lukaslw
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1b5d3e00a3
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PRINCE: FLC animations - update
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2014-07-30 23:44:45 +02:00 |
|
lukaslw
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e81acaf68b
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PRINCE: Mob exam texts loading - location 58 fix
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2014-07-30 21:58:36 +02:00 |
|
lukaslw
|
464aea3c36
|
PRINCE: Inventory opening - mainLoop() update
|
2014-07-30 20:50:23 +02:00 |
|
lukaslw
|
93a552c26d
|
PRINCE: Skull mini-game fix
|
2014-07-30 19:54:39 +02:00 |
|
lukaslw
|
956b98903f
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PRINCE: enableOptions() - update for inventory items
|
2014-07-29 04:10:54 +02:00 |
|
lukaslw
|
4a022e77f7
|
PRINCE: syncGame() fix
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2014-07-29 04:10:19 +02:00 |
|
lukaslw
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08d781b6ad
|
PRINCE: Game saving - basic implementation
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2014-07-29 02:25:42 +02:00 |
|
lukaslw
|
822d1786b0
|
PRINCE: showTexts() fix
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2014-07-28 00:02:22 +02:00 |
|
lukaslw
|
951239bfd8
|
PRINCE: O_CHECKANIMFRAME, O_CHECKBACKANIMFRAME fix
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2014-07-27 17:47:18 +02:00 |
|
lukaslw
|
87756b4ebd
|
PRINCE: findPoint(), makePath() - update
|
2014-07-27 16:04:12 +02:00 |
|
lukaslw
|
2ccea09be8
|
PRINCE: showText() - fix for inventory items in wider locations
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2014-07-27 13:27:44 +02:00 |
|
lukaslw
|
c1456d2734
|
PRINCE: MIDI music - update. loadMusic(), stopMusic(), O_SETMUSIC, O_STOPMUSIC
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2014-07-26 20:58:35 +02:00 |
|
lukaslw
|
c224455e1b
|
PRINCE: LMB texts skipping - slot 9 exclude
|
2014-07-26 20:17:50 +02:00 |
|
lukaslw
|
58ce087e80
|
PRINCE: showTexts() update - inventory texts
|
2014-07-26 20:07:12 +02:00 |
|
lukaslw
|
9ea766ce2b
|
PRINCE: Hero state names - update
|
2014-07-26 19:31:54 +02:00 |
|
lukaslw
|
0d1b5533db
|
PRINCE: drawScreen() update
|
2014-07-26 19:15:20 +02:00 |
|
lukaslw
|
7c777e755c
|
PRINCE: showNormAnims() fix
|
2014-07-26 16:51:14 +02:00 |
|
lukaslw
|
e08a59ad53
|
PRINCE: freeSample() fix
|
2014-07-26 16:38:14 +02:00 |
|
lukaslw
|
97d10f94ec
|
PRINCE: Sounds and voices - fix and update
|
2014-07-26 05:33:33 +02:00 |
|
lukaslw
|
687a168747
|
PRINCE: Block options menu on mobs in map location
|
2014-07-26 01:51:21 +02:00 |
|
lukaslw
|
eebedf53aa
|
PRINCE: Inventory functions - update
|
2014-07-26 00:54:44 +02:00 |
|
lukaslw
|
89a680e90a
|
PRINCE: Script update and clean up
|
2014-07-26 00:39:57 +02:00 |
|
lukaslw
|
e6a6753ca4
|
PRINCE: makePath() fix
|
2014-07-26 00:37:08 +02:00 |
|
lukaslw
|
2a1b354a6d
|
PRINCE: Hero bored timer - update
|
2014-07-25 15:21:31 +02:00 |
|
lukaslw
|
98dafb8667
|
PRINCE: loadVoice() update - hero talk time
|
2014-07-25 14:47:19 +02:00 |
|
lukaslw
|
9264796288
|
PRINCE: showHero(), heroMoveGotIt() - frames counting fix
|
2014-07-25 02:03:02 +02:00 |
|
lukaslw
|
09570f8dfa
|
PRINCE: Mob priority list implementation - loadMobPriority(), checkMob() fix and update
|
2014-07-25 01:57:44 +02:00 |
|
lukaslw
|
e6e83d993d
|
PRINCE: Fix for location 49 - after first talk with Arivald
|
2014-07-24 21:28:47 +02:00 |
|
lukaslw
|
1f88852de5
|
PRINCE: blackPalette(), setPalette() update - allow game quit
|
2014-07-24 18:59:26 +02:00 |
|
lukaslw
|
9c9da0d65a
|
PRINCE: doZoomIn(), doZoomOut() - memory leak fix
|
2014-07-24 18:53:55 +02:00 |
|
lukaslw
|
8829b20ce9
|
PRINCE: blackPalette(), setPalette(), O_BLACKPALETTE, O_SETUPPALETTE
|
2014-07-24 18:39:39 +02:00 |
|
lukaslw
|
c54699721a
|
PRINCE: initZoomIn(), initZoomOut(), doZoomIn(), doZoomOut(), freeZoomObject(). showObject() update
|
2014-07-24 13:13:16 +02:00 |
|
lukaslw
|
58cb15e892
|
PRINCE: O_CHANGEHEROSET implementation
|
2014-07-23 21:46:50 +02:00 |
|
lukaslw
|
35b276397a
|
PRINCE: loadSample(), loadVoice() update
|
2014-07-23 21:21:33 +02:00 |
|
lukaslw
|
933b6b7997
|
PRINCE: Spec hero animation - getSurface(), countDrawPosition(), showHero() update
|
2014-07-23 20:41:17 +02:00 |
|
lukaslw
|
bcba6f5527
|
PRINCE: Position of texts in wider locations - fix
|
2014-07-23 16:11:51 +02:00 |
|
lukaslw
|
275bc26c4b
|
PRINCE: O_PUSHSTRING, O_POPSTRING
|
2014-07-23 15:07:54 +02:00 |
|
lukaslw
|
d7ad1b0c14
|
PRINCE: O_PUTBACKANIM() fix
|
2014-07-23 02:32:40 +02:00 |
|
lukaslw
|
f81a6b47fd
|
PRINCE: makePath() update
|
2014-07-23 02:31:50 +02:00 |
|
lukaslw
|
2ffc9e1523
|
PRINCE: Map location update
|
2014-07-23 01:24:57 +02:00 |
|
lukaslw
|
b6d81011e3
|
PRINCE: plotTracePoint(), plotTraceLine(), tracePath(), approxPath() update
|
2014-07-22 16:52:39 +02:00 |
|
lukaslw
|
819ca0636f
|
PRINCE: approxPath(), plotTraceLine() clean up
|
2014-07-22 02:10:32 +02:00 |
|
lukaslw
|
0415b81811
|
PRINCE: makePath() - crash fix, tracePath() - update
|
2014-07-22 00:52:39 +02:00 |
|
lukaslw
|
705bac0ea5
|
PRINCE: displayInventory() - hero path clearing, makePath() crash fix
|
2014-07-21 22:52:55 +02:00 |
|
lukaslw
|
2024fea1ec
|
PRINCE: showHero(), scrollHero() update
|
2014-07-21 17:20:16 +02:00 |
|
lukaslw
|
6a4ea9ef87
|
PRINCE: Destination direction of hero movement
|
2014-07-21 16:36:16 +02:00 |
|
lukaslw
|
d024d998ab
|
PRINCE: showHero() update
|
2014-07-21 16:14:42 +02:00 |
|
lukaslw
|
717597b068
|
PRINCE: Options menu - no option error fix
|
2014-07-20 17:40:39 +02:00 |
|
lukaslw
|
2749f97dd9
|
PRINCE: freeHeroAnim(), O_SETHEROANIM()
|
2014-07-20 17:38:17 +02:00 |
|
lukaslw
|
8b9d3bedf2
|
PRINCE: Inventory opening - fix during talking and options menu
|
2014-07-20 16:30:20 +02:00 |
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