can reintroduce $DEVKITARM in a proper way. In
that case, we could augment configure to set DEVKITARM to
$DEVKITPRO/devkitARM, if it has not been set yet.
2011-05-03 13:22:00 +02:00
Max Horn f62fd4f25f BACKENDS: Avoid #including .cpp files
So far, the various *-fs-factory.cpp files were #including the
corresponding *-fs.cpp files. This is surprising and hence could lead to
all kinds of problems). To fix this, provide proper headers for the
*-fs.cpp files.
This also makes code reuse via subclassing possible.

Since not all ports were tested, this will likely lead to a few
easy to fix compile regressions.
2011-05-03 13:22:00 +02:00
Max Horn 81ff18b0b7 WII: Fix various forbidden symbol clashes 2011-05-03 12:52:28 +02:00
Max Horn b737dcbad5 PSP: Fix various forbidden symbol clashes 2011-05-03 11:56:17 +02:00
Max Horn d67e450f7a DC: Fix various forbidden symbol clashes 2011-05-03 11:56:10 +02:00
Max Horn eafc54869c PSP: Add FIXME to portdefs.h 2011-05-03 11:40:11 +02:00
Max Horn 3d4e9fe674 BACKENDS: Allow various files to use stuff from time.h 2011-05-03 11:27:44 +02:00
dhewg ea547ca3fd ANDROID: Style fix 2011-05-02 18:41:04 +02:00
Max Horn 59e77ed667 ALL: Mark printf and various other symbols as forbidden
Right now, a few places in the frontend code still use printf and
consorts. We mark the affected files with a FIXME for now, and
add a dedicated exception for each. To be fixed!

Also tweak FORBIDDEN_SYMBOL_REPLACEMENT to hopefully really always
enforce a compiler error
2011-05-02 16:31:31 +02:00
Bluddy 7c840b0c5e PSP: fixed cursor disappearance bug in 16-bit games
The 5650 16-bit format doesn't include alpha bits and is treated as having alpha by the PSP hardware. Other formats such as 5551 don't have their alpha bit set in the cursor buffer. Instead of adding it, we just turn on the 'reverse alpha' feature for these bits. The problem was not making an exception for 5650.
2011-05-02 15:49:15 +03:00
Bluddy 185337f6a5 PSP: fixed cursor disappearance bug in 16-bit games
The 5650 16-bit format doesn't include alpha bits and is treated as having alpha by the PSP hardware. Other formats such as 5551 don't have their alpha bit set in the cursor buffer. Instead of adding it, we just turn on the 'reverse alpha' feature for these bits. The problem was not making an exception for 5650.
2011-05-02 15:48:06 +03:00
Klaus Reimer c74fcf19d8 WEBOS: Rewritten webos packaging again. No fancy settings needed anymore. Just "make package". 2011-05-01 23:48:39 +02:00
Klaus Reimer b2ed9a40f2 WEBOS: Rewritten webos packaging again. No fancy settings needed anymore. Just "make package". 2011-05-01 23:45:09 +02:00
dhewg cf41ac0fec ANDROID: Disable the savegame parachute
Only on the stable branch, since this is unfinished and might wipe
savegames of the user.
2011-05-01 18:07:27 +02:00
Johannes Schickel 71bdb86e02 Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
For further discussion check here:
https://github.com/scummvm/scummvm/pull/16

Conflicts:
	graphics/png.cpp
2011-05-01 16:54:45 +02:00
Marcus Comstedt e467468900 DC: Disable serial for release 2011-05-01 14:48:50 +02:00
Eugene Sandulenko 40df14a755 RELEASE: Tag branch-1-3-0 and set version 2011-05-01 14:43:36 +03:00
Eugene Sandulenko 204a9c2e51 RELEASE: This is 1.4.0git 2011-05-01 14:44:20 +03:00
Marcus Comstedt c3463e77d2 DC: Create a "dcdist" target for buildbot
The "dcdist" target creates the directory dcdist/scummvm and copies
relevant files from the nightly build into it.  This is is they do
not have to be enumerated in the buildbot configuration.
2011-04-29 22:25:09 +02:00
Marcus Comstedt 22c74bf23e DC: Aesthetical improvements to plugin loader 2011-04-29 22:22:58 +02:00
Ori Avtalion 4d485fc741 BACKENDS: Fix compilation for various backends
Affects:
* PS2
* GPH
* ELF
* MOTO
* IPHONE
* N64
* DINGUX
* WINCE
* PSP
2011-04-28 23:24:06 +03:00
Ori Avtalion e52d54b55e NDS: Fix compilation 2011-04-28 22:19:35 +03:00
dhewg 8feac89bc7 ANDROID: Fix compilation some more 2011-04-28 20:02:01 +02:00
Ori Avtalion 1a7e84f376 DC: Fix compilation 2011-04-28 20:55:00 +03:00
Ori Avtalion 52c0b2e28c ANDROID: Another attempt at compilation fix 2011-04-28 20:53:01 +03:00
Ori Avtalion 130d96e360 PSP: Fix compilation 2011-04-28 20:07:43 +03:00
Ori Avtalion 1b681e85a8 ANDROID: Fix compilation 2011-04-28 20:05:01 +03:00
Ori Avtalion ae10472575 GPH: Fix compilation 2011-04-28 19:54:45 +03:00
Ori Avtalion 3f7d45770e WII: Fix compilation 2011-04-28 19:52:23 +03:00
Paul Gilbert c6fa23a3d1 JANITORIAL: Add in necessary include files to fix compilation in MSVC 2011-04-28 22:32:12 +10:00
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Ori Avtalion 3e01d35281 JANITORIAL: Format more forward declarations to follow convention 2011-04-28 12:32:01 +03:00
Ori Avtalion cd6ee0589d JANITORIAL: Format forward declarations to follow convention 2011-04-28 12:20:34 +03:00
Klaus Reimer a8115d4c00 WEBOS: Improved build system. Now supports "release" and "beta" packaging, supports a custom base package ID and automatically determines the app version by merging the ScummVM version and a specified package version. 2011-04-25 11:22:18 +02:00
anotherguest fca9c28ea7 SYMBIAN: Add support for TSAGE engine 2011-04-22 10:28:26 +02:00
Marcus Comstedt 8a87429306 DC: Provide some feedback when loading plugins
Display the names of the plugins being loaded, and display amount
of free memory while doing so.  This should make it easier to spot
the case that too many engine plugins have been placed on the boot
medium.
2011-04-20 23:46:45 +02:00
Marcus Comstedt 21421d2e86 DC: Move dynamic plugin handling into the platform 2011-04-20 23:46:44 +02:00
anotherguest 74a81d7a99 SYMBIAN: Changed sound to audio in macro. 2011-04-20 12:36:04 +02:00
anotherguest e0478c2a9b SYMBIAN : Updated folder names audio, added video, added M_PI define 2011-04-20 10:27:12 +02:00
Max Horn b49f313dd4 OPENPANDORA: Replace defunct MIXER_DOUBLE_BUFFERING by working code 2011-04-19 15:09:50 +02:00