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pull not pool
svn-id: r13546
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@@ -78,8 +78,8 @@ void IMuseDigital::resetState() {
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_nextSeqToPlay = 0;
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}
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void IMuseDigital::poolDataForMixer(int32 pullSize, byte *mixerBuffer, AudioStream *stream) {
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Common::StackLock lock(_mutex, "IMuseDigital::poolDataForMixer()");
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void IMuseDigital::pullDataForMixer(int32 pullSize, byte *mixerBuffer, AudioStream *stream) {
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Common::StackLock lock(_mutex, "IMuseDigital::pullDataForMixer()");
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for (int l = 0; l < MAX_DIGITAL_TRACKS + MAX_DIGITAL_FADETRACKS; l++) {
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if (_track[l]->stream == stream) {
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int32 mixer_size = pullSize;
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@@ -93,7 +93,7 @@ private:
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int _curMusicCue;
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static void timer_handler(void *refConf);
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void poolDataForMixer(int32 pullSize, byte *mixerBuffer, AudioStream *stream);
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void pullDataForMixer(int32 pullSize, byte *mixerBuffer, AudioStream *stream);
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void callback();
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void switchToNextRegion(int track);
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void allocSlot(int priority);
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