Commit Graph
108 Commits
Author SHA1 Message Date
lukaslw 1b5d3e00a3 PRINCE: FLC animations - update 2014-07-30 23:44:45 +02:00
lukaslw 93a552c26d PRINCE: Skull mini-game fix 2014-07-30 19:54:39 +02:00
lukaslw 08d781b6ad PRINCE: Game saving - basic implementation 2014-07-29 02:25:42 +02:00
lukaslw 951239bfd8 PRINCE: O_CHECKANIMFRAME, O_CHECKBACKANIMFRAME fix 2014-07-27 17:47:18 +02:00
lukaslw c1456d2734 PRINCE: MIDI music - update. loadMusic(), stopMusic(), O_SETMUSIC, O_STOPMUSIC 2014-07-26 20:58:35 +02:00
lukaslw 9ea766ce2b PRINCE: Hero state names - update 2014-07-26 19:31:54 +02:00
lukaslw 97d10f94ec PRINCE: Sounds and voices - fix and update 2014-07-26 05:33:33 +02:00
lukaslw eebedf53aa PRINCE: Inventory functions - update 2014-07-26 00:54:44 +02:00
lukaslw 89a680e90a PRINCE: Script update and clean up 2014-07-26 00:39:57 +02:00
lukaslw 2a1b354a6d PRINCE: Hero bored timer - update 2014-07-25 15:21:31 +02:00
lukaslw 8829b20ce9 PRINCE: blackPalette(), setPalette(), O_BLACKPALETTE, O_SETUPPALETTE 2014-07-24 18:39:39 +02:00
lukaslw 58cb15e892 PRINCE: O_CHANGEHEROSET implementation 2014-07-23 21:46:50 +02:00
lukaslw 275bc26c4b PRINCE: O_PUSHSTRING, O_POPSTRING 2014-07-23 15:07:54 +02:00
lukaslw d7ad1b0c14 PRINCE: O_PUTBACKANIM() fix 2014-07-23 02:32:40 +02:00
lukaslw b6d81011e3 PRINCE: plotTracePoint(), plotTraceLine(), tracePath(), approxPath() update 2014-07-22 16:52:39 +02:00
lukaslw 2749f97dd9 PRINCE: freeHeroAnim(), O_SETHEROANIM() 2014-07-20 17:38:17 +02:00
lukaslw 0415d35cdb PRINCE: O_WALKHERO, walkTo() update 2014-07-20 01:46:47 +02:00
lukaslw f66a285551 PRINCE: walkTo(), moveRunHero(), O_RUNHERO, O_MOVEHERO, O_CLEARPATH, O_SETPATH, O_LOADPATH 2014-07-19 18:10:11 +02:00
lukaslw f4a35de7eb PRINCE: showHero() update 2014-07-18 15:35:43 +02:00
lukaslw b0c454fc9b PRINCE: Pathfinding - bug fixing, first correct path 2014-07-14 03:26:17 +02:00
lukaslw 59e8dc2fd3 PRINCE: O_SETHERO, O_GETHERODATA, O_GETHEROX, O_GETHEROY, O_GETHEROD, O_HEROCOLOR, O_TALKHEROSTOP, O_ENABLENAK, O_DISABLENAK, O_GETMOBNAME 2014-07-08 16:38:09 +02:00
lukaslw c98549a184 PRINCE: O_WAITHEROANIM(), O_WAITTEXT() 2014-07-07 20:46:06 +02:00
lukaslw 9df716ea9c PRINCE: Interpreter flags fix. 2014-07-07 03:55:57 +02:00
lukaslw c7eada5b1d PRINCE: O_COMPAREHI, O_COMPARELO fix, debugger update 2014-07-07 03:12:35 +02:00
lukaslw bdd7206fe2 PRINCE: setVoice() fix 2014-07-07 00:19:15 +02:00
lukaslw 0301b635de PRINCE: installObjects(), setObjId(), O_PUTOBJECT(), O_REMOBJECT(). checkMob(), showObjects(), O_GETRND() update 2014-07-05 22:31:02 +02:00
lukaslw 727b16cf73 PRINCE: checkSeq() update 2014-07-05 16:05:57 +02:00
lukaslw 092c3683b4 PRINCE: O_GETOBJDATA(), O_SETOBJDATA() 2014-07-04 22:00:02 +02:00
lukaslw a838b34b4d PRINCE: Background animations update. O_PUTBACKANIM(), O_REMBACKANIM(), O_ANIMUPDATEON(), O_ANIMUPDATEOFF() 2014-07-04 19:10:22 +02:00
lukaslw 9d2670416c PRINCE: O_SETFRAME, O_CHECKINV, O_GETANIMDATA, O_SETBACKFRAME, O_GETRND. O_GETBACKANIMDATA fix 2014-07-04 03:12:06 +02:00
lukaslw 9698ec51b3 PRINCE: O_CHECKANIMFRAME, O_CHECKANIMEND(), O_GETMOBDATA(), O_SETMOBDATA(), O_CLSTEXT(), O_ADDINV(), O_ADDINVQUIET, O_REMINV(), O_SWAPINVENTORY(), O_CLEARINVENTORY(), O_OPENINVENTORY 2014-07-04 02:33:30 +02:00
lukaslw af7c167cc1 PRINCE: O_ENABLEDIALOGOPT(), O_DISABLEDIALOGOPT() update. O_CHECKBACKANIMFRAME(), O_BACKANIMUPDATEOFF(), dialogLMB() fix 2014-07-03 22:35:41 +02:00
lukaslw 4792795ac7 PRINCE: createDialogBox(), runDialog(), dialogLMB(), talkHero(), O_INITDIALOG(), O_SHOWDIALOGBOX() update 2014-07-03 20:53:19 +02:00
lukaslw 54d3dc903e PRINCE: O_SETSTRING(), O_INITDIALOG() update 2014-07-03 16:47:24 +02:00
lukaslw e853e44695 PRINCE: O_INITDIALOG() update 2014-07-03 04:19:52 +02:00
lukaslw 92f3d72f19 PRINCE: doTalkAnim(), talkHero() update 2014-07-02 17:29:42 +02:00
lukaslw 355b7a3e3b PRINCE: O_TALKBACKANIM(), O_TALKANIM() 2014-07-02 02:38:39 +02:00
lukaslw 8378d92871 PRINCE: O_CHANGEFRAMES(), showNormAnims() update 2014-07-02 02:22:55 +02:00
lukaslw f2b28363ac PRINCE: showAnim(), showNormAnims(), freeNormAnim(), freeAllNormAnims(), O_SHOWANIM(), O_FREEANIM() 2014-07-01 23:59:37 +02:00
lukaslw c4593a4b23 PRINCE: O_CHECKBACKANIMFRAME, O_CHANGEBACKFRAMES(), O_BACKANIMUPDATEON(),
O_BACKANIMUPDATEOFF()
2014-07-01 21:57:48 +02:00
lukaslw aaa2696e48 PRINCE: O_BACKANIMRANGE() 2014-07-01 21:26:53 +02:00
lukaslw 6657a7d8cc PRINCE: O_SETBACKANIMDATA(), O_GETBACKANIMDATA() 2014-07-01 20:44:56 +02:00
lukaslw 2b2170f88a PRINCE: O_SETDFLAG(), O_CALLDFLAG(), beginning of O_INITDIALOG() 2014-07-01 20:12:43 +02:00
lukaslw 191b4cc8be PRINCE: Memory leaks fix - showBackAnim(), printAt(), checkMob()" 2014-06-29 20:40:04 +02:00
lukaslw 6878b9bc52 PRINCE: increaseString(), loading mob exam text update 2014-06-28 17:10:12 +02:00
lukaslw 49de202a21 PRINCE: O_CHANGEMOB(), getMobVisible(), setMobVisible() 2014-06-28 09:51:14 +02:00
lukaslw 011ecf0c6d PRINCE: Fix for hotspot() and change from 0 to -1 for empty _selectedMob 2014-06-26 23:58:33 +02:00
lukaslw 12c5a6e6e2 PRINCE: setVoice update, O_GETMOBTEXT(), O_SETSTRING() 2014-06-26 18:29:19 +02:00
lukaslw fc71efd713 PRINCE: LMB() fix, storeNewPC() - first working script events 2014-06-26 02:35:48 +02:00
lukaslw 9a13423829 PRINCE: LMB outside inventory - give / use item 2014-06-24 05:03:36 +02:00