Sven Hesse
3823ae285f
Giving Font its own real class
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svn-id: r42277
2009-07-09 02:54:10 +00:00
Max Horn
0989bb0b90
GOB: Got rid of class ReferenceCounter; changed SurfaceDesc::Ptr to SurfaceDescPtr (a Common::SharedPtr); and changed many SurfaceDesc pointers to references
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svn-id: r41299
2009-06-06 20:03:13 +00:00
Sven Hesse
d0c88ca6a0
Playing half-sized videos fullscreen in the demoplayer
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svn-id: r40211
2009-04-29 19:58:43 +00:00
Eugene Sandulenko
696897b058
Whoa! Removing trailing spaces.
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svn-id: r35648
2009-01-01 15:06:43 +00:00
Sven Hesse
fa07cfe7c6
Text now works in Urban Runner
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svn-id: r35311
2008-12-12 04:31:01 +00:00
Bertrand Augereau
5de579930d
Minor constness fix to help with aliasing
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svn-id: r33017
2008-07-12 20:35:44 +00:00
Sven Hesse
9eed36cc4f
Use memmove when source and destination sprite areas overlap in drawSprite()
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svn-id: r32305
2008-05-26 21:07:49 +00:00
Sven Hesse
220d6ce82f
Restructured sound code
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svn-id: r31937
2008-05-08 00:47:23 +00:00
Paul Gilbert
6eb64102a4
Fix to remove a tab character from the GPL header
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svn-id: r30238
2008-01-05 12:45:14 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
2e70246e3c
Fixing code formatting
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svn-id: r28665
2007-08-19 18:39:49 +00:00
Sven Hesse
2d15e4af78
Checking in patch #1777241 by Uwe Ryssel (GOB: Some optimizations for slow computers)
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svn-id: r28664
2007-08-19 17:26:06 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Sven Hesse
0d99a362e9
Some fixes for the Gob3 demos
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svn-id: r26435
2007-04-09 14:00:23 +00:00
Sven Hesse
ec5a9eee31
- Minor cleanup
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- Added Inter_v3 (for new opcode o3_getTotTextItemPart)
- Some fixes to let Gob3 start with the first screen
svn-id: r26383
2007-04-05 13:37:20 +00:00
Sven Hesse
53119f2c5d
"char *" -> "byte *" where appropriate
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svn-id: r26369
2007-04-02 11:05:09 +00:00
Sven Hesse
2dc7cb2cd4
Major clean-up, including:
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- Cutting down the code-dup
- Plucking leaks
- Removing dead/unused code
- Properly naming "word_2342F"-style variables and functions (removing the warnings alongside)
- Fleshing out the "stubby" functions
- Moving functions and variables to more appropriate/logical places
- Re-ordering functions and variables
- Re-structuring functions
- Moving the IMD stuff into a new "Imd" class in the new imd.cpp/.h (still to be completely implemented and cleaned up)
- Formatting
- Getting rid off the classes "Anim", "Pack" and "Timer", along with their files
svn-id: r26252
2007-03-20 14:51:57 +00:00
Max Horn
8cdee5a931
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
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svn-id: r21500
2006-03-29 15:59:37 +00:00
Max Horn
26ee630756
Moved engines to the new engines/ directory
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svn-id: r20582
2006-02-11 22:45:04 +00:00