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HOPKINS: JANITORIAL: remove useless object pointers in ObjectsManager
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@@ -1030,8 +1030,8 @@ void ObjectsManager::displayBobAnim() {
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byte *dataPtr = _bob[idx]._animData + 20;
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int dataIdx = _bob[idx]._animDataIdx;
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_bob[idx]._xp = READ_LE_INT16(dataPtr + 2 * dataIdx);
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if (_vm->_objectsManager->_lockedAnims[idx]._enableFl)
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_bob[idx]._xp = _vm->_objectsManager->_lockedAnims[idx]._posX;
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if (_lockedAnims[idx]._enableFl)
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_bob[idx]._xp = _lockedAnims[idx]._posX;
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if ( PERSO_ON && idx > 20 )
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_bob[idx]._xp += _vm->_eventsManager->_startPos.x;
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@@ -1063,8 +1063,8 @@ void ObjectsManager::displayBobAnim() {
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byte *bobData = _bob[idx]._animData + 20;
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_bob[idx]._xp = READ_LE_INT16(bobData);
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if (_vm->_objectsManager->_lockedAnims[idx]._enableFl)
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_bob[idx]._xp = _vm->_objectsManager->_lockedAnims[idx]._posX;
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if (_lockedAnims[idx]._enableFl)
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_bob[idx]._xp = _lockedAnims[idx]._posX;
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if (PERSO_ON && idx > 20)
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_bob[idx]._xp += _vm->_eventsManager->_startPos.x;
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@@ -3729,8 +3729,8 @@ void ObjectsManager::handleForest(int screenId, int minX, int maxX, int minY, in
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}
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void ObjectsManager::lockAnimX(int idx, int x) {
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_vm->_objectsManager->_lockedAnims[idx]._enableFl = true;
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_vm->_objectsManager->_lockedAnims[idx]._posX = x;
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_lockedAnims[idx]._enableFl = true;
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_lockedAnims[idx]._posX = x;
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}
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/**
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@@ -4003,8 +4003,8 @@ void ObjectsManager::loadHidingItems(const Common::String &file) {
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_hidingItem[i]._useCount = 0;
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} else {
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_hidingItem[i]._spriteData = spriteData;
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_hidingItem[i]._width = _vm->_objectsManager->getWidth(spriteData, _hidingItem[i]._spriteIndex);
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_hidingItem[i]._height = _vm->_objectsManager->getHeight(spriteData, _hidingItem[i]._spriteIndex);
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_hidingItem[i]._width = getWidth(spriteData, _hidingItem[i]._spriteIndex);
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_hidingItem[i]._height = getHeight(spriteData, _hidingItem[i]._spriteIndex);
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_hidingItem[i]._useCount = 1;
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}
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