Commit Graph
135 Commits
Author SHA1 Message Date
Filippos Karapetis 52ed2fe04c Added missing information for the newly-added version of Pepper
svn-id: r42525
2009-07-16 08:21:06 +00:00
Filippos Karapetis efc5f80f51 Added the French version of KQ5 floppy (bug report #2812611)
svn-id: r42524
2009-07-16 08:17:38 +00:00
Filippos Karapetis 00dbbedbad Added a detection entry for Pepper's Adventures in Time, and fixed an issue with _gfxop_set_pic(), which was causing crashes in that game
svn-id: r42523
2009-07-16 08:13:08 +00:00
Filippos Karapetis 4f2b857982 Removed an invalid detection entry
svn-id: r42373
2009-07-11 06:34:25 +00:00
Filippos Karapetis 717de7800c Applied patch #2818845 - "SCI: resource.map detection for SCI1/1.1 fixed", with some slight formatting changes
svn-id: r42300
2009-07-09 15:54:18 +00:00
Filippos Karapetis d55f7e72d0 Added auto-detection for games with older headers for script blocks, and removed game flag GF_SCI0_OLD
svn-id: r42211
2009-07-07 10:28:05 +00:00
Filippos Karapetis c716e43a2b - Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA has been removed and versions SCI_VERSION_01_EGA and SCI_VERSION_01_VGA have been merged into SCI_VERSION_01
- Simplified the checks for EGA and VGA graphics
- Fixed a bug in script_adjust_opcode_formats()
- Simplified the code in GfxResManager::getView() a bit

svn-id: r42206
2009-07-07 07:44:25 +00:00
Filippos Karapetis 219b0de0d2 Renamed SCI_VERSION_01 -> SCI_VERSION_01_EGA
svn-id: r42181
2009-07-06 16:22:14 +00:00
Filippos Karapetis 8f284ad396 KQ6CD should be working correctly again
svn-id: r42178
2009-07-06 15:30:07 +00:00
Filippos Karapetis 5c60d94725 SCI1 games with absolute parameters to lofs instructions are automatically detected now. Removed the GF_SCI1_LOFSABSOLUTE game flag
svn-id: r42118
2009-07-05 11:08:53 +00:00
Filippos Karapetis 230e7a8d2c Newer DoSound() semantics are now detected automatically, by the existence of the "setVol" selector. Removed game flag GF_SCI1_NEWDOSOUND
svn-id: r42087
2009-07-04 11:24:09 +00:00
Filippos Karapetis df9570cb32 SCI0 games using older graphics functions are automatically detected now, from the presence of the "TimesSin" and "SinMult" kernel functions. Removed the GF_SCI0_OLDGFXFUNCS game flag
svn-id: r42081
2009-07-03 23:37:08 +00:00
Filippos Karapetis 9664050ff0 Simplified the kernel name loading code: Merged the default SCI0 and SCI1 kernel name tables in one table. vocab.999 is only used in SCI0 and SCI01 games if it exists as an override to the default kernel name table (which works with SCI0/SCI01 demos with no vocab.999, like KQ1 and xmas1998). Removed GF_SCI0_SCI1VOCAB.
svn-id: r42050
2009-07-03 09:01:51 +00:00
Matthew Hoops 4df9dd82fb After discussing with waltervn, committing my fix for the King's Quest I Demo (original from Patch #2795916). I'm also fixing the full game as well :)
svn-id: r41841
2009-06-25 00:14:07 +00:00
Walter van Niftrik d0471f01db SCI: Added detection entries for Japanese SQ4.
svn-id: r41517
2009-06-14 14:11:21 +00:00
Walter van Niftrik 019be026d9 SCI: Added detection entries for Japanese QFG.
svn-id: r41485
2009-06-12 23:29:27 +00:00
Eugene Sandulenko a881ba9d42 MD5 from bugreport #2797962: "SCI: Laura Bows 2 german, md5"
svn-id: r41326
2009-06-07 10:13:05 +00:00
Eugene Sandulenko 75ef63a363 Added MD5 from Bug #2796782: "SCI: LSL1 Russian MD5"
svn-id: r41325
2009-06-07 10:04:41 +00:00
Eugene Sandulenko 1bd6f6c99f Added game GUI options to advancedDetector and updated all engines
svn-id: r41272
2009-06-06 17:56:41 +00:00
Filippos Karapetis e9444e2b93 - Rewrote kSetCursor to be a bit simpler to understand, and got rid of GF_SCI1_NEWSETCURSOR
- Removed the 3 mouse pointer view, loop and cell variables (and their 3 "save" versions) from the game state, as they're all actually not used anywhere
- Cleanup

svn-id: r40976
2009-05-29 08:25:42 +00:00
Filippos Karapetis 16078599fb Added a warning when kDoAudio is called with the new semantics (SQ4CD or newer) and fixed the detection entry for SQ4CD
svn-id: r40935
2009-05-27 08:48:57 +00:00
Max Horn 7d5f3e1714 Turned some static tables into static const tables; added some FIXME comments to global static vars that should be removed (many more exist in SCI, Tinsel, and some other engines)
svn-id: r40908
2009-05-26 11:30:21 +00:00
Walter van Niftrik de5ca1e472 SCI: Some small fixes for KQ6CD.
svn-id: r40898
2009-05-26 00:03:41 +00:00
Max Horn bba91075bf removed trailing whitespaces
svn-id: r40742
2009-05-20 17:53:31 +00:00
Travis Howell c0a8295919 Add more game demos.
svn-id: r40642
2009-05-17 10:40:28 +00:00
Travis Howell dc55a54365 Add more game demos.
svn-id: r40635
2009-05-17 07:22:07 +00:00
Filippos Karapetis 565cfa074d Simplified SCI versions to be SCI version generations, and fixed some game entries in the process. Also, added a sanity check for invalid game entries
svn-id: r40596
2009-05-15 09:04:21 +00:00
Filippos Karapetis 61d9a42c56 Fixed the detection entry for SQ3 Amiga, and added a special case for cursor hiding in SQ5
svn-id: r40574
2009-05-14 21:51:36 +00:00
Filippos Karapetis 42633c9865 Fixed SQ3 Amiga by hardcoding the resource version (automatic resource version detection fails on this one)
svn-id: r40568
2009-05-14 19:58:42 +00:00
Filippos Karapetis 97bdf32a59 Added the EGA version of Longbow, and partially reverted my previous commit. SCI1 EGA games should *really* be working now
svn-id: r40565
2009-05-14 18:55:30 +00:00
Filippos Karapetis d5e1ca4630 - Added a new game flag to distinguish SCI1 EGA versions
- Fixed the wrong detected versions of Laura Bow 2
- Changed some code regarding the resource loader of Jones in the Fast Lane (which is still non-functional)

svn-id: r40564
2009-05-14 17:50:09 +00:00
Filippos Karapetis 4a9e7e4393 Replaced the SCI_VERSION_FTU_DOSOUND_VARIANT_2 version check with the game feature flag GF_SCI1_NEWDOSOUND
svn-id: r40561
2009-05-14 13:51:42 +00:00
Filippos Karapetis f75c950457 - Replaced SCI_VERSION_FTU_LOFS_ABSOLUTE with the GF_SCI1_LOFSABSOLUTE game flag
- Moved the version defines outside of versions.h

svn-id: r40559
2009-05-14 12:38:50 +00:00
Max Horn b3ace666d0 SCI: Renamed GF_SCI0_BEFORE_* macros to GF_FOR_SCI0_BEFORE_* (to emphasise that those are not Game Features); also moved their definitions into detection.cpp, to minimize the risk that they are accidentally used by other code
svn-id: r40557
2009-05-14 11:30:21 +00:00
Filippos Karapetis 4ec6c4127f Added a feature flag for the SCI1.1 behavior of kSetCursor() in Eco 1 and KQ5 CD. Some cleanup
svn-id: r40554
2009-05-14 11:11:56 +00:00
Filippos Karapetis 891a8fae05 - Removed SCI_VERSION_FTU_NEW_GETTIME
- Added defines for SCI0 flags, to simplify game entries
- Removed the leftover version_lock_flag from EngineState

svn-id: r40553
2009-05-14 10:24:39 +00:00
Filippos Karapetis 999d46b241 Started using game-specific flags and removed/replaced some SCI version checks with flags.
- The SCI0 new script header and the angles check have been replaced by the GF_SCI0_OLD flag
- The SCI0 new drawpic parameter and the new priority check have been replaced by the GF_SCI0_OLDGFXFUNCS flag
- Removed the code which retries to use the newer script header in SCI0 games if the detected one is wrong, as that case should be covered by the GF_SCI0_OLD flag
- Removed the leftover min_version and max_version variables from gamestate
- Cleaned up kGetTime() a bit

svn-id: r40552
2009-05-14 09:12:27 +00:00
Filippos Karapetis e940bcff23 - Simplified SCI version detection a bit and clarified the different version feature flags (not used yet)
- Removed the version verification functions (they were only used for two specific cases, but the SCI executable reader is able to detect the exact SCI game version anyway, so there is no point in having these)
- Removed the empty GameFlags structure and replaced it with a 32-bit integer instead

svn-id: r40524
2009-05-13 16:52:41 +00:00
Joost Peters b13a8090b2 set resource version for LSL6 low-res CD version as well + update language comment
svn-id: r40485
2009-05-12 12:57:03 +00:00
Walter van Niftrik eec316443e SCI: Set resource version for LSL6 floppy (autodetection fails).
svn-id: r40483
2009-05-12 12:39:46 +00:00
Jordi Vilalta Prat f0cfb657cf - Moved the extra information (like executable version, VERSION file contents or floppy label versions) into comments with a common format, in anticipation of engine versions being removed to use feature flags
- Added information about the games I own

svn-id: r40244
2009-05-02 15:35:57 +00:00
Travis Howell f09f243bf2 Add English DOS demo of Leisure Suit Larry 2.
svn-id: r40243
2009-05-02 13:49:39 +00:00
Travis Howell 7f1a054cdb Add English DOS demo of Conquests of Camelot.
svn-id: r40242
2009-05-02 13:34:45 +00:00
Travis Howell 7740f5d322 Add English DOS demo of Space Quest 3.
svn-id: r40241
2009-05-02 13:14:10 +00:00
Filippos Karapetis bffc442bee Updated some of the detector entries for KQ5
svn-id: r40060
2009-04-21 22:59:37 +00:00
Filippos Karapetis 9c7e3a2898 Fixed the language of the German version of Longbow
svn-id: r39898
2009-04-07 22:29:36 +00:00
Walter van Niftrik f6b313e879 SCI: Include sciduv.exe in version scanning.
svn-id: r39862
2009-04-05 12:59:54 +00:00
Filippos Karapetis 92018a0038 - Added the German version of Longbow
- Added Fun Seeker's Guide
- Removed some leftover detection entries from FreeSCI

svn-id: r39815
2009-04-03 19:21:31 +00:00
Filippos Karapetis d2b8eb76e0 Added the English DOS version of Hoyle 2
svn-id: r39805
2009-04-02 23:37:21 +00:00
Filippos Karapetis 6c21af058e Added the German version of KQ7
svn-id: r39804
2009-04-02 22:33:27 +00:00