Willem Jan Palenstijn
57504cb699
SCI: Fix disasm_addr option parsing
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svn-id: r42598
2009-07-18 22:19:07 +00:00
Willem Jan Palenstijn
66b565c9c2
Fix crash in tab completion if one command is a prefix of another.
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svn-id: r42597
2009-07-18 22:17:56 +00:00
Gregory Montoir
d362ca86f6
add "-IQ" suffix test to SO_LOAD_STRING (same as SO_SAVE_STRING) ; fixes french version of atlantis
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svn-id: r42596
2009-07-18 21:26:44 +00:00
Max Horn
48e065a0ad
AGOS: Removed second setjmp in PN code (untested!)
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svn-id: r42593
2009-07-18 15:15:26 +00:00
Max Horn
2250ff1df6
AGOS: Get rid of one setjmp in PN code (needs testing)
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svn-id: r42592
2009-07-18 15:12:54 +00:00
Max Horn
24e18ae215
AGOS: Fixed backspace under OS X in Personal Nightmare
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svn-id: r42591
2009-07-18 15:11:19 +00:00
Travis Howell
1d40f78499
Add workaround for bug #1668393 - ZAK FM-TOWNS: Crash when entering Hostel from outside.
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svn-id: r42590
2009-07-18 13:39:21 +00:00
Willem Jan Palenstijn
d9c2544a4c
SCI: don't leave debugger after bt
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svn-id: r42589
2009-07-18 13:05:39 +00:00
Sven Hesse
049a636abc
Adding a workaround for the guard house card game "game over" screen in Woodruff
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svn-id: r42588
2009-07-18 13:05:36 +00:00
Willem Jan Palenstijn
a1bb715611
SCI: Fix stepping in debugger
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svn-id: r42587
2009-07-18 12:51:12 +00:00
Paul Gilbert
6235f9e176
Minor tweak to prevent mouse clicks that close a user wait message also being further interpreted as a user walk destination
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svn-id: r42578
2009-07-18 01:22:43 +00:00
Sven Hesse
025702ba40
/Finally/ fixing the longstanding flicker bug in Woodruff. I was completely mistaken about its cause, too
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svn-id: r42572
2009-07-17 20:03:41 +00:00
Sven Hesse
df52a5d58e
Adding a workaround for the vanishing Coh Cott bug ( #1972466 ), which is actually an error in that video file
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svn-id: r42570
2009-07-17 19:22:12 +00:00
Johannes Schickel
53756ef1d0
Cleanup.
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svn-id: r42565
2009-07-17 14:05:22 +00:00
Johannes Schickel
c353e5389b
- Moved SoundAdlibPC definition to new header file sound_adlib.h
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- Made the future versions of sound.h GPL only
- sound_adlib.h is dual licensed under GPL and LGPL (so AdPlug can still benefit from future changes)
svn-id: r42564
2009-07-17 13:50:59 +00:00
Johannes Schickel
799af694f0
Replace LGPL header by GPL header.
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svn-id: r42563
2009-07-17 13:35:56 +00:00
Travis Howell
9f2f041200
Correct error in saveBackGround.
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svn-id: r42561
2009-07-17 10:48:30 +00:00
Travis Howell
74178f090c
Fix bug #2822956 - ELVIRA2: Crash at the beginning (regression).
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svn-id: r42560
2009-07-17 09:56:03 +00:00
Travis Howell
d329232f5c
Fix input glitch regression, after pausing in PN.
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svn-id: r42559
2009-07-17 06:26:37 +00:00
Paul Gilbert
db81b0a185
Added an explicit break out of the event processing loop for mouse buttons and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed
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svn-id: r42558
2009-07-17 05:10:24 +00:00
Sven Hesse
6c4e87a1d8
Making TOTResourceItem::size unsigned, fixing a graphics bug that crept in
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svn-id: r42552
2009-07-17 00:55:56 +00:00
Sven Hesse
922f721108
Added some more debug warnings when resources can't be loaded
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svn-id: r42551
2009-07-17 00:55:42 +00:00
Travis Howell
cff307e55d
Fix bug #2821986 - COMI: setting to 'subtitles only' does not disable speech.
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svn-id: r42548
2009-07-17 00:25:27 +00:00
Travis Howell
c0965b2a2a
Fix using subtitles only setting in The Dig.
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svn-id: r42545
2009-07-17 00:10:10 +00:00
Johannes Schickel
572b0e6c03
Fix bug in "KyraEngine_v2::runSceneScript6", fixes text line Zanthia says, when picking up the spellbook page in the town.
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svn-id: r42543
2009-07-16 21:47:57 +00:00
Vicent Marti
62de2d9edc
Fixed bug: In-game console doesn't stay centered when switching resolutions on the fly.
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svn-id: r42540
2009-07-16 17:51:12 +00:00
Johannes Schickel
1e3beb40c0
This commit is just for DrMcCoy. (forgot to fix two usages of whitespaces instead of tabs for indentation -.-)
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svn-id: r42539
2009-07-16 17:44:05 +00:00
Johannes Schickel
2422ee06a2
Formatting fixes.
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svn-id: r42538
2009-07-16 17:39:16 +00:00
Vicent Marti
af289bdb03
Fixed bug 2820514 ("Help dialog causes crash")
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svn-id: r42537
2009-07-16 17:29:31 +00:00
Torbjörn Andersson
ff75d68f1c
Fixed GCC warning.
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svn-id: r42536
2009-07-16 17:26:44 +00:00
Filippos Karapetis
645e6baa07
Added a proper fix for Pepper (the previous one caused regressions in KQ6)
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svn-id: r42533
2009-07-16 12:43:42 +00:00
Johannes Schickel
a6c41a375f
Update classic and builtin theme after r42529.
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svn-id: r42531
2009-07-16 11:42:07 +00:00
Johannes Schickel
16c949d24a
Formatting.
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svn-id: r42530
2009-07-16 11:41:45 +00:00
Vicent Marti
40d8209bca
Fixed issue with beveled shapes being drawn outside their shapes. Possible regressions.
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svn-id: r42529
2009-07-16 11:37:36 +00:00
Paul Gilbert
19e8b39249
Prior script fix also fixes bug #2820788 , with stealing wizard's mallets
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svn-id: r42528
2009-07-16 09:53:19 +00:00
Paul Gilbert
f01bd0e9a3
Added game script fix for bug #2680397 - game hang when using the brochure on the Beekeeper
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svn-id: r42527
2009-07-16 09:31:31 +00:00
Filippos Karapetis
52ed2fe04c
Added missing information for the newly-added version of Pepper
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svn-id: r42525
2009-07-16 08:21:06 +00:00
Filippos Karapetis
efc5f80f51
Added the French version of KQ5 floppy (bug report #2812611 )
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svn-id: r42524
2009-07-16 08:17:38 +00:00
Filippos Karapetis
00dbbedbad
Added a detection entry for Pepper's Adventures in Time, and fixed an issue with _gfxop_set_pic(), which was causing crashes in that game
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svn-id: r42523
2009-07-16 08:13:08 +00:00
Paul Gilbert
b04e3e7940
Added no blocking fix for Present Outside Inn scene as well
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svn-id: r42522
2009-07-16 04:06:35 +00:00
Paul Gilbert
aeb2aa6630
Game script fix for bug #2525010 - in the GRA version, the luggage blocked Rincewind's exit from the Inn, leaving him in a non-walkable area
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svn-id: r42521
2009-07-16 02:27:26 +00:00
Johannes Schickel
c9ebf96d65
Slightly brighten up the active tab color in the modern theme.
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svn-id: r42518
2009-07-15 22:19:31 +00:00
Johannes Schickel
5e38ecbdcb
Fix ugly spacing between tabs in classic theme (as reported by sunmax on -devel).
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svn-id: r42517
2009-07-15 22:19:16 +00:00
Robin Watts
caae53a25a
New ARM code blending Smartphone landscale scaler for WinCE port. Seems to work
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in my mockup - I don't have a smartphone resolution device to test it.
svn-id: r42516
2009-07-15 20:51:31 +00:00
Johannes Schickel
249b4eb4c3
Fix formatting of some switch statements.
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svn-id: r42513
2009-07-15 18:08:54 +00:00
Johannes Schickel
6a26f1b56f
For a smoother user experience, use different colors for inverted text of the ListWidget, depending on whether the widget has focus or not.
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svn-id: r42512
2009-07-15 18:05:37 +00:00
Johannes Schickel
6a15e14d3f
Fix bug, which caused the ListWidget to draw a widget background around the selected item, when the ListWidget had no focus.
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svn-id: r42511
2009-07-15 17:23:27 +00:00
Johannes Schickel
7b55b5f5e2
Fix "search" filter being settings lost in launcher, when using the "Edit Game..." menu for example.
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svn-id: r42510
2009-07-15 17:07:45 +00:00
Johannes Schickel
6b3c3a8a12
Bugfix: Disallow GMM Save/Load while in kyragem scene.
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svn-id: r42507
2009-07-15 15:51:47 +00:00
Travis Howell
a9a5e20834
Add Cruise for a Corpse and games from MADE engine.
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svn-id: r42506
2009-07-15 13:58:23 +00:00