Travis Howell
05b40887d9
Make the Amiga option costumes/palette only again.
...
svn-id: r9057
2003-07-17 11:20:31 +00:00
Nicolas Bacca
7c5eca2797
Update project files
...
svn-id: r9056
2003-07-17 07:37:00 +00:00
Travis Howell
d9ec75b249
Fix Amiga palette
...
svn-id: r9055
2003-07-17 05:06:59 +00:00
Robert Göffringmann
76de27e097
fix additional array read
...
svn-id: r9054
2003-07-17 00:35:32 +00:00
Robert Göffringmann
301f1cdf08
reprogrammed sky intros.
...
svn-id: r9053
2003-07-17 00:17:42 +00:00
Max Horn
0c21927428
some comments
...
svn-id: r9052
2003-07-16 20:50:26 +00:00
Max Horn
6e7c37fb0a
disable some more warnings which cause problems with gcc 2.95 or with bad system headers
...
svn-id: r9051
2003-07-16 20:36:38 +00:00
Joost Peters
91ee8e1c10
Quick-Fix for the OOB access in RNC decoder.
...
Obviously this should be fixed in the decoder itself,
but for some reason I couldn't get it to work in a short period of time.
(before every offending READ_UINT16(), I had a call to function that was like this: "if ((_srcPtr - _startPtr) >= _packLen) { _srcPtr -= 2; }", note that _srcPtr is the current position in the buffer, _startPos is the starting position of the buffer and _packLen is the (supposed?) size.
but I would still get "Invalid Read of 2" with this in Valgrind ..maybe someone knows what I did wrong?)
svn-id: r9050
2003-07-16 13:55:18 +00:00
Travis Howell
f91fb2980a
This is actually needed
...
svn-id: r9049
2003-07-16 12:21:09 +00:00
Nicolas Bacca
a488dfe733
Fix compile without USE_VORBIS
...
svn-id: r9048
2003-07-16 07:16:34 +00:00
Max Horn
8fbc3ed31b
proper fix for the small regression caused by my COMI fix last night; this also fixes bug #766382
...
svn-id: r9047
2003-07-15 22:21:30 +00:00
Max Horn
59346f5c9a
oops, this was a serious bug: message referred to buf_output (and was used by buf_output[300],) even after buf_output was out of scope
...
svn-id: r9046
2003-07-15 21:33:57 +00:00
Max Horn
c74e2eb4d7
factored out some duplicate code into a new method translateTextAndPlaySpeech; removed some completely useless code (why compute 'pointer' when we then throw away the result?)
...
svn-id: r9045
2003-07-15 21:30:53 +00:00
Max Horn
83a3afab42
temporary fix for bug #771562 , I am working on a proper one now
...
svn-id: r9044
2003-07-15 20:51:18 +00:00
Max Horn
f60e8ff53e
fix for bug #771803
...
svn-id: r9043
2003-07-15 19:20:40 +00:00
Max Horn
253e50b3e1
Workaround for bug #770724
...
svn-id: r9042
2003-07-15 19:09:11 +00:00
Max Horn
2aa8cc496d
fix for bug #771734
...
svn-id: r9041
2003-07-15 18:18:29 +00:00
Travis Howell
60e5e16ae6
Check if voice file exists in simon2
...
svn-id: r9040
2003-07-15 16:51:06 +00:00
Travis Howell
2b7227679a
Use debug output instead of warnings for simon
...
Fix debug output in sky
svn-id: r9039
2003-07-15 16:40:24 +00:00
Travis Howell
d0915c690c
Remove unneeded warning
...
svn-id: r9038
2003-07-15 15:26:17 +00:00
Chris Apers
c4a40a749b
Fixed
...
svn-id: r9037
2003-07-15 10:32:00 +00:00
Chris Apers
20601f33eb
Check path before launching a game
...
svn-id: r9036
2003-07-15 10:31:25 +00:00
Jamieson Christian
44bda652ee
Fix for Bug [766851] ALL: MIDI fragment repeats after close ups
...
Adjusted default _saveSound value used by S&M (whose
value is assumed by pre-S&M games). Corrected save/load
music behavior for non-temporary saves. (Until this default
value change, the incorrect behavior would almost never
manifest itself, so existing savegames should be fine.)
svn-id: r9035
2003-07-15 10:16:45 +00:00
Jonathan Gray
c2dd5afb6a
start of some segacd specific help
...
svn-id: r9034
2003-07-15 07:29:41 +00:00
Travis Howell
eddf075495
Remove warning in simon
...
Add INDY3EGA Amiga - experimental support for sound effects, patch #771355
svn-id: r9033
2003-07-15 07:29:23 +00:00
Max Horn
b05e7de7bb
replaced SCUMMVM_VERSION/SCUMMVM_CVS by gScummVMVersion/gScummVMBuildDate/gScummVMFullVersion; made engine.o depend on all other .o files, so that the build date in it is always up-to-date
...
svn-id: r9032
2003-07-15 02:16:33 +00:00
Jonathan Gray
cc8334638b
put GID_MONKEY_SEGA in the correct place (has a micd/mi2 style interface)
...
svn-id: r9031
2003-07-15 00:54:33 +00:00
Max Horn
d0282843b5
Patch #771154 (ZAK: yet another doSentence fix); this should fix bug #752293
...
svn-id: r9030
2003-07-15 00:23:18 +00:00
Max Horn
6772b78f5f
Patch #768260 : Help Dialog Update (with some tweaks by me to make the dialog a little smaller -> looks much better, IMO)
...
svn-id: r9029
2003-07-15 00:20:04 +00:00
Max Horn
9e27fe9c95
temporarily changed this to an error to help track down what is causing the sound queue overflows(in particular, to figure out the room/script/offset where the bug occurs). Please report your findings to Fingolfin
...
svn-id: r9028
2003-07-14 22:24:18 +00:00
Max Horn
b88b7f3389
reduced duplicate code
...
svn-id: r9027
2003-07-14 22:21:11 +00:00
Marcus Comstedt
28e6e05025
Hires mouse pointer (CoMI).
...
svn-id: r9026
2003-07-14 21:44:01 +00:00
Max Horn
bb87787314
fix for bug #769744 (COMI: Trying to append to a nonexistant stream)
...
svn-id: r9025
2003-07-14 21:37:45 +00:00
Marcus Comstedt
42d0b2e6f7
Skip the "INSTALL" directory when looking for games (CoMI).
...
svn-id: r9024
2003-07-14 21:29:53 +00:00
Max Horn
d31942c898
oops
...
svn-id: r9023
2003-07-14 20:45:33 +00:00
Max Horn
33e6989944
removed whitespaces at line ends; added stopHandle
...
svn-id: r9022
2003-07-14 20:09:14 +00:00
Robert Göffringmann
66823befe2
maybe this fixed those random crashes...
...
svn-id: r9021
2003-07-14 20:01:54 +00:00
Jochen Hoenicke
177d5d6b11
Compares in V2 are unsigned (at least in Zak).
...
This fixes a problem with the parachute scene in Zak.
svn-id: r9020
2003-07-14 19:57:44 +00:00
Max Horn
3ce7459814
fixed up c64_ignorePakCols (it's still a hack and not working properly, but at least it doesn't crash anymore; we probably should just remove it, and then handle the skiping inside proc64); determin which costume codec to use based on the costume format, not the scumm version
...
svn-id: r9019
2003-07-14 19:24:34 +00:00
Max Horn
5031b62871
proper fix for V1/Zak (and maybe V1/MM, too?) ActorSet-Color
...
svn-id: r9018
2003-07-14 18:20:20 +00:00
Max Horn
1c9a856918
this hack isn't necessary anymore (at least I found no cases where it would be needed)
...
svn-id: r9017
2003-07-14 17:36:27 +00:00
Jonathan Gray
21ea778e5a
fix argument check
...
svn-id: r9016
2003-07-14 12:48:46 +00:00
Travis Howell
9a8800bc2f
Less simon bugs now
...
svn-id: r9015
2003-07-14 12:32:41 +00:00
Jamieson Christian
eedeffac6a
Fixed behavior of "m" key under simon1dos.
...
The "m" key was turning off both music
AND MIDI sound effects. It now turns off
only the music.
svn-id: r9014
2003-07-14 12:15:17 +00:00
Jamieson Christian
dc3e4ce46b
Fixed error that resulted in bad script tracking
...
when creating sprites during a savegame load
after having been at certain locations.
(If that sounds convoluted, it's because I don't
know why I fixed what I did, only that the code
we had was not quite constructed properly from
assembler references.)
svn-id: r9013
2003-07-14 12:00:20 +00:00
James Brown
e7913ad49a
Fix fixme
...
svn-id: r9012
2003-07-14 11:35:09 +00:00
Travis Howell
1f12612b9e
Allow debugger in full screen mode
...
svn-id: r9011
2003-07-14 10:55:06 +00:00
Robert Göffringmann
ffb65a9e04
fix bug #770784 : Talking characters stay at last frame
...
svn-id: r9010
2003-07-14 10:05:32 +00:00
Jamieson Christian
4ae380102a
Fix for Bug [770838] SIMON1DOS: Fatal crashes with French version
...
Fix variable underflow for large subtitle strings with no
discernable whitespace. This fixes crashes for French subtitles
that do, in fact, have whitespace but perhaps not using the
same ASCII character that we scan for. Anyway, the text will
display, albeit with an extra blank line, and ScummVM no longer
blows up.
svn-id: r9009
2003-07-14 10:02:37 +00:00
Travis Howell
dc9a153e1b
Inventory position is the same in both v1 and v2 games
...
svn-id: r9008
2003-07-14 09:30:29 +00:00