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WINTERMUTE: #ifdef ENABLE_BILINEAR -> #if ENBABLE_BILINEAR
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@@ -32,7 +32,7 @@
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namespace Wintermute {
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#ifdef ENABLE_BILINEAR
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#if ENABLE_BILINEAR
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void TransparentSurface::copyPixelBilinear(float projX, float projY, int dstX, int dstY, const Common::Rect &srcRect, const Common::Rect &dstRect, const TransparentSurface *src, TransparentSurface *dst) {
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int srcW = srcRect.width();
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@@ -529,7 +529,7 @@ TransparentSurface *TransparentSurface::rotoscale(const TransformStruct &transfo
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targX += transform._hotspot.x;
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targY += transform._hotspot.y;
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#ifdef ENABLE_BILINEAR
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#if ENABLE_BILINEAR
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copyPixelBilinear(targX, targY, x, y, srcRect, dstRect, this, target);
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#else
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copyPixelNearestNeighbor(targX, targY, x, y, srcRect, dstRect, this, target);
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@@ -561,7 +561,7 @@ TransparentSurface *TransparentSurface::scale(uint16 newWidth, uint16 newHeight)
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for (int x = 0; x < dstW; x++) {
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projX = x / (float)dstW * srcW;
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projY = y / (float)dstH * srcH;
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#ifdef ENABLE_BILINEAR
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#if ENABLE_BILINEAR
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copyPixelBilinear(projX, projY, x, y, srcRect, dstRect, this, target);
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#else
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copyPixelNearestNeighbor(projX, projY, x, y, srcRect, dstRect, this, target);
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@@ -53,7 +53,7 @@ struct TransparentSurface : public Graphics::Surface {
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void setColorKey(char r, char g, char b);
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void disableColorKey();
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#ifdef ENABLE_BILINEAR
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#if ENABLE_BILINEAR
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static void copyPixelBilinear(float projX, float projY, int dstX, int dstY, const Common::Rect &srcRect, const Common::Rect &dstRect, const TransparentSurface *src, TransparentSurface *dst);
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#else
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static void copyPixelNearestNeighbor(float projX, float projY, int dstX, int dstY, const Common::Rect &srcRect, const Common::Rect &dstRect, const TransparentSurface *src, TransparentSurface *dst);
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