HYPNO: fixed ids from c401.mi_ and c402.mi_ in wet

This commit is contained in:
neuromancer
2022-02-24 18:12:30 +01:00
parent ebe066bcb5
commit dddf26620b
+6 -1
View File
@@ -316,7 +316,12 @@ void WetEngine::loadAssetsFullGame() {
arc->id = 40; // Fixed from the original (4)
loadArcadeLevel("c401.mi_", "c51", "<check_lives>", "");
arc = (ArcadeShooting*) _levels["c401.mi_"];
arc->id = 40; // Fixed from the original (4)
loadArcadeLevel("c402.mi_", "c51", "<check_lives>", "");
arc = (ArcadeShooting*) _levels["c402.mi_"];
arc->id = 40; // Fixed from the original (4)
loadArcadeLevel("c510.mi_", "c52", "<check_lives>", "");
loadArcadeLevel("c511.mi_", "c52", "<check_lives>", "");
@@ -349,7 +354,7 @@ void WetEngine::loadAssetsFullGame() {
loadLib("", "c_misc/fonts.lib", true);
loadFonts();
loadLib("sound/", "c_misc/sound.lib", true);
_nextLevel = "c400.mi_";
_nextLevel = "<start>";
}
void WetEngine::showCredits() {