Le Philousophe
6990c1ccbf
ACCESS: Remove use of statically allocated variable
...
Even if this is a const and Rect is constexpr, this instantiation can't
be done at compile time as the parameters of Rect are defined in another
translation unit.
Using this construct make the compiler emit code at init which is
forbidden as per our rules.
2023-12-28 08:44:56 +01:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Paul Gilbert
d4bbf4d250
ACCESS: Fix differences in floppy chapter changes
2015-12-11 22:42:18 -05:00
Paul Gilbert
a6150f9308
ACCESS: Creation of access.dat for holding Access games engine data
2015-11-27 12:12:32 -05:00
Torbjörn Andersson
df31113222
ACCESS: Rename local variable to silence GCC warning
2015-07-24 09:14:25 +02:00
Willem Jan Palenstijn
6ec9c81b57
Merge branch 'master' into mm
...
Conflicts:
engines/access/access.cpp
engines/access/asurface.h
engines/access/bubble_box.cpp
engines/access/bubble_box.h
engines/access/martian/martian_game.cpp
engines/access/player.cpp
engines/access/player.h
engines/access/resources.cpp
engines/access/screen.cpp
engines/access/screen.h
engines/access/sound.cpp
engines/access/sound.h
2015-07-22 22:43:42 +02:00
Strangerke
ca0bef9595
ACCESS: MM - Split cmdHelp for MM
2015-01-25 22:05:10 +01:00
Strangerke
76f681efdf
ACCESS: Make opcodes dependant to game versions
2015-01-05 18:15:12 +01:00
Strangerke
6a7834a05e
ACCESS: Rename loadSoundTable
2014-12-27 16:55:07 +01:00
Paul Gilbert
37b5ee24f5
ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface
2014-12-19 22:45:00 -05:00
Strangerke
492d974550
ACCESS: Some more polishing in the file headers
2014-12-17 18:27:47 +01:00
Paul Gilbert
310853a285
ACCESS: Add dirty rects when plotting images to the screen
2014-12-13 22:33:23 -05:00
Strangerke
712a18d050
ACCESS: Fix compilation errors reported by Criezy
2014-12-12 23:08:18 -05:00
Strangerke
538782e14e
ACCESS: Get rid of the use of 'this' in constructor
2014-12-12 23:05:57 -05:00
Paul Gilbert
cdc27778c0
ACCESS: Add a button to allow skipping the river scene
2014-12-12 23:05:36 -05:00
Strangerke
9ef60f3f33
ACCESS: Fix a bug in plotInactive
2014-12-12 23:03:48 -05:00
Strangerke
84ba0df9b2
ACCESS: Janitorial
2014-12-12 23:00:46 -05:00
Strangerke
7571fdd4b1
ACCESS: Add some more Demo opcodes
2014-12-12 22:59:03 -05:00
Strangerke
580fec468f
ACCESS: Implement loadNSound, add a warning about another special opcode used by the demo
2014-12-12 22:58:40 -05:00
Strangerke
771bcc8efd
ACCESS: Add warnings about opcodes changed in the demo version
2014-12-12 22:58:31 -05:00
Strangerke
11e920f427
ACCESS: Split SoundManager and MusicManager
2014-12-12 22:53:43 -05:00
Paul Gilbert
a8e111fae4
ACCESS: Refactor opening scenes logic into Opening class
2014-12-12 22:52:51 -05:00
Strangerke
c42666f3d2
ACCESS: Add some code for VGA mode in cmdHelp
2014-12-12 22:52:39 -05:00
Paul Gilbert
16a8d705ba
ACCESS: Fix restoring game scene after using help
2014-12-12 22:52:26 -05:00
Paul Gilbert
01124c3378
ACCESS: Moved help table data from AccessEngine to AmazonEngine
2014-12-12 22:52:01 -05:00
Paul Gilbert
1716cd9b30
ACCESS: Major refactoring of Amazon logic into their own classes
2014-12-12 22:51:04 -05:00
Paul Gilbert
abecac94d4
ACCESS: Fix to restrict river canoe to 7 allowable 'lanes'
2014-12-12 22:50:24 -05:00
Paul Gilbert
bfbce8c6a6
ACCESS: Cleanup of updateObstacles
2014-12-12 22:50:15 -05:00
Strangerke
2735101179
ACCESS: Finish the implementation of cmdHelp (still a redraw issue)
2014-12-12 22:49:53 -05:00
Paul Gilbert
b1ea7879f3
ACCESS: Fix saving/loading using ScummVM GMM in the river scene
2014-12-12 22:49:35 -05:00
Paul Gilbert
c6042e2e25
ACCESS: Minor cleanups of canoe code
2014-12-12 22:49:26 -05:00
Paul Gilbert
3be3cb1ac2
ACCESS: Cleanup of room _function and river canoe movement
2014-12-12 22:49:16 -05:00
Paul Gilbert
7434c764c6
ACCESS: gcc compilation fixes
2014-12-12 22:47:55 -05:00
Strangerke
d8c97d259b
ACCESS: add code to replace the checks on KEYBUFCNT
2014-12-12 22:47:33 -05:00
Paul Gilbert
fde1ea9d0e
ACCESS: Improve usage of ImageEntry _flags IMGFLAG enum
2014-12-12 22:47:22 -05:00
Paul Gilbert
9cd2bbf6bd
ACCESS: Move slaver guard functions into the Guard class
2014-12-12 22:46:36 -05:00
Paul Gilbert
7a691f38cf
ACCESS: Fix guard movement logic on slaver boat
2014-12-12 22:44:58 -05:00
Strangerke
6e2d63e4cd
ACCESS: Implement checkRiverCollide()
2014-12-12 22:44:04 -05:00
Strangerke
5674bed27b
ACCESS: Implement updateObstacles
2014-12-12 22:43:51 -05:00
Strangerke
f1b99b0ede
ACCESS: Implement plotRiver
2014-12-12 22:43:14 -05:00
Strangerke
51ccd0c1fb
ACCESS: Implement moveCanoe
2014-12-12 22:43:03 -05:00
Strangerke
0c4fdc6a48
ACCESS: Implement some more RIVER functions
2014-12-12 22:42:50 -05:00
Strangerke
cc07c2e5a2
ACCESS: Implement two more RIVER related functions
2014-12-12 22:42:10 -05:00
Paul Gilbert
74a15d6599
ACCESS: Fix the mWhileDownRiver cutscene
2014-12-12 22:41:45 -05:00
Strangerke
36a3c5d234
ACCESS: Implement riverJumpTest
2014-12-12 22:41:33 -05:00
Paul Gilbert
74a61d1118
ACCESS: Fix the ability to switch between players
2014-12-12 22:40:17 -05:00
Paul Gilbert
a0beb08984
ACCESS: Refactor _inactive from AccessEngine to AmazonEngine
2014-12-12 22:39:42 -05:00
Strangerke
1cbaab55cd
ACCESS: Split cmdDead in order to use it in RIVER
2014-12-12 22:39:28 -05:00
Paul Gilbert
ff003f3b65
ACCESS: Fix the jungle walk 2 cutscene
2014-12-12 22:38:58 -05:00
Strangerke
c1b3db90c4
ACCESS: Implement riverSound
2014-12-12 22:38:39 -05:00