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Fix darkness issues in Amiga verisons of FOA/MI2.
svn-id: r14333
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@@ -541,10 +541,6 @@ void ScummEngine::darkenPalette(int redScale, int greenScale, int blueScale, int
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palptr = getPalettePtr(_curPalIndex);
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for (j = startColor; j <= endColor; j++) {
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// FIXME: Hack to fix Amiga palette adjustments
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if ((_features & GF_AMIGA && _version == 5) && (j >= 16 && j < 81))
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continue;
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idx = (_heversion == 70) ? _HEV7ActorPalette[j] : j;
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cptr = palptr + idx * 3;
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+3
-1
@@ -1329,7 +1329,9 @@ void ScummEngine::initScummVars() {
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} else
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VAR(VAR_SOUNDCARD) = 3;
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}
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VAR(VAR_VIDEOMODE) = 0x13;
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// Amiga versions of FOA and MI2 are only 32 colors.
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if (!(_version == 5 && _features & GF_AMIGA))
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VAR(VAR_VIDEOMODE) = 19;
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if (_gameId == GID_LOOM && _features & GF_OLD_BUNDLE) {
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// Set number of sound resources
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if (!(_features & GF_MACINTOSH))
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