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FREESCAPE: correct rendering of eclipse font
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@@ -745,7 +745,7 @@ void FreescapeEngine::drawStringInSurface(const Common::String &str, int x, int
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int sizeX = 8;
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int sizeY = isCastle() ? 8 : 6;
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int sep = isCastle() ? 9 : 8;
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int additional = isCastle() ? 0 : 1;
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int additional = isCastle() || isEclipse() ? 0 : 1;
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if (isDOS() || isSpectrum() || isCPC() || isC64()) {
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for (uint32 c = 0; c < ustr.size(); c++) {
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