Commit Graph
28 Commits
Author SHA1 Message Date
Hubert Maier 76210767fa JANITORIAL: AGS: Fix typos 2024-12-25 17:08:44 +02:00
Walter Agazzi 815041ec6a AGS: Engine: store game's ccInstances as unique_ptrs instead
The script handling part of the engine appeared to be too fragile and dependent on
 a precise timing of **deleting** a ccInstance.
For example, restoring a saved game may execute in the midst of the call to
RunScriptFunction(), at the "post script cleanup" stage, while there are still references
to ccInstance on the engine's call stack (and few other places). If anything prevents
 ccInstance's disposal at this moment, that would in turn lead to logical errors due to
  the game scripts "instances" counting. The most outstanding consequence is that the
   script exports are kept pointing into the deleted memory and not re-registered after the save is restored.

Overall, the script handling part of the engine would benefit from a major refactor,
 with a goal to make it safe and consistent, but this is not something I might do at the moment.

From upstream 1f6abf4b678f77825c710d4ae18b57ff8f882c93
2024-10-30 18:07:42 +02:00
Walter Agazzi 09ffee9ed7 AGS: Engine: store ccInstances in shared_ptr, tidy freeing of instances (take two)
After the updates to cc_instance this should now work

From upstream b1e4f75141ce88b3146f55ecd9d7a95378428072
and 49e8aa0b566dea4ce025f9530a9f2392dbe67a33
2024-10-30 18:07:42 +02:00
Walter Agazzi 720b7a53ec AGS: Engine: object interaction events take obj pointer and mode as params
Partially from upstream 1897504aa30fda5f7d5cc9d9538cb49944c70151
2024-10-30 18:07:42 +02:00
Walter Agazzi 51cf1f1568 AGS: Engine: tidied code in RunObjectInteraction functions
From upstream c20764239b3a8a234c473feb4f7009afdc3c4c6d
2024-10-30 18:07:42 +02:00
Walter Agazzi dd8c13c1f0 AGS: Engine: replaced global evblock* vars with a local ObjectEvent argument
From upstream 279d3d78ff04423fce137a4907fd42d44ee12969
2024-10-30 18:07:42 +02:00
Walter Agazzi 8153a59121 Revert "AGS: Engine: store ccInstances in shared_ptr, tidy freeing of instances"
This reverts commit 016323f1f9797827a36a77ae3a5859b56d3b0998.
2024-10-30 18:07:42 +02:00
Walter Agazzi 253187f4e2 Revert "AGS: Engine: store game's ccInstances as unique_ptrs instead"
This reverts commit 547cd40186876f17914f6a96261aaf5c4dfc21b4.
2024-10-30 18:07:42 +02:00
Walter Agazzi b1e7617964 AGS: Engine: store game's ccInstances as unique_ptrs instead
From upstream 1f6abf4b678f77825c710d4ae18b57ff8f882c93
2024-10-30 18:07:42 +02:00
Walter Agazzi 4019f9305b AGS: Engine: store ccInstances in shared_ptr, tidy freeing of instances
From upstream b1e4f75141ce88b3146f55ecd9d7a95378428072
and 49e8aa0b566dea4ce025f9530a9f2392dbe67a33
2024-10-30 18:07:42 +02:00
Paul Gilbert c2a476411c AGS: Move std namespace into common/std/ 2024-07-07 15:28:31 -07:00
Thierry Crozat 7d88a52275 AGS: Engine: fixed restoring a legacy savegame
From upstream 9776df3c8403f252e981f5518c48eace2e83d373
2022-12-15 22:40:17 +01:00
Paul Gilbert faa858a55b AGS: Fixed sending non-error messages to debugger
From upstream 3b43353986ca91ecad9c5270e362c8716effaf37
2022-05-05 22:41:07 -07:00
Paul Gilbert 480be2134b AGS: Added script instance thread stack, replacing current_instance
From upstream f3443cb7a4ae5858e5d2d28131aaf6cf138bc0ec
2022-05-05 22:41:06 -07:00
Paul Gilbert a6f42ad1ab AGS: Fixing various "unused va/arg" warnings + removed empty funcs
From upstream 61771ecd638338806c40d0da2bf1addea06cac90
2022-04-25 21:44:40 -07:00
Paul Gilbert b2d8bcad75 AGS: Refactor RunTextScript* functions for the purpose of clarity
From upstream 17af6ca2cb1fba310900f5189da788fa52ef7dab
2022-04-18 19:10:39 -07:00
Paul Gilbert 2e24e08d5b AGS: Brought few "run script" functions to similar arg list
From upstream 78163a07400353013dd939ca86f5513f3196394a
2022-04-18 19:10:39 -07:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Paul Gilbert 701396361c AGS: Import of fresh codebase 2021-06-13 21:08:44 -07:00
Paul Gilbert b6dd902163 AGS: Move script.cpp globals into Globals 2021-02-28 16:41:48 -08:00
Paul Gilbert 69b6cfab29 AGS: Move std/ folder into lib/ 2021-02-06 16:37:31 -08:00
Paul Gilbert 9a78e04039 AGS: Beginnings of engine/ inclusion 2021-02-06 16:37:31 -08:00
Paul Gilbert d8e471b03c AGS: Changing Common namespace to Shared 2021-02-06 16:37:31 -08:00
Paul Gilbert 76a2e90366 AGS: Wrapping headers in an AGS3 namespace 2021-02-06 16:37:31 -08:00
dreammaster 8026e4bb30 AGS: Run astyle formatting 2021-02-06 16:37:31 -08:00
Paul Gilbert 90ec822f76 AGS: Cleaning up header file guard defines 2021-02-06 16:37:31 -08:00
Paul Gilbert bd6a58d1a1 AGS: Adding ScummVM comment headers 2021-02-06 16:37:31 -08:00
Paul Gilbert a60d290a08 AGS: Initial addition of engine/ and shared/ folders 2021-02-06 16:37:31 -08:00