svn-id: r9461
This commit is contained in:
Travis Howell
2003-08-04 13:35:09 +00:00
parent 6d70a2a3c1
commit f38dc3ed45
2 changed files with 3 additions and 12 deletions
+2 -8
View File
@@ -229,12 +229,6 @@ If you have the dual version of Simon the Sorcerer 1 or 2 on CD,
then you will find the Windows version in the main directory of CD
and the DOS Talkie version in the DOS directory of the CD.
Filenames of saved games for Simon the Sorcerer 1 & 2 were changed in 0.3.0 to:
Simon the Sorcerer 1 uses simon1.00x (Where x is the slot number)
Simon the Sorcerer 2 uses simon2.00x (Where x is the slot number)
So if you have any pre 0.3.0 save games you will need to change their filenames
to use them.
Reporting Bugs:
---------------
@@ -437,8 +431,8 @@ simon games.
Simon:
F1 - F3 - text speed, faster - slower
F10 - shows all objects you can interact with
(simon2 only)
F10 - shows all characters and objects you can interact with
(Simon the Sorcerer 2 only)
- and + - music volume, down/up
m - music on/off
s - sound effects on/off
+1 -4
View File
@@ -58,10 +58,7 @@ static const char USAGE_STRING[] =
"\t supereagle,advmame2x, advmame3x,tv2x,dotmatrix)\n"
"\t-e<mode> - set music engine (see README for details)\n"
"\t-a - specify game is amiga version\n"
"\t-q<lang> - specify language (en,de,fr,it,pt,es,jp,zh,kr,hb)\n"
#ifndef DISABLE_SKY
"\t BASS also: (gb, se)\n"
#endif
"\t-q<lang> - specify language (en,de,fr,it,pt,es,jp,zh,kr,se,gb,hb)\n"
"\n"
"\t-c<num> - use cdrom <num> for cd audio\n"
"\t-m<num> - set music volume to <num> (0-255)\n"