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LASTEXPRESS: Fix warning about empty loop body
svn-id: r53605
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@@ -354,7 +354,8 @@ void SoundManager::removeEntry(SoundEntry *entry) {
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entry->status.status |= kSoundStatusRemoved;
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// Loop until ready
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while (!(entry->status.status1 & 4) && !(_flag & 8) && (_flag & 1));
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while (!(entry->status.status1 & 4) && !(_flag & 8) && (_flag & 1))
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; // empty loop body
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// The original game remove the entry from the cache here,
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// but since we are called from within an iterator loop
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