Johannes Schickel
56528d9201
NULL: Make GPL headers consistent in themselves.
2014-02-18 02:39:36 +01:00
Johannes Schickel
0960c54618
N64: Make GPL headers consistent in themselves.
2014-02-18 02:39:36 +01:00
Johannes Schickel
4f34f44fbf
MAEMO: Make GPL headers consistent in themselves.
2014-02-18 02:39:36 +01:00
Johannes Schickel
872b5fdf41
LINUXMOTO: Make GPL headers consistent in themselves.
2014-02-18 02:39:36 +01:00
Johannes Schickel
2f87b338d8
IPHOME: Make GPL headers consistent in themselves.
2014-02-18 02:39:35 +01:00
Johannes Schickel
96564e95b4
GPH: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
312442fcdd
DS: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
7803ce2fa4
DINGUX: Make GPL headers consistent in themselves.
2014-02-18 02:39:34 +01:00
Johannes Schickel
b4e5531352
DC: Make GPL headers consistent in themselves.
2014-02-18 02:39:33 +01:00
Johannes Schickel
5c2dac59be
ANDROID: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
D G Turner
fc80f5a346
SDL: Move debugging code to output SDL video driver name to initBackend.
...
The initBackend() function is called later after the command line is
parsed and thus debug() prints can be used, which are much less noisy.
2014-02-16 16:33:35 +00:00
Alyssa Milburn
0a00f2c91a
Merge pull request #432 from klusark/race
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ANDROID: Fix a race condition
2014-02-15 17:54:26 +01:00
D G Turner
2589228329
SDL: Add debugging code to output SDL video driver name being used.
2014-02-12 12:11:53 +00:00
Johannes Schickel
0063568484
OPENGL: Rename notifyContextChange to notifyContextCreate.
2014-02-11 11:10:49 +01:00
Johannes Schickel
4d3eb4a45a
TIZEN: Notify OpenGL manager about context destruction.
2014-02-11 11:10:49 +01:00
Joel Teichroeb
2d903d9668
ANDROID: Fix a race condition
...
setSurface is done in a different thread than the one that starts
the scummvm main. The main thread would then wait until the setSurface
thread notifies. The setSurface thread would notify before it actually
calls setSurface, meaning if the thread is preemted before calling
setSurface, initSurface will assert, causing the app to crash.
2014-01-27 18:29:00 -08:00
Max Lingua
4592e0b586
Merge remote-tracking branch 'local/master'
2014-01-24 19:27:41 -05:00
Johannes Schickel
495fa910d3
WINCE: Attempt to fix WinCE compilation.
2014-01-24 03:28:45 +01:00
Max Lingua
68836e00c9
PS2: Added README.PS2
2014-01-23 19:30:48 -05:00
Max Lingua
0f264e2d73
PS2: Added compact Makefile.ps2.dev for debug
2014-01-23 18:35:09 -05:00
Max Lingua
5e36716be5
PS2: Made it quieter unless -DLOGORRHEIC is set
2014-01-23 18:34:58 -05:00
Max Lingua
6487c362a1
PS2: Init Ps2Input after USB drivers are loaded
2014-01-23 18:34:51 -05:00
Max Lingua
c16c6653a1
PS2: Improved support for profiling (gprof) build
2014-01-23 18:34:44 -05:00
Max Lingua
ab3a1b5e0c
PS2: commented "offending" free in startIrxModules
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TODO: investigate stack corruption due to double free
TODO: review modules loader fallback logic
2014-01-23 18:34:37 -05:00
Max Lingua
487e642d00
PS2: Support for latest SDK with -D__NEW_PS2SDK__
2014-01-23 18:34:26 -05:00
Max Lingua
4ccdb3e2a3
Merge branch 'master' of git://github.com/scummvm/scummvm
2014-01-23 18:33:15 -05:00
Johannes Schickel
2fe303ce3f
Merge pull request #409 from lordhoto/rtti
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Enable RTTI and clean up the code by exploiting the availability of dynamic_cast.
2014-01-23 15:23:12 -08:00
Alyssa Milburn
6927e570bb
ANDROID: Add 32bpp support.
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We still prefer 16bpp for performance reasons.
2014-01-23 23:00:00 +01:00
Johannes Schickel
f93ebdc936
Merge pull request #421 from lordhoto/taskbar-cleanup
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BUILD: Taskbar Cleanup/Fixes
2014-01-21 14:15:19 -08:00
David Turner
b098b74e76
Merge pull request #413 from AReim1982/master
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WII: Implement changes needed by DevKitPPC R26 and later
2014-01-21 12:23:56 -08:00
Johannes Schickel
4412e12deb
BUILD: Rename libunity support variable to "USE_UNITY" instead of "USE_TASKBAR_UNITY".
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This makes it consistent with other library support variables.
2014-01-21 19:01:28 +01:00
AReim1982
eff22cb43d
WII: Implement changes needed by DevKitPPC R26 and later
...
This changes makes ScummVM compilable with newer versions of DevKitPPC. ScummVM can be linked against the original libogc and libfat. That makes some newer WiiMotes work, improves audio-/video-playback and contains various improvements.
2014-01-21 16:03:47 +01:00
Max Lingua
90d1e99968
PS2: added missing default engines to Makefile.ps2
2014-01-19 01:45:21 -05:00
Max Lingua
d211d579a2
PS2: do not assume _tvMode and _gfxMode are init 0
2014-01-18 13:50:19 -05:00
Max Lingua
61aaf9bafb
PS2: reverted createPixelFormat to _overlayFormat
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<1555> alpha is otherwise broken with classic theme
2014-01-18 13:50:09 -05:00
Max Lingua
066c2825a6
PS2: converted malloc(x) -> memalign(64, x)
2014-01-18 13:49:45 -05:00
Max Lingua
27735638c2
PS2: ps2pad.cpp - fixed duplicate switch case
2014-01-18 13:49:30 -05:00
Max Lingua
beee456c68
PS2: support for different gfx modes
2014-01-18 13:49:07 -05:00
Max Lingua
ca2f0f0067
PS2: added [PlayStation2] section to scummvm.ini
2014-01-18 13:48:48 -05:00
Max Lingua
1cbb90d8ea
PS2: modular IRX drivers loading
2014-01-18 13:48:37 -05:00
Max Lingua
fb69d8eddc
PS2: enhanced Makefile.ps2 (incl. modules & debug)
2014-01-18 13:48:20 -05:00
Max Lingua
7287448e89
PS2: commented out unused Gs2dScreen::tvMode
2014-01-18 13:41:02 -05:00
Max Lingua
623a0e7d61
PS2: use createPixelFormat for overlay format
2014-01-18 13:40:32 -05:00
Max Lingua
8e009b447b
PS2: renamed animThread -> playAnim to avoid shadowing
2014-01-18 13:39:56 -05:00
Max Lingua
00b2e12897
PS2: Ps2Pad::initPad added case STAT_NONE
2014-01-18 13:39:44 -05:00
Max Lingua
e73027f2b8
PS2: fixed tabs and alignment
2014-01-18 13:39:35 -05:00
Max Lingua
b75c7f6bc4
PS2: added missing casts
2014-01-18 13:39:20 -05:00
Max Lingua
14f3a09c8c
PS2: used C++ const_cast<...> where appropriate
2014-01-18 13:38:12 -05:00
Max Lingua
17e8a6f220
PS2: cleaned cast (X*) -> (X *)
2014-01-18 12:40:58 -05:00
Marcus Comstedt
dd84867997
ANDROID: Set correct blending function
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Overlays with alpha channel in ScummVM use pre-multiplied alpha.
Thus, is it necessary to set the source blend function to ONE, not
SOURCE_ALPHA.
While there is no firm decision on the texture format to be used to
cursors, make sure to set the key color to R=G=B=A=0.0, so that it
can be used with either pre-multiplied or non-pre-multiplied blending.
2014-01-10 20:05:32 +01:00