Change LoLEngine::generateBrightnessPalette to take Palette objects as parameters.

svn-id: r41944
This commit is contained in:
Johannes Schickel
2009-06-29 16:06:31 +00:00
parent f7bbd359bb
commit bf81e432e1
3 changed files with 11 additions and 11 deletions
+9 -9
View File
@@ -1673,14 +1673,14 @@ void LoLEngine::transformRegion(int x1, int y1, int x2, int y2, int w, int h, in
}
void LoLEngine::setPaletteBrightness(Palette &pal, int brightness, int modifier) {
generateBrightnessPalette(pal.getData(), _screen->getPalette(1).getData(), brightness, modifier);
generateBrightnessPalette(pal, _screen->getPalette(1), brightness, modifier);
_screen->fadePalette(_screen->getPalette(1), 5, 0);
_screen->_fadeFlag = 0;
}
void LoLEngine::generateBrightnessPalette(uint8 *src, uint8 *dst, int brightness, int modifier) {
memcpy(dst, src, 0x300);
_screen->loadSpecialColors(dst);
void LoLEngine::generateBrightnessPalette(const Palette &src, Palette &dst, int brightness, int modifier) {
dst.copy(src);
_screen->loadSpecialColors(dst.getData());
brightness = (8 - brightness) << 5;
if (modifier >= 0 && modifier < 8 && (_flagsTable[31] & 0x08)) {
@@ -2211,11 +2211,11 @@ int LoLEngine::processMagicIce(int charNum, int spellLevel) {
tpal[i * 3 + 2] = 0x3f;
}
generateBrightnessPalette(tpal.getData(), tpal.getData(), _brightness, _lampEffect);
generateBrightnessPalette(swampCol.getData(), swampCol.getData(), _brightness, _lampEffect);
generateBrightnessPalette(tpal, tpal, _brightness, _lampEffect);
generateBrightnessPalette(swampCol, swampCol, _brightness, _lampEffect);
swampCol[0] = swampCol[1] = swampCol[2] = tpal[0] = tpal[1] = tpal[2] = 0;
generateBrightnessPalette(_screen->getPalette(0).getData(), s.getData(), _brightness, _lampEffect);
generateBrightnessPalette(_screen->getPalette(0), s, _brightness, _lampEffect);
int sX = 112;
int sY = 0;
@@ -2304,7 +2304,7 @@ int LoLEngine::processMagicIce(int charNum, int spellLevel) {
enableSysTimer(2);
if (_currentLevel != 11)
generateBrightnessPalette(_screen->getPalette(0).getData(), swampCol.getData(), _brightness, _lampEffect);
generateBrightnessPalette(_screen->getPalette(0), swampCol, _brightness, _lampEffect);
playSpellAnimation(0, 0, 0, 2, 0, 0, 0, tpal.getData(), swampCol.getData(), 40, 0);
@@ -3662,7 +3662,7 @@ void LoLEngine::restoreSwampPalette() {
for (int i = 1; i < 768; i++)
SWAP(s[i], d[i]);
generateBrightnessPalette(d, d2, _brightness, _lampEffect);
generateBrightnessPalette(_screen->getPalette(0), _screen->getPalette(1), _brightness, _lampEffect);
_screen->loadSpecialColors(s);
_screen->loadSpecialColors(d2);
+1 -1
View File
@@ -873,7 +873,7 @@ private:
void fadeText();
void transformRegion(int x1, int y1, int x2, int y2, int w, int h, int srcPage, int dstPage);
void setPaletteBrightness(Palette &pal, int brightness, int modifier);
void generateBrightnessPalette(uint8 *src, uint8 *dst, int brightness, int modifier);
void generateBrightnessPalette(const Palette &src, Palette &dst, int brightness, int modifier);
void generateFlashPalette(uint8 *src, uint8 *dst, int colorFlags);
void updateSequenceBackgroundAnimations();
+1 -1
View File
@@ -438,7 +438,7 @@ void LoLEngine::loadLevelGraphics(const char *file, int specialColor, int weight
_screen->getLevelOverlay(7)[i] = i & 0xff;
_loadSuppFilesFlag = 0;
generateBrightnessPalette(_screen->getPalette(0).getData(), _screen->getPalette(1).getData(), _brightness, _lampEffect);
generateBrightnessPalette(_screen->getPalette(0), _screen->getPalette(1), _brightness, _lampEffect);
char tname[13];
snprintf(tname, sizeof(tname), "LEVEL%.02d.TLC", _currentLevel);