I18N: Update translation files

Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
This commit is contained in:
ScummVM-Translations
2021-10-23 20:01:16 +00:00
parent 8a7780cf52
commit da25ca0622
29 changed files with 605 additions and 454 deletions
+17 -15
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@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Kastuś K. <oakum2334@gmail.com>\n"
"Language-Team: Belarusian (Taraškievica) <https://translations.scummvm.org/"
@@ -1050,11 +1050,13 @@ msgid "Fullscreen mode"
msgstr ""
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2787,33 +2789,33 @@ msgstr ""
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr ""
@@ -2821,7 +2823,7 @@ msgstr ""
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr ""
+17 -15
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@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Belarusian <https://translations.scummvm.org/projects/scummvm/"
@@ -1041,11 +1041,13 @@ msgid "Fullscreen mode"
msgstr "Поўнаэкранны рэжым"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2864,33 +2866,33 @@ msgstr "Расцягнуць да акна"
msgid "Fit to window (4:3)"
msgstr "Падагнаць пад акно (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Адрозненне: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Карэкцыя суадносін бакоў уключана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Карэкцыя суадносін бакоў выключана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Фільтрацыя ўключана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Фільтрацыя выключана"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Рэжым расцягу"
@@ -2898,7 +2900,7 @@ msgstr "Рэжым расцягу"
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Актыўны графічны фільтр:"
+21 -16
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@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-03 07:20+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Catalan <https://translations.scummvm.org/projects/scummvm/"
@@ -1047,11 +1047,13 @@ msgid "Fullscreen mode"
msgstr "Mode pantalla completa"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "Sincronització als jocs 3D"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2877,33 +2879,33 @@ msgstr ""
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "S'ha activat la correcció de la relació d'aspecte"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "S'ha desactivat la correcció de la relació d'aspecte"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtratge activat"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtratge desactivat"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
#, fuzzy
msgid "Stretch mode"
msgstr "Mode heli"
@@ -2912,7 +2914,7 @@ msgstr "Mode heli"
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Filtre de gràfics actiu:"
@@ -8465,6 +8467,9 @@ msgid ""
"respectively."
msgstr ""
#~ msgid "V-Sync in 3D Games"
#~ msgstr "Sincronització als jocs 3D"
#, fuzzy
#~| msgid "GUI language:"
#~ msgid "Game language:"
+23 -16
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@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.7.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Czech <https://translations.scummvm.org/projects/scummvm/"
@@ -1041,11 +1041,15 @@ msgid "Fullscreen mode"
msgstr "Režim celé obrazovky"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "V-Sync ve 3D hrách"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr "Čekejte až vertikální synchronizace obnoví obrazovku ve 3D vykreslení"
#: gui/options.cpp:1472
@@ -2854,33 +2858,33 @@ msgstr "Roztáhnout do okna"
msgid "Fit to window (4:3)"
msgstr "Přizpůsobit oknu (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Rozlišení: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Povolena korekce poměru stran"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Zakázána korekce poměru stran"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtrování povoleno"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrování zakázáno"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
#, fuzzy
msgid "Stretch mode"
msgstr "Režim protažení:"
@@ -2889,7 +2893,7 @@ msgstr "Režim protažení:"
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktivní grafický filtr:"
@@ -8460,6 +8464,9 @@ msgid ""
"respectively."
msgstr ""
#~ msgid "V-Sync in 3D Games"
#~ msgstr "V-Sync ve 3D hrách"
#, fuzzy
#~| msgid "GUI language:"
#~ msgid "Game language:"
+17 -15
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@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-03 07:20+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Danish <https://translations.scummvm.org/projects/scummvm/"
@@ -1044,11 +1044,13 @@ msgid "Fullscreen mode"
msgstr "Fuldskærmstilstand"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2871,33 +2873,33 @@ msgstr "Stræk til vindue"
msgid "Fit to window (4:3)"
msgstr "Tilpas til vindue (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Opløsning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Aktivér rettelse af højde-/breddeforhold"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Deaktivér rettelse af højde-/breddeforhold"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtering aktiveret"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrering deaktiveret"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Stræktilstand"
@@ -2905,7 +2907,7 @@ msgstr "Stræktilstand"
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktive grafik filtre:"
+23 -16
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@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 20:54+0000\n"
"Last-Translator: Lothar Serra Mari <lothar.serramari@scummvm.org>\n"
"Language-Team: German <https://translations.scummvm.org/projects/scummvm/"
@@ -1049,11 +1049,15 @@ msgid "Fullscreen mode"
msgstr "Vollbildmodus"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "V-Sync in 3D-Spielen"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr "Warte auf die vertikale Synchronisation im 3D-Renderer"
#: gui/options.cpp:1472
@@ -2898,33 +2902,33 @@ msgstr "Auf Fenstergröße strecken"
msgid "Fit to window (4:3)"
msgstr "An Fenster anpassen (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Auflösung: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur an"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Seitenverhältniskorrektur aus"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Bilineare Filterung aktiviert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Bilineare Filterung deaktiviert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Skaliermodus"
@@ -2932,7 +2936,7 @@ msgstr "Skaliermodus"
msgid "SDL Surface"
msgstr "SDL Surface"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktiver Grafikfilter:"
@@ -8512,6 +8516,9 @@ msgstr ""
"gewählten Paketes, beispielsweise LiberationMono, LiberationSans und "
"LiberationSerif oder FreeMono, FreeSans und FreeSerif."
#~ msgid "V-Sync in 3D Games"
#~ msgstr "V-Sync in 3D-Spielen"
#~ msgid "Game language:"
#~ msgstr "Spielsprache:"
+23 -16
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@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 11:12+0000\n"
"Last-Translator: Antoniou Athanasios <a.antoniou79@gmail.com>\n"
"Language-Team: Greek <https://translations.scummvm.org/projects/scummvm/"
@@ -1059,11 +1059,15 @@ msgid "Fullscreen mode"
msgstr "Λειτουργία πλήρους οθόνης"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "V-Sync σε 3D Παιχνίδια"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
"Αναμονή του κάθετου συγχρονισμού (vertical sync) προκειμένου να ανανεωθεί η "
"εικόνα στην οθόνη κατά την απόδοση 3D περιεχόμενου"
@@ -2942,33 +2946,33 @@ msgstr "Επέκταση εικόνας για να γεμίσει το παρά
msgid "Fit to window (4:3)"
msgstr "Προσαρμογή στο παράθυρο (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Ανάλυση: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Ενεργοποιημένη διόρθωση αναλογίας διαστάσεων"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Απενεργοποιημένη διόρθωση αναλογίας διαστάσεων"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Ενεργοποίηση φιλτραρίσματος"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Απενεργοποίηση φιλτραρίσματος"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Λειτουργία επέκτασης εικόνας"
@@ -2976,7 +2980,7 @@ msgstr "Λειτουργία επέκτασης εικόνας"
msgid "SDL Surface"
msgstr "Επιφάνεια SDL"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Ενεργό φίλτρο γραφικών:"
@@ -8590,6 +8594,9 @@ msgstr ""
"το πακέτο με fonts που θα επιλέξετε, δηλαδή, LiberationMono, LiberationSans "
"και LiberationSerif, ή FreeMono, FreeSans και FreeSerif αντίστοιχα."
#~ msgid "V-Sync in 3D Games"
#~ msgstr "V-Sync σε 3D Παιχνίδια"
#~ msgid "Game language:"
#~ msgstr "Γλώσσα παιχνιδιού:"
+23 -16
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.4.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 09:33+0000\n"
"Last-Translator: IlDucci <pajaroloco_2@hotmail.com>\n"
"Language-Team: Spanish <https://translations.scummvm.org/projects/scummvm/"
@@ -1044,11 +1044,15 @@ msgid "Fullscreen mode"
msgstr "Pantalla completa"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "Sincronización vertical en juegos 3D"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
"Espera a la sincronización vertical para actualizar la imagen del "
"renderizador 3D"
@@ -2903,33 +2907,33 @@ msgstr "Ajustar a la ventana"
msgid "Fit to window (4:3)"
msgstr "Ajuste de ventana (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolución: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Activar la corrección de aspecto"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Desactivar la corrección de aspecto"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtrado activado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrado desactivado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Modo de ajuste"
@@ -2937,7 +2941,7 @@ msgstr "Modo de ajuste"
msgid "SDL Surface"
msgstr "«SDL Surface»"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
@@ -8488,6 +8492,9 @@ msgstr ""
"LiberationMono, LiberationSans y LiberationSerif, o FreeMono, FreeSans y "
"FreeSerif respectivamente."
#~ msgid "V-Sync in 3D Games"
#~ msgstr "Sincronización vertical en juegos 3D"
#~ msgid "Game language:"
#~ msgstr "Idioma del juego:"
+17 -15
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-01-02 18:37+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Basque <https://translations.scummvm.org/projects/scummvm/"
@@ -1048,11 +1048,13 @@ msgid "Fullscreen mode"
msgstr "Pantaila osoa"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2889,35 +2891,35 @@ msgstr "Tiratu leihora"
msgid "Fit to window (4:3)"
msgstr "Doitu leihora (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Bereizmena: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa gaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Formatu-ratio zuzenketa desgaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikatzea gaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikatzea desgaituta"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
#, fuzzy
msgid "Stretch mode"
msgstr "Helio modua"
@@ -2926,7 +2928,7 @@ msgstr "Helio modua"
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Filtro grafiko aktiboa:"
+23 -16
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.6.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 09:33+0000\n"
"Last-Translator: Timo Mikkolainen <tmikkola@gmail.com>\n"
"Language-Team: Finnish <https://translations.scummvm.org/projects/scummvm/"
@@ -1040,11 +1040,15 @@ msgid "Fullscreen mode"
msgstr "Kokoruututila"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "V-Sync 3D-peleissä"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr "Odota pystytahdistusta 3D-renderöijän ruudunpäivityksessä"
#: gui/options.cpp:1472
@@ -2874,33 +2878,33 @@ msgstr "Venytä ikkunaan"
msgid "Fit to window (4:3)"
msgstr "Sovita ikkunaan (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resoluutio: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Kuvasuhteen korjaus päällä"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Kuvasuhteen korjaus pois päältä"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Suodatus päällä"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Suodatus pois päältä"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Venytystila"
@@ -2908,7 +2912,7 @@ msgstr "Venytystila"
msgid "SDL Surface"
msgstr "SDL-pinta"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Valittu grafiikkasuodatin:"
@@ -8410,6 +8414,9 @@ msgstr ""
"fontit paketista jonka valitset, i.e. LiberationMono, LiberationSans ja "
"LiberationSerif, tai FreeMono, FreeSans ja FreeSerif riippuen valinnastasi."
#~ msgid "V-Sync in 3D Games"
#~ msgstr "V-Sync 3D-peleissä"
#~ msgid "Game language:"
#~ msgstr "Pelin kieli:"
+23 -16
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 09:33+0000\n"
"Last-Translator: Purple T <ZEONK@hotmail.com>\n"
"Language-Team: French <https://translations.scummvm.org/projects/scummvm/"
@@ -1048,11 +1048,15 @@ msgid "Fullscreen mode"
msgstr "Plein écran"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "V-Sync dans les jeux 3D"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
"Attend la synchronisation verticale pour rafraîchir l'écran dans le moteur "
"de rendu 3D"
@@ -2913,33 +2917,33 @@ msgstr "Étirer pour remplir la fenêtre"
msgid "Fit to window (4:3)"
msgstr "Adapter à la fenêtre (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Résolution : %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Correction du rapport d'aspect activée"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Correction du rapport d'aspect désactivée"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtrage activé"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrage désactivé"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Mode d'étirement"
@@ -2947,7 +2951,7 @@ msgstr "Mode d'étirement"
msgid "SDL Surface"
msgstr "SDL Surface"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Mode graphique actif :"
@@ -8528,6 +8532,9 @@ msgstr ""
"LiberationMono, LiberationSans et LiberationSerif, ou respectivement "
"FreeMono, FreeSans et FreeSerif."
#~ msgid "V-Sync in 3D Games"
#~ msgstr "V-Sync dans les jeux 3D"
#~ msgid "Game language:"
#~ msgstr "Langue du jeu :"
+17 -15
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Galician <https://translations.scummvm.org/projects/scummvm/"
@@ -1050,11 +1050,13 @@ msgid "Fullscreen mode"
msgstr "Pantalla completa"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2902,33 +2904,33 @@ msgstr ""
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolución: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Corrección de proporción activada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Corrección de proporción desactivada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtrado activado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrado desactivado"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
#, fuzzy
msgid "Stretch mode"
msgstr "Modo Helio"
@@ -2937,7 +2939,7 @@ msgstr "Modo Helio"
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Filtro de gráficos activo:"
+17 -15
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.1.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-04-28 00:30+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Hebrew <https://translations.scummvm.org/projects/scummvm/"
@@ -1030,11 +1030,13 @@ msgid "Fullscreen mode"
msgstr "מצב מסך מלא"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2815,33 +2817,33 @@ msgstr "מתחים לחלון"
msgid "Fit to window (4:3)"
msgstr "מתאים לחלון (4: 3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "רזולוציה: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "תיקון יחס גובה-רוחב מופעל"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "תיקון יחס גובה-רוחב מושבת"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "סינון מופעל"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "הסינון מושבת"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "מצב מתיחה"
@@ -2849,7 +2851,7 @@ msgstr "מצב מתיחה"
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "פילטר גרפי פעיל:"
+17 -15
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: Aashwin Vaish <aashwin.vaish@research.iiit.ac.in>\n"
"Language-Team: Hindi <https://translations.scummvm.org/projects/scummvm/"
@@ -1044,11 +1044,13 @@ msgid "Fullscreen mode"
msgstr ""
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2793,33 +2795,33 @@ msgstr ""
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr ""
@@ -2827,7 +2829,7 @@ msgstr ""
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr ""
+23 -16
View File
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 09:33+0000\n"
"Last-Translator: George Kormendi <grubycza@hotmail.com>\n"
"Language-Team: Hungarian <https://translations.scummvm.org/projects/scummvm/"
@@ -1037,11 +1037,15 @@ msgid "Fullscreen mode"
msgstr "Teljesképernyõs mód"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "V-Sync 3D játékokban"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr "Várj amíg a függőleges szinkron frissíti a képernyőt 3D renderben"
#: gui/options.cpp:1472
@@ -2867,33 +2871,33 @@ msgstr "Nyújt az ablakhoz"
msgid "Fit to window (4:3)"
msgstr "Illeszkedik a (4:3) ablakhoz"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Felbontás: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Méretarány korrekció engedélyezve"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Méretarány korrekció letiltva"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Szûrés engedélyezve"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Szûrés letiltva"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Nyújtás mód"
@@ -2901,7 +2905,7 @@ msgstr "Nyújtás mód"
msgid "SDL Surface"
msgstr "SDL Felület"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktív grafikus szûrõk:"
@@ -8392,6 +8396,9 @@ msgstr ""
"betűkészletből, azaz, LiberationMono, LiberationSans és LiberationSerif, "
"vagy FreeMono, FreeSans és FreeSerif választhatóan."
#~ msgid "V-Sync in 3D Games"
#~ msgstr "V-Sync 3D játékokban"
#~ msgid "Game language:"
#~ msgstr "Játék nyelve:"
+23 -16
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 10:47+0000\n"
"Last-Translator: Walter Agazzi <tag2015@gmail.com>\n"
"Language-Team: Italian <https://translations.scummvm.org/projects/scummvm/"
@@ -1047,11 +1047,15 @@ msgid "Fullscreen mode"
msgstr "Modalità a schermo intero"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "V-Sync nei giochi 3D"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr "Attende la sincronia verticale nel renderer 3D"
#: gui/options.cpp:1472
@@ -2900,33 +2904,33 @@ msgstr "Stira l'immagine per riempire la finestra"
msgid "Fit to window (4:3)"
msgstr "Adatta alla finestra (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Risoluzione: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Correzione proporzioni attivata"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Correzione proporzioni disattivata"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtro video attivato"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtro video disattivato"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Ridimensionamento"
@@ -2934,7 +2938,7 @@ msgstr "Ridimensionamento"
msgid "SDL Surface"
msgstr "SDL Surface"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Filtro grafico attivo:"
@@ -8515,6 +8519,9 @@ msgstr ""
"precisamente: LiberationMono, LiberationSans e LiberationSerif; oppure "
"FreeMono, FreeSans e FreeSerif."
#~ msgid "V-Sync in 3D Games"
#~ msgstr "V-Sync nei giochi 3D"
#~ msgid "Game language:"
#~ msgstr "Lingua gioco:"
+23 -16
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-21 05:26+0000\n"
"Last-Translator: VAN-Gluon <van.gluonp@gmail.com>\n"
"Language-Team: Japanese <https://translations.scummvm.org/projects/scummvm/"
@@ -1035,11 +1035,15 @@ msgid "Fullscreen mode"
msgstr "全面モード"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "3Dゲームで垂直同期"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr "3Dゲームをプレイ中、垂直同期のときだけ画像データを変える"
#: gui/options.cpp:1472
@@ -2846,33 +2850,33 @@ msgstr "ウィンドウに合わせて拡大"
msgid "Fit to window (4:3)"
msgstr "ウィンドウに合わせる(4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "解像度: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "縦横比修正適用"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "縦横比修正無効"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "フィルター適用"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "フィルター無効"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "ストレッチモード"
@@ -2880,7 +2884,7 @@ msgstr "ストレッチモード"
msgid "SDL Surface"
msgstr "SDLサーフェス"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "適用中の映像フィルター:"
@@ -8320,6 +8324,9 @@ msgstr ""
"LiberationSans、LiberationSerifが必要です。GNUFreeFontを使用する場合、"
"FreeMono、FreeSans、FreeSerifが必要です。"
#~ msgid "V-Sync in 3D Games"
#~ msgstr "3Dゲームで垂直同期"
#~ msgid "Game language:"
#~ msgstr "ゲームの言語:"
+23 -16
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-08-29 19:25+0000\n"
"Last-Translator: wonst719 <wonst719@gmail.com>\n"
"Language-Team: Korean <https://translations.scummvm.org/projects/scummvm/"
@@ -1035,11 +1035,15 @@ msgid "Fullscreen mode"
msgstr "전체 화면 모드"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "3D 게임에서 수직 동기화 사용"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr "3D 렌더러에서 화면을 갱신할 때 수직 동기화를 기다립니다"
#: gui/options.cpp:1472
@@ -2847,33 +2851,33 @@ msgstr "창에 맞게 늘림"
msgid "Fit to window (4:3)"
msgstr "창 크기에 맞춤 (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "해상도: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "화면 종횡비 보정 활성화"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "화면 종횡비 보정 비활성화"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "필터링 활성화"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "필터링 비활성화"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "확대 모드"
@@ -2881,7 +2885,7 @@ msgstr "확대 모드"
msgid "SDL Surface"
msgstr "SDL Surface"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "활성 그래픽 필터:"
@@ -8312,6 +8316,9 @@ msgstr ""
"LiberationSans 및 LiberationSerif 또는 FreeMono, FreeSans 및 FreeSerif가 각"
"각 필요함."
#~ msgid "V-Sync in 3D Games"
#~ msgstr "3D 게임에서 수직 동기화 사용"
#~ msgid "Game language:"
#~ msgstr "게임 언어:"
+17 -15
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Norwegian Bokmål <https://translations.scummvm.org/projects/"
@@ -1060,11 +1060,13 @@ msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2906,33 +2908,33 @@ msgstr ""
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Oppløsning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-rate korrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-rate korrigering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtrering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrering deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
#, fuzzy
msgid "Stretch mode"
msgstr "Helium-modus"
@@ -2941,7 +2943,7 @@ msgstr "Helium-modus"
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
+23 -16
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@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-09-20 12:26+0000\n"
"Last-Translator: Ben Castricum <github@bencastricum.nl>\n"
"Language-Team: Dutch <https://translations.scummvm.org/projects/scummvm/"
@@ -1045,11 +1045,15 @@ msgid "Fullscreen mode"
msgstr "Volledig-scherm modus"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "V-Sync in 3D Spellen"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
"Wacht op verticale sync voordat het scherm ververst wordt bij 3D spellen"
@@ -2897,33 +2901,33 @@ msgstr "Rek uit naar window"
msgid "Fit to window (4:3)"
msgstr "Maak passend aan venster (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolutie: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Pixelverhoudingcorrectie ingeschakeld"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Pixelverhoudingcorrectie uitgeschakeld"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filteren aangezet"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filteren uitgeschakeld"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Uitrekmodus"
@@ -2931,7 +2935,7 @@ msgstr "Uitrekmodus"
msgid "SDL Surface"
msgstr "SDL Oppervlak"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Actieve grafische filter:"
@@ -8452,6 +8456,9 @@ msgstr ""
"LiberationMono, LiberationSans en LiberationSerif, of FreeMono, FreeSans en "
"FreeSerif respectievelijk."
#~ msgid "V-Sync in 3D Games"
#~ msgstr "V-Sync in 3D Spellen"
#~ msgid "Game language:"
#~ msgstr "Spel taal:"
+17 -15
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2020-09-26 21:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Norwegian Nynorsk <https://translations.scummvm.org/projects/"
@@ -1057,11 +1057,13 @@ msgid "Fullscreen mode"
msgstr "Fullskjermsmodus"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2898,35 +2900,35 @@ msgstr ""
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Aspekt-korrigering aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Aspekt-korrigering ikkje aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
#, fuzzy
msgid "Filtering enabled"
msgstr "Klikking aktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
#, fuzzy
msgid "Filtering disabled"
msgstr "Klikking Deaktivert"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
#, fuzzy
msgid "Stretch mode"
msgstr "Heliummodus"
@@ -2935,7 +2937,7 @@ msgstr "Heliummodus"
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktivt grafikkfilter:"
+23 -16
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-03 07:20+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Polish <https://translations.scummvm.org/projects/scummvm/"
@@ -1042,11 +1042,15 @@ msgid "Fullscreen mode"
msgstr "Pełny ekran"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "V-Sync w grach 3D"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr "Poczekaj aż V-sync odśiweży ekran w renderze 3D"
#: gui/options.cpp:1472
@@ -2857,33 +2861,33 @@ msgstr "Rozciągnij do okna"
msgid "Fit to window (4:3)"
msgstr "Dopasuj do okna (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Rozdzielczość: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Włączono korekcję formatu obrazu"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Wyłączono korekcję formatu obrazu"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtrowanie włączone"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrowanie wyłączone"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Tryb skalowania"
@@ -2891,7 +2895,7 @@ msgstr "Tryb skalowania"
msgid "SDL Surface"
msgstr "Powierzchnia SDL"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktywny filtr graficzny:"
@@ -8456,6 +8460,9 @@ msgid ""
"respectively."
msgstr ""
#~ msgid "V-Sync in 3D Games"
#~ msgstr "V-Sync w grach 3D"
#, fuzzy
#~| msgid "GUI language:"
#~ msgid "Game language:"
+23 -16
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.3.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-20 09:33+0000\n"
"Last-Translator: Marcel Souza Lemes <marcosoutsider@gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://translations.scummvm.org/"
@@ -1046,11 +1046,15 @@ msgid "Fullscreen mode"
msgstr "Modo de Tela Cheia"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "V-Sync em Jogos 3D"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
"Aguarda a sincronização vertical para atualizar a tela no renderizador 3D"
@@ -2891,33 +2895,33 @@ msgstr "Preencher janela"
msgid "Fit to window (4:3)"
msgstr "Ajustar à janela (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Correção de proporção habilitada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Correção de proporção desabilitada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtragem habilitada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtragem desabilitada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Modo de preenchimento"
@@ -2925,7 +2929,7 @@ msgstr "Modo de preenchimento"
msgid "SDL Surface"
msgstr "Superfície SDL"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Filtros gráficos ativos:"
@@ -8461,6 +8465,9 @@ msgstr ""
"escolher, ex., LiberationMono, LiberationSans e LiberationSerif, ou "
"FreeMono, FreeSans e FreeSerif respectivamente."
#~ msgid "V-Sync in 3D Games"
#~ msgstr "V-Sync em Jogos 3D"
#~ msgid "Game language:"
#~ msgstr "Idioma do jogo:"
+17 -15
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.10.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2020-09-18 03:43+0000\n"
"Last-Translator: Daniel <supsuper@gmail.com>\n"
"Language-Team: Portuguese (Portugal) <https://translations.scummvm.org/"
@@ -1048,11 +1048,13 @@ msgid "Fullscreen mode"
msgstr "Modo de ecrã inteiro"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
#: gui/options.cpp:1472
@@ -2865,33 +2867,33 @@ msgstr "Preencher janela"
msgid "Fit to window (4:3)"
msgstr "Ajustar à janela (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Resolução: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Correção da taxa de proporção ativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Correção da taxa de proporção desativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtragem ativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtragem desativada"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Redimensionamento"
@@ -2899,7 +2901,7 @@ msgstr "Redimensionamento"
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Filtro gráfico ativo:"
+23 -16
View File
@@ -6,7 +6,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-03 07:12+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
@@ -1041,11 +1041,15 @@ msgid "Fullscreen mode"
msgstr "Полноэкранный режим"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "Вертикальная синхронизация в 3D играх"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
"Ожидать вертикальную синхронизацию перед перерисовкой экрана в 3D отрисовщике"
@@ -2886,33 +2890,33 @@ msgstr "Растянуть до размеров окна"
msgid "Fit to window (4:3)"
msgstr "Подходит к окну (4: 3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Разрешение: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Коррекция соотношения сторон включена"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Коррекция соотношения сторон выключена"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Фильтрация включена"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Фильтрация выключена"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Режим растягивания"
@@ -2920,7 +2924,7 @@ msgstr "Режим растягивания"
msgid "SDL Surface"
msgstr "Поверхность SDL"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Активный графический фильтр:"
@@ -8406,6 +8410,9 @@ msgstr ""
"LiberationSans и LiberationSerif, либо FreeMono, FreeSans и FreeSerif "
"соответственно."
#~ msgid "V-Sync in 3D Games"
#~ msgstr "Вертикальная синхронизация в 3D играх"
#~ msgid "Game language:"
#~ msgstr "Язык игры:"
+23 -16
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.5.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-03 07:20+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Swedish <https://translations.scummvm.org/projects/scummvm/"
@@ -1046,11 +1046,15 @@ msgid "Fullscreen mode"
msgstr "Fullskärmsläge"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "V-Sync i 3D-spel"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr "Uppdatera inte skärmen innan bildrutan är färdigritad"
#: gui/options.cpp:1472
@@ -2875,33 +2879,33 @@ msgstr "Dra ut till fönsterstorlek"
msgid "Fit to window (4:3)"
msgstr "Anpassa till fönster (4:3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Upplösning: %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Korrektion av bildförhållande på"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Korrektion av bildförhållande av"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Filtrering aktiverad"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Filtrering inaktiverad"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Utdraget läge"
@@ -2909,7 +2913,7 @@ msgstr "Utdraget läge"
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Aktivt grafikfilter:"
@@ -8473,6 +8477,9 @@ msgid ""
"respectively."
msgstr ""
#~ msgid "V-Sync in 3D Games"
#~ msgstr "V-Sync i 3D-spel"
#, fuzzy
#~| msgid "GUI language:"
#~ msgid "Game language:"
+23 -16
View File
@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: mdenizdemirci <mdenizdemirci@gmail.com>\n"
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
@@ -1049,11 +1049,15 @@ msgid "Fullscreen mode"
msgstr "Tam ekran modu"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "3B oyunlarda Dikey Senkronizasyon"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
"3B renderlamada ekranı yenilemek için kullanılan dikey senkronizasyonu bekle"
@@ -2865,35 +2869,35 @@ msgstr "Çekiştirme modu:"
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
#, fuzzy
msgid "Enabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
#, fuzzy
msgid "Disabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
#, fuzzy
msgid "Stretch mode"
msgstr "Çekiştirme modu:"
@@ -2902,7 +2906,7 @@ msgstr "Çekiştirme modu:"
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr ""
@@ -8162,6 +8166,9 @@ msgid ""
"respectively."
msgstr ""
#~ msgid "V-Sync in 3D Games"
#~ msgstr "3B oyunlarda Dikey Senkronizasyon"
#, fuzzy
#~| msgid "GUI language:"
#~ msgid "Game language:"
+23 -16
View File
@@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-10-03 07:13+0000\n"
"Last-Translator: Eugene Sandulenko <sev@scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
@@ -1042,11 +1042,15 @@ msgid "Fullscreen mode"
msgstr "Повноекранний режим"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "Вертикальна синхронізація у 3D іграх"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr ""
"Чекати на вертикальну синхронізацію під час перемальовування екрану у 3D "
"рендерері"
@@ -2888,33 +2892,33 @@ msgstr "Протягніть до вікна"
msgid "Fit to window (4:3)"
msgstr "Підходить до вікна (4: 3)"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr "Розгалуження %dx%d"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr "Корекцію співвідношення сторін увімкнено"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr "Корекцію співвідношення сторін вимкнено"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr "Фільтрування увімкнено"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr "Фільтрування вимкнено"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr "Стретч-режим"
@@ -2922,7 +2926,7 @@ msgstr "Стретч-режим"
msgid "SDL Surface"
msgstr "Поверхня SDL"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr "Поточний графічний фільтр:"
@@ -8401,6 +8405,9 @@ msgstr ""
"всі шрифти з пакету, який ви оберете, тобто, LiberationMono, LiberationSans "
"та LiberationSerif, або FreeMono, FreeSans та FreeSerif відповідно."
#~ msgid "V-Sync in 3D Games"
#~ msgstr "Вертикальна синхронізація у 3D іграх"
#~ msgid "Game language:"
#~ msgstr "Мова гри.:"
+23 -16
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@@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-10-23 09:26+0000\n"
"POT-Creation-Date: 2021-10-23 19:53+0000\n"
"PO-Revision-Date: 2021-07-12 15:25+0000\n"
"Last-Translator: Crane yang <1173886760@qq.com>\n"
"Language-Team: Chinese <https://translations.scummvm.org/projects/scummvm/"
@@ -1037,11 +1037,15 @@ msgid "Fullscreen mode"
msgstr "全屏模式"
#: gui/options.cpp:1469
msgid "V-Sync in 3D Games"
msgstr "3D游戏中的垂直同步"
msgid "V-Sync"
msgstr ""
#: gui/options.cpp:1469
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
#, fuzzy
#| msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgid ""
"Wait for the vertical sync to refresh the screen in order to prevent tearing "
"artifacts"
msgstr "等待垂直同步来刷新3D渲染器中的屏幕"
#: gui/options.cpp:1472
@@ -2765,33 +2769,33 @@ msgstr ""
msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:706
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:718
#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:729
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2428
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2429
msgid "Enabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:731
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2434
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:743
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2435
msgid "Disabled aspect ratio correction"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:752
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2450
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:764
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2451
msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:754
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2452
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:766
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2453
msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:783
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2479
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:795
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480
msgid "Stretch mode"
msgstr ""
@@ -2799,7 +2803,7 @@ msgstr ""
msgid "SDL Surface"
msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2394
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2395
msgid "Active graphics filter:"
msgstr ""
@@ -7946,6 +7950,9 @@ msgstr ""
"任意一套中的全部字体,也就是:LiberationMono,LiberationSans 和"
"LiberationSerif ,或者 FreeMono,FreeSans 和 FreeSerif。"
#~ msgid "V-Sync in 3D Games"
#~ msgstr "3D游戏中的垂直同步"
#~ msgid "Auto"
#~ msgstr "自动"