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NEWS: Mention OpenGL output.
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@@ -15,6 +15,12 @@ For a more comprehensive changelog of the latest experimental code, see:
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libpng, which are faster and can handle more images.
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(NOTE: The change to libpng was done in version 1.6.0, but it was not
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added to the NEWS file).
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- Added generic OpenGL (ES) output (based on GSoC Task).
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SDL:
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- Added OpenGL graphics mode based on our generic OpenGL output. This
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allows for arbitrary output sizes. However, it does not support special
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filters like AdvMAME, HQ, etc.
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AGOS:
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- Added mouse wheel support for inventory and save game lists.
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