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M4: Don't set up full game timed events list for demo
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@@ -129,7 +129,7 @@ void Flags::schedule_boonsville_time() {
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term_message("************ Schedule ************");
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for (const auto& te : EVENTS) {
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for (const auto &te : EVENTS) {
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int teHours = te._time / 216000;
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int teMinutes = (te._time % 216000) / 3600;
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int teSeconds = (te._time % 3600) / 60;
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@@ -122,8 +122,10 @@ void Section::global_room_init() {
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}
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}
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kernel_timing_trigger(900, kAdvanceHour, nullptr);
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kernel_timing_trigger(300, kAdvanceTime, nullptr);
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if (_G(executing) == WHOLE_GAME) {
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kernel_timing_trigger(900, kAdvanceHour, nullptr);
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kernel_timing_trigger(300, kAdvanceTime, nullptr);
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}
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}
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void Section::init_series_players() {
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