SCI: Turned convertSierraGameId partially into a table

svn-id: r43883
This commit is contained in:
Max Horn
2009-09-01 13:03:32 +00:00
parent 11a16fa30e
commit fbfe40d7e2
+65 -88
View File
@@ -163,11 +163,68 @@ public:
const ADGameDescription *fallbackDetect(const Common::FSList &fslist) const;
};
static Common::String convertSierraGameId(const Common::String &sierraId, uint32 *gameFlags) {
struct OldNewIdTableEntry {
const char *oldId;
const char *newId;
bool demo;
};
static const OldNewIdTableEntry s_oldNewTable[] = {
{ "demo", "christmas1988", false },
// iceman is the same
{ "icedemo", "iceman", true },
// longbow is the same
{ "rh", "longbow", true },
{ "eco", "ecoquest", false },
{ "eco2", "ecoquest2", true }, // EcoQuest 2 demo
{ "rain", "ecoquest2", false }, // EcoQuest 2 full
{ "fp", "freddypharkas", false },
{ "emc", "funseeker", false },
{ "gk", "gk1", false },
{ "hoyledemo", "hoyle1", true },
{ "cardgames", "hoyle1", false },
{ "solitare", "hoyle2", false },
// hoyle3 is the same
// hoyle4 is the same
{ "demo000", "kq1sci", true },
{ "kq1", "kq1sci", false },
{ "kq4", "kq4sci", false },
{ "ll1", "lsl1sci", true },
{ "lsl1", "lsl1sci", false },
// lsl2 is the same
{ "ll5", "lsl5", true },
// lsl5 is the same
// lsl6 is the same
{ "mg", "mothergoose", false },
{ "cb1", "laurabow", false },
{ "lb2", "laurabow2", false },
{ "twisty", "pepper", false },
{ "pq", "pq2", false },
{ "trial", "qfg2", false },
{ "hq2demo", "qfg2", true },
{ "thegame", "slater", false },
{ "sq1demo", "sq1sci", true },
{ "sq1", "sq1sci", false },
// sq5 is the same
{ 0, 0, 0 }
};
static const char *convertSierraGameId(const char *gameName, uint32 *gameFlags) {
// Convert the id to lower case, so that we match all upper/lower case variants.
Common::String sierraId = gameName;
sierraId.toLowercase();
// TODO: SCI32 IDs
if (sierraId == "demo")
return "christmas1988";
for (const OldNewIdTableEntry *cur = s_oldNewTable; cur->oldId != 0; ++cur) {
if (sierraId == cur->oldId) {
if (cur->demo)
*gameFlags |= ADGF_DEMO;
return cur->newId;
}
}
if (sierraId == "card") {
// This could either be christmas1990 or christmas1992
// christmas1990 has a "resource.001" file, whereas
@@ -184,83 +241,18 @@ static Common::String convertSierraGameId(const Common::String &sierraId, uint32
// castlebrain has resource.001, whereas islandbrain doesn't
return (Common::File::exists("resource.001")) ? "castlebrain" : "islandbrain";
}
// iceman is the same
if (sierraId == "icedemo") {
*gameFlags |= ADGF_DEMO;
return "iceman";
}
// longbow is the same
if (sierraId == "rh") { // Longbow demo
*gameFlags |= ADGF_DEMO;
return "longbow";
}
if (sierraId == "eco")
return "ecoquest";
if (sierraId == "eco2") { // EcoQuest 2 demo
*gameFlags |= ADGF_DEMO;
return "ecoquest2";
}
if (sierraId == "rain") // EcoQuest 2 full
return "ecoquest2";
if (sierraId == "fp")
return "freddypharkas";
if (sierraId == "emc")
return "funseeker";
if (sierraId == "gk")
return "gk1";
if (sierraId == "hoyledemo") {
*gameFlags |= ADGF_DEMO;
return "hoyle1";
}
if (sierraId == "cardgames")
return "hoyle1";
if (sierraId == "solitare")
return "hoyle2";
// hoyle3 is the same
// hoyle4 is the same
if (sierraId == "demo000") {
*gameFlags |= ADGF_DEMO;
return "kq1sci";
}
if (sierraId == "kq1")
return "kq1sci";
if (sierraId == "kq4")
return "kq4sci";
if (sierraId == "ll1") {
*gameFlags |= ADGF_DEMO;
return "lsl1sci";
}
if (sierraId == "lsl1")
return "lsl1sci";
// lsl2 is the same
if (sierraId == "lsl3") {
if (!Common::File::exists("resource.003"))
*gameFlags |= ADGF_DEMO;
return "lsl3";
}
if (sierraId == "ll5") {
*gameFlags |= ADGF_DEMO;
return "lsl5";
}
// lsl5 is the same
// lsl6 is the same
// TODO: lslcasino
if (sierraId == "tales") {
if (!Common::File::exists("resource.002"))
*gameFlags |= ADGF_DEMO;
return "fairytales";
}
if (sierraId == "mg")
return "mothergoose";
if (sierraId == "cb1")
return "laurabow";
if (sierraId == "lb2")
return "laurabow2";
if (sierraId == "twisty")
return "pepper";
// TODO: pq1sci (its resources can't be read)
if (sierraId == "pq")
return "pq2";
if (sierraId == "pq3") {
// The pq3 demo comes with resource.000 and resource.001
// The full version was released with several resource.* files,
@@ -281,20 +273,6 @@ static Common::String convertSierraGameId(const Common::String &sierraId, uint32
return "qfg1";
}
// TODO: qfg1 VGA (its resources can't be read)
if (sierraId == "trial")
return "qfg2";
if (sierraId == "hq2demo") {
*gameFlags |= ADGF_DEMO;
return "qfg2";
}
if (sierraId == "thegame")
return "slater";
if (sierraId == "sq1demo") {
*gameFlags |= ADGF_DEMO;
return "sq1sci";
}
if (sierraId == "sq1")
return "sq1sci";
if (sierraId == "sq3") {
// Both SQ3 and the separately released subgame, Astro Chicken,
// have internal ID "sq3", but Astro Chicken only has "resource.map"
@@ -310,9 +288,9 @@ static Common::String convertSierraGameId(const Common::String &sierraId, uint32
// the subgame)
return (Common::File::exists("resource.000")) ? "sq4" : "msastrochicken";
}
// sq5 is the same
return sierraId;
// FIXME: Evil use of strdup here (we are leaking that memory, too)
return strdup(sierraId.c_str());
}
Common::Language charToScummVMLanguage(const char c) {
@@ -457,10 +435,9 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const Common::FSList &fsl
return 0;
}
reg_t game_obj = script_lookup_export(segManager, 0, 0);
Common::String gameName = obj_get_name(segManager, game_obj);
debug(2, "Detected ID: \"%s\" at %04x:%04x", gameName.c_str(), PRINT_REG(game_obj));
gameName.toLowercase();
s_fallbackDesc.desc.gameid = strdup(convertSierraGameId(gameName, &s_fallbackDesc.desc.flags).c_str());
const char *gameName = obj_get_name(segManager, game_obj);
debug(2, "Detected ID: \"%s\" at %04x:%04x", gameName, PRINT_REG(game_obj));
s_fallbackDesc.desc.gameid = convertSierraGameId(gameName, &s_fallbackDesc.desc.flags);
delete segManager;
// Try to determine the game language