Commit Graph
106 Commits
Author SHA1 Message Date
Le Philousophe 6990c1ccbf ACCESS: Remove use of statically allocated variable
Even if this is a const and Rect is constexpr, this instantiation can't
be done at compile time as the parameters of Rect are defined in another
translation unit.
Using this construct make the compiler emit code at init which is
forbidden as per our rules.
2023-12-28 08:44:56 +01:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Paul Gilbert d4bbf4d250 ACCESS: Fix differences in floppy chapter changes 2015-12-11 22:42:18 -05:00
Paul Gilbert a6150f9308 ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
Torbjörn Andersson df31113222 ACCESS: Rename local variable to silence GCC warning 2015-07-24 09:14:25 +02:00
Willem Jan Palenstijn 6ec9c81b57 Merge branch 'master' into mm
Conflicts:
	engines/access/access.cpp
	engines/access/asurface.h
	engines/access/bubble_box.cpp
	engines/access/bubble_box.h
	engines/access/martian/martian_game.cpp
	engines/access/player.cpp
	engines/access/player.h
	engines/access/resources.cpp
	engines/access/screen.cpp
	engines/access/screen.h
	engines/access/sound.cpp
	engines/access/sound.h
2015-07-22 22:43:42 +02:00
Strangerke ca0bef9595 ACCESS: MM - Split cmdHelp for MM 2015-01-25 22:05:10 +01:00
Strangerke 76f681efdf ACCESS: Make opcodes dependant to game versions 2015-01-05 18:15:12 +01:00
Strangerke 6a7834a05e ACCESS: Rename loadSoundTable 2014-12-27 16:55:07 +01:00
Paul Gilbert 37b5ee24f5 ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface 2014-12-19 22:45:00 -05:00
Strangerke 492d974550 ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
Paul Gilbert 310853a285 ACCESS: Add dirty rects when plotting images to the screen 2014-12-13 22:33:23 -05:00
Strangerke 712a18d050 ACCESS: Fix compilation errors reported by Criezy 2014-12-12 23:08:18 -05:00
Strangerke 538782e14e ACCESS: Get rid of the use of 'this' in constructor 2014-12-12 23:05:57 -05:00
Paul Gilbert cdc27778c0 ACCESS: Add a button to allow skipping the river scene 2014-12-12 23:05:36 -05:00
Strangerke 9ef60f3f33 ACCESS: Fix a bug in plotInactive 2014-12-12 23:03:48 -05:00
Strangerke 84ba0df9b2 ACCESS: Janitorial 2014-12-12 23:00:46 -05:00
Strangerke 7571fdd4b1 ACCESS: Add some more Demo opcodes 2014-12-12 22:59:03 -05:00
Strangerke 580fec468f ACCESS: Implement loadNSound, add a warning about another special opcode used by the demo 2014-12-12 22:58:40 -05:00
Strangerke 771bcc8efd ACCESS: Add warnings about opcodes changed in the demo version 2014-12-12 22:58:31 -05:00
Strangerke 11e920f427 ACCESS: Split SoundManager and MusicManager 2014-12-12 22:53:43 -05:00
Paul Gilbert a8e111fae4 ACCESS: Refactor opening scenes logic into Opening class 2014-12-12 22:52:51 -05:00
Strangerke c42666f3d2 ACCESS: Add some code for VGA mode in cmdHelp 2014-12-12 22:52:39 -05:00
Paul Gilbert 16a8d705ba ACCESS: Fix restoring game scene after using help 2014-12-12 22:52:26 -05:00
Paul Gilbert 01124c3378 ACCESS: Moved help table data from AccessEngine to AmazonEngine 2014-12-12 22:52:01 -05:00
Paul Gilbert 1716cd9b30 ACCESS: Major refactoring of Amazon logic into their own classes 2014-12-12 22:51:04 -05:00
Paul Gilbert abecac94d4 ACCESS: Fix to restrict river canoe to 7 allowable 'lanes' 2014-12-12 22:50:24 -05:00
Paul Gilbert bfbce8c6a6 ACCESS: Cleanup of updateObstacles 2014-12-12 22:50:15 -05:00
Strangerke 2735101179 ACCESS: Finish the implementation of cmdHelp (still a redraw issue) 2014-12-12 22:49:53 -05:00
Paul Gilbert b1ea7879f3 ACCESS: Fix saving/loading using ScummVM GMM in the river scene 2014-12-12 22:49:35 -05:00
Paul Gilbert c6042e2e25 ACCESS: Minor cleanups of canoe code 2014-12-12 22:49:26 -05:00
Paul Gilbert 3be3cb1ac2 ACCESS: Cleanup of room _function and river canoe movement 2014-12-12 22:49:16 -05:00
Paul Gilbert 7434c764c6 ACCESS: gcc compilation fixes 2014-12-12 22:47:55 -05:00
Strangerke d8c97d259b ACCESS: add code to replace the checks on KEYBUFCNT 2014-12-12 22:47:33 -05:00
Paul Gilbert fde1ea9d0e ACCESS: Improve usage of ImageEntry _flags IMGFLAG enum 2014-12-12 22:47:22 -05:00
Paul Gilbert 9cd2bbf6bd ACCESS: Move slaver guard functions into the Guard class 2014-12-12 22:46:36 -05:00
Paul Gilbert 7a691f38cf ACCESS: Fix guard movement logic on slaver boat 2014-12-12 22:44:58 -05:00
Strangerke 6e2d63e4cd ACCESS: Implement checkRiverCollide() 2014-12-12 22:44:04 -05:00
Strangerke 5674bed27b ACCESS: Implement updateObstacles 2014-12-12 22:43:51 -05:00
Strangerke f1b99b0ede ACCESS: Implement plotRiver 2014-12-12 22:43:14 -05:00
Strangerke 51ccd0c1fb ACCESS: Implement moveCanoe 2014-12-12 22:43:03 -05:00
Strangerke 0c4fdc6a48 ACCESS: Implement some more RIVER functions 2014-12-12 22:42:50 -05:00
Strangerke cc07c2e5a2 ACCESS: Implement two more RIVER related functions 2014-12-12 22:42:10 -05:00
Paul Gilbert 74a15d6599 ACCESS: Fix the mWhileDownRiver cutscene 2014-12-12 22:41:45 -05:00
Strangerke 36a3c5d234 ACCESS: Implement riverJumpTest 2014-12-12 22:41:33 -05:00
Paul Gilbert 74a61d1118 ACCESS: Fix the ability to switch between players 2014-12-12 22:40:17 -05:00
Paul Gilbert a0beb08984 ACCESS: Refactor _inactive from AccessEngine to AmazonEngine 2014-12-12 22:39:42 -05:00
Strangerke 1cbaab55cd ACCESS: Split cmdDead in order to use it in RIVER 2014-12-12 22:39:28 -05:00
Paul Gilbert ff003f3b65 ACCESS: Fix the jungle walk 2 cutscene 2014-12-12 22:38:58 -05:00
Strangerke c1b3db90c4 ACCESS: Implement riverSound 2014-12-12 22:38:39 -05:00