mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
H3 win - Suppress an enum and use directly the screen number, with a comment
svn-id: r52188
This commit is contained in:
@@ -95,7 +95,7 @@ void intro_3w::preNewGame() {
|
||||
void intro_3w::introInit() {
|
||||
// Hugo 3 - show map and set up for introPlay()
|
||||
//#if STORY
|
||||
_vm.file().readBackground(INTRO_2_FILE);
|
||||
_vm.file().readBackground(22); // display screen MAP_3w
|
||||
_vm.screen().displayBackground();
|
||||
introTicks = 0;
|
||||
//#endif
|
||||
|
||||
@@ -34,16 +34,6 @@
|
||||
#define INTRO_H
|
||||
|
||||
namespace Hugo {
|
||||
// TODO : Remove this enum. Only used in Hugo 3w intro.
|
||||
// Enumerate picture files. All screens must have an entry here, in order
|
||||
enum screenid_3w {
|
||||
CRASH, WEB, BRIDGE_3w, BRIDGE2, CLIFFTOP, WFALL,
|
||||
WFALL_B, WBASE, STREAM_3w, STREAM2, PATH_UL, VILLAGE,
|
||||
HUT_OUT, HUT_IN, GARDEN_3w, OLDMAN_3w, CLIFF, SLOPE,
|
||||
CAMP, SUNSET, TURN, PLANE, MAP, PATH,
|
||||
CAVE, FINTRO, NUM_PICS
|
||||
};
|
||||
#define INTRO_2_FILE MAP
|
||||
|
||||
enum seqTextIntro {
|
||||
kIntro1 = 0,
|
||||
|
||||
Reference in New Issue
Block a user