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M4: Adding room 137 methods
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36330fe43a
commit
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13 files changed
+308
-104
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@@ -322,13 +322,13 @@ void BurgerEngine::global_daemon() {
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break;
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case gCHANGE_WILBUR_ANIMATION:
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switch (_G(roomVal1)) {
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switch (_G(wilbur_should)) {
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case 10001:
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ws_unhide_walker(_G(my_walker));
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player_set_commands_allowed(true);
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_G(flags)[V299] = 0;
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_G(flags)[V298] = 0;
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_G(roomVal1) = 10002;
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_G(wilbur_should) = 10002;
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break;
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case 10002:
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_G(flags)[V299] = 0;
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@@ -338,7 +338,7 @@ void BurgerEngine::global_daemon() {
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player_set_commands_allowed(false);
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player_update_info(_G(my_walker), &_G(player_info));
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ws_hide_walker(_G(my_walker));
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_G(roomVal1) = 10013;
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_G(wilbur_should) = 10013;
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series_play_with_breaks(PLAY_BREAKS1, "999wbw", UNKNOWN_DEPTH_1, gCHANGE_WILBUR_ANIMATION, 3, 7,
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UNKNOWN_SCALE_1, _G(player_info).x, _G(player_info).y);
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break;
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@@ -346,7 +346,7 @@ void BurgerEngine::global_daemon() {
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player_set_commands_allowed(false);
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player_update_info(_G(my_walker), &_G(player_info));
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ws_hide_walker(_G(my_walker));
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_G(roomVal1) = 10012;
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_G(wilbur_should) = 10012;
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series_play_with_breaks(PLAY_BREAKS2, "999wbj", UNKNOWN_DEPTH_1, gCHANGE_WILBUR_ANIMATION, 3, 6,
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UNKNOWN_SCALE_1, _G(player_info).x, _G(player_info).y);
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break;
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@@ -354,7 +354,7 @@ void BurgerEngine::global_daemon() {
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player_set_commands_allowed(false);
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player_update_info(_G(my_walker), &_G(player_info));
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ws_hide_walker(_G(my_walker));
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_G(roomVal1) = 10009;
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_G(wilbur_should) = 10009;
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series_play_with_breaks(PLAY_BREAKS3, "600wek", UNKNOWN_DEPTH_1, gCHANGE_WILBUR_ANIMATION, 3, 6,
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UNKNOWN_SCALE_1, _G(player_info).x, _G(player_info).y);
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break;
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@@ -362,7 +362,7 @@ void BurgerEngine::global_daemon() {
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player_set_commands_allowed(false);
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player_update_info(_G(my_walker), &_G(player_info));
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ws_hide_walker(_G(my_walker));
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_G(roomVal1) = 10001;
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_G(wilbur_should) = 10001;
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series_play_with_breaks(PLAY_BREAKS4, "999wsdu", UNKNOWN_DEPTH_1, gCHANGE_WILBUR_ANIMATION, 3, 7,
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UNKNOWN_SCALE_1, _G(player_info).x, _G(player_info).y);
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break;
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@@ -370,7 +370,7 @@ void BurgerEngine::global_daemon() {
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player_set_commands_allowed(false);
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player_update_info(_G(my_walker), &_G(player_info));
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ws_hide_walker(_G(my_walker));
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_G(roomVal1) = 10014;
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_G(wilbur_should) = 10014;
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series_play_with_breaks(PLAY_BREAKS5, "999wtpe", UNKNOWN_DEPTH_1, gCHANGE_WILBUR_ANIMATION, 3, 6,
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UNKNOWN_SCALE_1, _G(player_info).x, _G(player_info).y);
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break;
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@@ -378,38 +378,38 @@ void BurgerEngine::global_daemon() {
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player_set_commands_allowed(false);
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player_update_info(_G(my_walker), &_G(player_info));
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ws_hide_walker(_G(my_walker));
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_G(roomVal1) = 10001;
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_G(wilbur_should) = 10001;
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series_play_with_breaks(PLAY_BREAKS6, "999wtpf", UNKNOWN_DEPTH_1, gCHANGE_WILBUR_ANIMATION, 3, 6,
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UNKNOWN_SCALE_1, _G(player_info).x, _G(player_info).y);
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break;
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case 10009:
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ws_unhide_walker(_G(my_walker));
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_G(roomVal1) = 10018;
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_G(wilbur_should) = 10018;
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_G(walker).wilbur_speech("602w012x", gCHANGE_WILBUR_ANIMATION);
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break;
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case 10010:
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_G(roomVal1) = 10011;
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_G(wilbur_should) = 10011;
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_G(walker).wilbur_speech("602w012y", gCHANGE_WILBUR_ANIMATION);
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break;
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case 10011:
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player_set_commands_allowed(true);
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_G(roomVal1) = 10002;
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_G(wilbur_should) = 10002;
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_G(walker).wilbur_speech("602w012z");
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break;
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case 10012:
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player_set_commands_allowed(true);
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ws_unhide_walker(_G(my_walker));
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_G(roomVal1) = 10002;
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_G(wilbur_should) = 10002;
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_G(walker).wilbur_speech("300w055");
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break;
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case 10013:
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player_set_commands_allowed(true);
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ws_unhide_walker(_G(my_walker));
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_G(roomVal1) = 10002;
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_G(wilbur_should) = 10002;
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break;
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case 10014:
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enable_player();
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_G(roomVal1) = 10002;
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_G(wilbur_should) = 10002;
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_G(walker).wilbur_speech("999w208");
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break;
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case 10017:
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@@ -451,7 +451,7 @@ void BurgerEngine::global_daemon() {
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case 10022:
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if (_G(game).room_id < 200) {
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_G(roomVal1) = 10017;
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_G(wilbur_should) = 10017;
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kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
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} else {
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error_show(FL, 'Burg', "Time to abduct Wilbur in space?");
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@@ -460,7 +460,7 @@ void BurgerEngine::global_daemon() {
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case 10023:
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if (_G(game).room_id < 700) {
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_G(roomVal1) = 10018;
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_G(wilbur_should) = 10018;
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kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
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}
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break;
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@@ -512,7 +512,7 @@ void BurgerEngine::global_parser() {
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} else if (_G(my_walker) && _G(player).walker_in_this_scene && _G(roomVal2)) {
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_G(flags)[V123] = 1;
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_G(roomVal1) = 10004;
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_G(wilbur_should) = 10004;
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ws_turn_to_face(_G(my_walker), 3, gCHANGE_WILBUR_ANIMATION);
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goto done;
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}
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@@ -521,35 +521,35 @@ void BurgerEngine::global_parser() {
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if (player_said("WHISTLE") && player_said_any("GEAR", "WILBUR") &&
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_G(my_walker) && _G(player).walker_in_this_scene && _G(roomVal2)) {
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_G(roomVal1) = 10003;
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_G(wilbur_should) = 10003;
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ws_turn_to_face(_G(my_walker), 7, gCHANGE_WILBUR_ANIMATION);
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goto done;
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}
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if (player_said("kibble") && player_said_any("gear", "wilbur") &&
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_G(my_walker) && _G(player).walker_in_this_scene && _G(roomVal2)) {
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_G(roomVal1) = 10005;
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_G(wilbur_should) = 10005;
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ws_turn_to_face(_G(my_walker), 9, gCHANGE_WILBUR_ANIMATION);
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goto done;
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}
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if (player_said("rubber ducky") && player_said_any("gear", "wilbur") &&
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_G(my_walker) && _G(player).walker_in_this_scene && _G(roomVal2)) {
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_G(roomVal1) = 10006;
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_G(wilbur_should) = 10006;
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ws_turn_to_face(_G(my_walker), 9, gCHANGE_WILBUR_ANIMATION);
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goto done;
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}
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if (player_said("broken puz dispenser") && player_said_any("gear", "wilbur") &&
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_G(my_walker) && _G(player).walker_in_this_scene && _G(roomVal2)) {
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_G(roomVal1) = 10007;
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_G(wilbur_should) = 10007;
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ws_turn_to_face(_G(my_walker), 5, 10016);
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goto done;
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}
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if (player_said("puz dispenser") && player_said_any("gear", "wilbur") &&
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_G(my_walker) && _G(player).walker_in_this_scene && _G(roomVal2)) {
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_G(roomVal1) = 10008;
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_G(wilbur_should) = 10008;
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ws_turn_to_face(_G(my_walker), 5, gCHANGE_WILBUR_ANIMATION);
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goto done;
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}
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@@ -338,13 +338,13 @@ void Interface::trackIcons() {
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if (_G(game).section_id == 1) {
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term_message("Abduct me now!");
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_G(roomVal1) = 10017;
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_G(wilbur_should) = 10017;
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kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
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} else if (_G(game).section_id == 7) {
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_G(walker).wilbur_speech("999w023");
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} else {
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term_message("Fail me now!");
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_G(roomVal1) = 10015;
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_G(wilbur_should) = 10015;
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kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
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}
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break;
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@@ -141,12 +141,12 @@ void Room101::init() {
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_G(flags)[ROOM101_FLAG1] = 0;
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ws_demand_facing(_G(my_walker), 10);
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ws_demand_location(_G(my_walker), 338, 265);
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_G(roomVal1) = 16;
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_G(wilbur_should) = 16;
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} else {
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ws_demand_facing(_G(my_walker), 4);
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ws_demand_location(_G(my_walker), 264, 259);
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_G(roomVal1) = 10;
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_G(wilbur_should) = 10;
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}
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ws_hide_walker(_G(my_walker));
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@@ -159,27 +159,27 @@ void Room101::init() {
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ws_demand_location(_G(my_walker), 197, 276);
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ws_hide_walker(_G(my_walker));
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_G(roomVal1) = 6;
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_G(wilbur_should) = 6;
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kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
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break;
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case 104:
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_G(roomVal1) = 2;
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_G(wilbur_should) = 2;
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kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
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break;
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case 106:
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_G(roomVal1) = 3;
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_G(wilbur_should) = 3;
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kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
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break;
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case 135:
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_G(roomVal1) = 4;
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_G(wilbur_should) = 4;
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kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
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break;
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case 142:
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_G(roomVal1) = 5;
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_G(wilbur_should) = 5;
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kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
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break;
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@@ -428,7 +428,7 @@ void Room101::daemon() {
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case 21:
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digi_play("101_002", 2, 255, -1);
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_G(roomVal1) = 18;
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_G(wilbur_should) = 18;
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series_play("101ha01", 3840, 0, gCHANGE_WILBUR_ANIMATION, 6, 0, 100, 0, 0, 14, -1);
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break;
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@@ -473,7 +473,7 @@ void Room101::daemon() {
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break;
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case gCHANGE_WILBUR_ANIMATION:
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switch (_G(roomVal1)) {
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switch (_G(wilbur_should)) {
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case 2:
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player_set_commands_allowed(true);
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ws_demand_location(_G(my_walker), 336, 184);
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@@ -503,7 +503,7 @@ void Room101::daemon() {
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break;
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case 6:
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_G(roomVal1) = 7;
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_G(wilbur_should) = 7;
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series_play_with_breaks(PLAY_BREAKS1, "101wi05", 256, gCHANGE_WILBUR_ANIMATION, 3, 6, 100, 0, -53);
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break;
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@@ -514,7 +514,7 @@ void Room101::daemon() {
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case 8:
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// Barbershop door open
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_G(roomVal1) = 9;
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_G(wilbur_should) = 9;
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terminateMachineAndNull(_doorMachine);
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series_play_with_breaks(PLAY_BREAKS2, "101wi01", 3072, gCHANGE_WILBUR_ANIMATION, 3, 6, 100, 0, 0);
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break;
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@@ -525,7 +525,7 @@ void Room101::daemon() {
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break;
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case 10:
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_G(roomVal1) = 11;
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_G(wilbur_should) = 11;
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series_play_with_breaks(PLAY_BREAKS3, "101wi02", 256, gCHANGE_WILBUR_ANIMATION, 3, 6, 100, 0, -53);
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break;
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@@ -537,22 +537,22 @@ void Room101::daemon() {
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case 14:
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terminateMachineAndNull(_doorMachine);
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_G(roomVal1) = 15;
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_G(wilbur_should) = 15;
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series_play_with_breaks(PLAY_BREAKS2, "101wi01", 3072, gCHANGE_WILBUR_ANIMATION, 3, 6, 100, 0, 0);
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break;
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case 15:
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_G(roomVal1) = 16;
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_G(wilbur_should) = 16;
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digi_play("101h001", 1, 255, gCHANGE_WILBUR_ANIMATION);
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break;
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case 16:
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_G(roomVal1) = 17;
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_G(wilbur_should) = 17;
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series_play_with_breaks(PLAY_BREAKS2, "101wi03", 3072, gCHANGE_WILBUR_ANIMATION, 3, 6, 100, 0, 0);
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break;
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case 17:
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_G(roomVal1) = 19;
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_G(wilbur_should) = 19;
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_val2 = 12;
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if (_G(flags)[V005]) {
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@@ -578,12 +578,12 @@ void Room101::daemon() {
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break;
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case 20:
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_G(roomVal1) = 21;
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_G(wilbur_should) = 21;
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series_play_with_breaks(PLAY_BREAKS4, "101wi04", 256, gCHANGE_WILBUR_ANIMATION, 3, 6, 100, 0, -53);
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break;
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case 21:
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_G(roomVal1) = 22;
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_G(wilbur_should) = 22;
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pal_fade_init(_G(master_palette), _G(kernel).first_fade, 255, 0, 30, 1003);
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break;
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@@ -646,25 +646,25 @@ void Room101::parser() {
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if (_G(flags)[V012] == 2) {
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player_set_commands_allowed(false);
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ws_hide_walker(_G(my_walker));
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_G(roomVal1) = 8;
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_G(wilbur_should) = 8;
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kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
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} else if (_G(flags)[V013]) {
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ws_demand_location(_G(my_walker), 338, 265);
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ws_demand_facing(_G(my_walker), 10);
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ws_hide_walker(_G(my_walker));
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player_set_commands_allowed(false);
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_G(roomVal1) = 14;
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_G(wilbur_should) = 14;
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kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
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} else {
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player_set_commands_allowed(false);
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ws_hide_walker(_G(my_walker));
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_G(roomVal1) = 8;
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_G(wilbur_should) = 8;
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kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
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}
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} else if (player_said("ENTER", "FIRE ESCAPE") || player_said("gear", "fire escape")) {
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player_set_commands_allowed(false);
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_G(roomVal1) = 20;
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_G(wilbur_should) = 20;
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ws_hide_walker(_G(my_walker));
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kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
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@@ -155,7 +155,7 @@ void Room102::init() {
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ws_hide_walker();
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}
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} else {
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_G(roomVal1) = 1;
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_G(wilbur_should) = 1;
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_val16 = 1;
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digi_preload("102_038");
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digi_play("102_038", 2, 255, gCHANGE_WILBUR_ANIMATION);
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@@ -975,21 +975,21 @@ void Room102::daemon() {
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break;
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case gCHANGE_WILBUR_ANIMATION:
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switch (_G(roomVal1)) {
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switch (_G(wilbur_should)) {
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case 1:
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digi_unload("102_038");
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ws_demand_location(628, 325);
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ws_demand_facing(9);
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_G(roomVal1) = 2;
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_G(wilbur_should) = 2;
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ws_walk(435, 329, 0, gCHANGE_WILBUR_ANIMATION, 9, 1);
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break;
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case 2:
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if (_G(flags)[V012] == 2) {
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_G(roomVal1) = 3;
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_G(wilbur_should) = 3;
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_G(walker).wilbur_speech("102w003", gCHANGE_WILBUR_ANIMATION);
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} else if (_G(flags)[V012] == 0) {
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_G(roomVal1) = 5;
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_G(wilbur_should) = 5;
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if (_G(flags)[V018]) {
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_G(walker).wilbur_speech("102w002", gCHANGE_WILBUR_ANIMATION);
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@@ -1001,7 +1001,7 @@ void Room102::daemon() {
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case 3:
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_G(walker).wilbur_speech("102w004", gCHANGE_WILBUR_ANIMATION);
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_G(roomVal1) = 4;
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_G(wilbur_should) = 4;
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break;
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|
||||
case 4:
|
||||
@@ -1034,7 +1034,7 @@ void Room102::daemon() {
|
||||
|
||||
case 71:
|
||||
ws_hide_walker();
|
||||
_G(roomVal1) = 72;
|
||||
_G(wilbur_should) = 72;
|
||||
digi_preload_stream_breaks(STREAMS6);
|
||||
series_play("102wi07s", 2816, 0, -1, 6, 0, 100, 0, 0, 0, -1);
|
||||
series_stream_with_breaks(STREAMS6, "102wi07", 6, 256, gCHANGE_WILBUR_ANIMATION);
|
||||
@@ -1048,7 +1048,7 @@ void Room102::daemon() {
|
||||
|
||||
case 73:
|
||||
ws_hide_walker();
|
||||
_G(roomVal1) = 74;
|
||||
_G(wilbur_should) = 74;
|
||||
digi_preload_stream_breaks(STREAMS7);
|
||||
series_play("102wi06s", 2816, 0, -1, 6, 0, 100, 0, 0, 0, -1);
|
||||
series_stream_with_breaks(STREAMS7, "102wi06", 6, 256, gCHANGE_WILBUR_ANIMATION);
|
||||
@@ -1062,7 +1062,7 @@ void Room102::daemon() {
|
||||
|
||||
case 75:
|
||||
ws_hide_walker();
|
||||
_G(roomVal1) = 76;
|
||||
_G(wilbur_should) = 76;
|
||||
digi_preload_stream_breaks(STREAMS6);
|
||||
series_play("102wi11s", 257, 0, -1, 6, 0, 100, 0, 0, 0, -1);
|
||||
series_stream_with_breaks(STREAMS6, "102wi11", 6, 256, gCHANGE_WILBUR_ANIMATION);
|
||||
@@ -1076,7 +1076,7 @@ void Room102::daemon() {
|
||||
|
||||
case 77:
|
||||
ws_hide_walker();
|
||||
_G(roomVal1) = 78;
|
||||
_G(wilbur_should) = 78;
|
||||
digi_preload_stream_breaks(STREAMS7);
|
||||
series_play("102wi10s", 257, 0, -1, 6, 0, 100, 0, 0, 0, -1);
|
||||
series_stream_with_breaks(STREAMS7, "102wi10", 6, 256, gCHANGE_WILBUR_ANIMATION);
|
||||
@@ -1093,7 +1093,7 @@ void Room102::daemon() {
|
||||
terminateMachineAndNull(_laz1);
|
||||
terminateMachineAndNull(_laz2);
|
||||
_G(flags)[V019] = 1;
|
||||
_G(roomVal1) = 80;
|
||||
_G(wilbur_should) = 80;
|
||||
|
||||
if (!_G(flags)[V020])
|
||||
digi_preload("102w008");
|
||||
@@ -1123,7 +1123,7 @@ void Room102::daemon() {
|
||||
terminateMachineAndNull(_laz1);
|
||||
terminateMachineAndNull(_laz2);
|
||||
_G(flags)[V019] = 0;
|
||||
_G(roomVal1) = 83;
|
||||
_G(wilbur_should) = 83;
|
||||
series_play_with_breaks(PLAY4, "102wi08", 256, gCHANGE_WILBUR_ANIMATION, 3, 6, 100, 0, 0);
|
||||
break;
|
||||
|
||||
@@ -1185,7 +1185,7 @@ void Room102::parser() {
|
||||
_G(walker).wilbur_speech("102W003");
|
||||
|
||||
if (player_said("USE", "GO", "DOORWAY")) {
|
||||
_G(roomVal1) = 1;
|
||||
_G(wilbur_should) = 1;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
}
|
||||
|
||||
@@ -1199,7 +1199,7 @@ void Room102::parser() {
|
||||
} else if (player_said("GEAR", "LAZY SUSAN")) {
|
||||
if (_G(flags)[V012]) {
|
||||
player_set_commands_allowed(false);
|
||||
_G(roomVal1) = _G(flags)[V019] ? 82 : 79;
|
||||
_G(wilbur_should) = _G(flags)[V019] ? 82 : 79;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
} else {
|
||||
queuePlay("102h005");
|
||||
@@ -1209,7 +1209,7 @@ void Room102::parser() {
|
||||
} else if (player_said("take", "hair wax") || player_said("take", "hair wax ")) {
|
||||
if (_G(flags)[V012]) {
|
||||
player_set_commands_allowed(false);
|
||||
_G(roomVal1) = player_said("hair wax") ? 71 : 75;
|
||||
_G(wilbur_should) = player_said("hair wax") ? 71 : 75;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
} else {
|
||||
queuePlay("102h007");
|
||||
@@ -1223,7 +1223,7 @@ void Room102::parser() {
|
||||
} else if (player_said("take", "hair wax ") || player_said("take", "hair wax ")) {
|
||||
if (_G(flags)[V012]) {
|
||||
player_set_commands_allowed(false);
|
||||
_G(roomVal1) = player_said("hair wax ") ? 73 : 77;
|
||||
_G(wilbur_should) = player_said("hair wax ") ? 73 : 77;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
} else {
|
||||
queuePlay("102h007");
|
||||
|
||||
@@ -127,7 +127,7 @@ void Room103::init() {
|
||||
|
||||
player_set_commands_allowed(false);
|
||||
ws_hide_walker();
|
||||
_G(roomVal1) = 1;
|
||||
_G(wilbur_should) = 1;
|
||||
digi_preload_stream_breaks(SERIES1);
|
||||
series_play("103wi01s", 0x100);
|
||||
series_stream_with_breaks(SERIES1, "103wi01", 6, 0xa00, 10016);
|
||||
@@ -476,7 +476,7 @@ void Room103::daemon() {
|
||||
|
||||
case 17:
|
||||
_G(flags)[V023] = 0;
|
||||
_G(roomVal1) = 6;
|
||||
_G(wilbur_should) = 6;
|
||||
_G(flags)[V298] = 0;
|
||||
ws_walk(325, 173, 0, 10016);
|
||||
break;
|
||||
@@ -553,17 +553,17 @@ void Room103::daemon() {
|
||||
break;
|
||||
|
||||
case gCHANGE_WILBUR_ANIMATION:
|
||||
switch (_G(roomVal1)) {
|
||||
switch (_G(wilbur_should)) {
|
||||
case 1:
|
||||
digi_unload_stream_breaks(SERIES1);
|
||||
player_set_commands_allowed(true);
|
||||
ws_unhide_walker();
|
||||
_G(roomVal1) = 10002;
|
||||
_G(wilbur_should) = 10002;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
ws_hide_walker();
|
||||
_G(roomVal1) = 3;
|
||||
_G(wilbur_should) = 3;
|
||||
digi_preload_stream_breaks(SERIES3);
|
||||
series_play("103wi04s", 0x100, 0, -1, 6, 0, 100, 0, 0, 0, 9);
|
||||
series_stream_with_breaks(SERIES3, "103wi04", 6, 0x100, gCHANGE_WILBUR_ANIMATION);
|
||||
@@ -573,12 +573,12 @@ void Room103::daemon() {
|
||||
digi_unload_stream_breaks(SERIES3);
|
||||
player_set_commands_allowed(true);
|
||||
ws_unhide_walker();
|
||||
_G(roomVal1) = 10002;
|
||||
_G(wilbur_should) = 10002;
|
||||
wilbur_speech("103w012");
|
||||
break;
|
||||
|
||||
case 4:
|
||||
_G(roomVal1) = 5;
|
||||
_G(wilbur_should) = 5;
|
||||
terminateMachineAndNull(_series1);
|
||||
ws_hide_walker();
|
||||
series_play("103wi03s", 0x101, 0, -1, 6, 0, 100, 0, 0, 0, 19);
|
||||
@@ -587,19 +587,19 @@ void Room103::daemon() {
|
||||
|
||||
case 5:
|
||||
ws_unhide_walker();
|
||||
_G(roomVal1) = 10002;
|
||||
_G(wilbur_should) = 10002;
|
||||
_series1 = series_play("103wi06", 0x500, 0, -1, 100, -1, 100, 0, 0, 0, 0);
|
||||
digi_play(Common::String::format("103h001%c",
|
||||
'a' + imath_ranged_rand(0, 4)).c_str(), 2, 255, 14);
|
||||
break;
|
||||
|
||||
case 6:
|
||||
_G(roomVal1) = 7;
|
||||
_G(wilbur_should) = 7;
|
||||
kernel_timing_trigger(1, gCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
case 7:
|
||||
_G(roomVal1) = 8;
|
||||
_G(wilbur_should) = 8;
|
||||
ws_hide_walker();
|
||||
series_play_with_breaks(PLAY1, "103wi02", 0xa00, gCHANGE_WILBUR_ANIMATION, 2);
|
||||
series_play("103wi02s", 0x100, 0, -1, 6, 0, 100, 0, 0, 0, 27);
|
||||
@@ -638,20 +638,20 @@ void Room103::parser() {
|
||||
|
||||
if (!_G(walker).wilbur_said(SAID)) {
|
||||
if (player_said("gear", "satellite dish") && _G(flags)[V023] == 0) {
|
||||
_G(roomVal1) = 4;
|
||||
_G(wilbur_should) = 4;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
player_set_commands_allowed(false);
|
||||
_G(player).command_ready = false;
|
||||
|
||||
} else if (player_said("gear", "door") || player_said("gear", "stairway")) {
|
||||
_G(roomVal1) = 2;
|
||||
_G(wilbur_should) = 2;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
player_set_commands_allowed(false);
|
||||
_G(player).command_ready = false;
|
||||
|
||||
} else if (player_said("ENTER", "FIRE ESCAPE") || player_said("gear", "FIRE ESCAPE")) {
|
||||
_val2 = 1;
|
||||
_G(roomVal1) = 6;
|
||||
_G(wilbur_should) = 6;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
player_set_commands_allowed(false);
|
||||
_G(player).command_ready = false;
|
||||
|
||||
@@ -63,24 +63,24 @@ void Room104::init() {
|
||||
break;
|
||||
|
||||
case 101:
|
||||
_G(roomVal1) = 1;
|
||||
_G(wilbur_should) = 1;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
case 105:
|
||||
_G(roomVal1) = 2;
|
||||
_G(wilbur_should) = 2;
|
||||
digi_preload("104_005");
|
||||
digi_play("104_005", 2, 255, 2);
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
case 107:
|
||||
_G(roomVal1) = 3;
|
||||
_G(wilbur_should) = 3;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
case 170:
|
||||
_G(roomVal1) = 4;
|
||||
_G(wilbur_should) = 4;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
@@ -423,7 +423,7 @@ void Room104::daemon() {
|
||||
break;
|
||||
|
||||
case gCHANGE_WILBUR_ANIMATION:
|
||||
switch (_G(roomVal1)) {
|
||||
switch (_G(wilbur_should)) {
|
||||
case 1:
|
||||
ws_demand_location(315, 373);
|
||||
ws_demand_facing(10);
|
||||
|
||||
@@ -284,7 +284,7 @@ void Room105::init() {
|
||||
|
||||
case 104:
|
||||
ws_demand_location(310, 353, 11);
|
||||
_G(roomVal1) = 62;
|
||||
_G(wilbur_should) = 62;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
@@ -1281,7 +1281,7 @@ void Room105::daemon() {
|
||||
break;
|
||||
|
||||
case gCHANGE_WILBUR_ANIMATION:
|
||||
switch (_G(roomVal1)) {
|
||||
switch (_G(wilbur_should)) {
|
||||
case 62:
|
||||
if (_G(flags)[V112] && !_G(flags)[V034]) {
|
||||
player_set_commands_allowed(false);
|
||||
|
||||
@@ -77,7 +77,7 @@ void Room133_136::init() {
|
||||
|
||||
case 134:
|
||||
case 135:
|
||||
_G(roomVal1) = 3;
|
||||
_G(wilbur_should) = 3;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
@@ -86,7 +86,7 @@ void Room133_136::init() {
|
||||
break;
|
||||
|
||||
case 137:
|
||||
_G(roomVal1) = 4;
|
||||
_G(wilbur_should) = 4;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
@@ -248,7 +248,7 @@ void Room133_136::daemon() {
|
||||
break;
|
||||
|
||||
case gCHANGE_WILBUR_ANIMATION:
|
||||
switch (_G(roomVal1)) {
|
||||
switch (_G(wilbur_should)) {
|
||||
case 3:
|
||||
player_set_commands_allowed(true);
|
||||
player_first_walk(639, 264, 9, 588, 252, 9, true);
|
||||
|
||||
@@ -104,7 +104,7 @@ void Room135::init() {
|
||||
if (_G(flags)[V000] == 1002)
|
||||
_G(flags)[V039] = 1;
|
||||
|
||||
_G(roomVal1) = 37;
|
||||
_G(wilbur_should) = 37;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
@@ -113,7 +113,7 @@ void Room135::init() {
|
||||
if (_G(flags)[V000] == 1002)
|
||||
_G(flags)[V039] = 1;
|
||||
|
||||
_G(roomVal1) = 38;
|
||||
_G(wilbur_should) = 38;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
@@ -746,7 +746,7 @@ void Room135::daemon() {
|
||||
break;
|
||||
|
||||
case gCHANGE_WILBUR_ANIMATION:
|
||||
switch (_G(roomVal1)) {
|
||||
switch (_G(wilbur_should)) {
|
||||
case 37:
|
||||
player_set_commands_allowed(true);
|
||||
player_first_walk(639, 373, 9, 579, 359, 9, true);
|
||||
|
||||
@@ -28,19 +28,211 @@ namespace M4 {
|
||||
namespace Burger {
|
||||
namespace Rooms {
|
||||
|
||||
static const char *SAID[][4] = {
|
||||
{ "PATROL CAR", "137W002", "137W003", "137W004" },
|
||||
{ "TRUNK", nullptr, "137W008", "137W008" },
|
||||
{ "JAWZ O' LIFE", "137W010", nullptr, nullptr },
|
||||
{ "SIGN", "137W012", "137W008", "137W008" },
|
||||
{ "CAR WINDOW", nullptr, "137W008", "137W008" },
|
||||
{ "HIGHWAY 2", "137W013", "137W008", "137W008" },
|
||||
{ "FORK IN THE ROAD", nullptr, "137W008", "137W008" },
|
||||
{ "KEYS", "137W009", nullptr, nullptr },
|
||||
{ nullptr, nullptr, nullptr, nullptr }
|
||||
};
|
||||
|
||||
static const seriesStreamBreak SERIES1[] = {
|
||||
{ 9, "100_010", 1, 255, -1, 0, 0, 0 },
|
||||
{ 20, nullptr, 1, 255, 12, 0, 0, 0 },
|
||||
STREAM_BREAK_END
|
||||
};
|
||||
|
||||
static const seriesPlayBreak PLAY1[] = {
|
||||
{ 0, 24, nullptr, 1, 255, -1, 0, 0, nullptr, 0 },
|
||||
{ 25, 32, "137_005", 1, 255, -1, 0, 0, nullptr, 0 },
|
||||
{ 33, 33, nullptr, 1, 255, 16, 0, 0, nullptr, 0 },
|
||||
{ 34, 40, nullptr, 1, 255, 22, 0, 0, nullptr, 0 },
|
||||
{ 41, -1, nullptr, 1, 255, 19, 0, 0, nullptr, 0 },
|
||||
PLAY_BREAK_END
|
||||
};
|
||||
|
||||
static const seriesPlayBreak PLAY2[] = {
|
||||
{ 0, 7, nullptr, 1, 255, -1, 0, 0, nullptr, 0 },
|
||||
{ 8, 8, nullptr, 1, 255, 17, 0, 0, nullptr, 0 },
|
||||
{ 9, 13, nullptr, 1, 255, -1, 0, 0, nullptr, 0 },
|
||||
{ 14, 14, nullptr, 1, 255, 21, 0, 0, nullptr, 0 },
|
||||
{ 14, 14, "137_006", 1, 255, -1, 0, 0, nullptr, 0 },
|
||||
{ 15, -1, nullptr, 1, 255, 18, 0, 0, nullptr, 0 },
|
||||
PLAY_BREAK_END
|
||||
};
|
||||
|
||||
static const seriesPlayBreak PLAY3[] = {
|
||||
{ 0, 11, nullptr, 1, 255, -1, 0, 0, nullptr, 0 },
|
||||
{ 12, 12, nullptr, 1, 255, 20, 0, 0, nullptr, 0 },
|
||||
{ 13, -1, "137_007", 1, 255, -1, 0, 0, nullptr, 0 },
|
||||
PLAY_BREAK_END
|
||||
};
|
||||
|
||||
void Room137::init() {
|
||||
_G(player).walker_in_this_scene = true;
|
||||
player_set_commands_allowed(true);
|
||||
_G(kernel).call_daemon_every_loop = true;
|
||||
_volume = 255;
|
||||
_flag1 = true;
|
||||
_flag2 = false;
|
||||
_flag3 = false;
|
||||
|
||||
switch (_G(game).previous_room) {
|
||||
case RESTORING_GAME:
|
||||
if (_G(flags)[V048])
|
||||
_G(flags)[V048] = 1;
|
||||
break;
|
||||
|
||||
case 136:
|
||||
player_set_commands_allowed(false);
|
||||
_G(wilbur_should) = 3;
|
||||
kernel_timing_trigger(1, gCHANGE_WILBUR_ANIMATION);
|
||||
break;
|
||||
|
||||
case 138:
|
||||
ws_demand_facing(2);
|
||||
|
||||
if (_G(flags)[V048] >= 200) {
|
||||
ws_demand_location(264, 347);
|
||||
_flag1 = false;
|
||||
digi_preload("137_003");
|
||||
} else {
|
||||
ws_demand_location(290, 334);
|
||||
ws_hide_walker();
|
||||
player_set_commands_allowed(false);
|
||||
_G(wilbur_should) = 1;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
}
|
||||
|
||||
if (_G(flags)[V048] < 200 && _G(flags)[V048] && _G(flags)[V047] == 4)
|
||||
_G(flags)[V047] = 5;
|
||||
break;
|
||||
|
||||
default:
|
||||
ws_demand_location(183, 216, 8);
|
||||
break;
|
||||
}
|
||||
|
||||
_series1 = series_play("137do01", 0x700, 0, -1, 600, -1, 100, 0, 0, 0, 0);
|
||||
|
||||
const char *NAMES[18] = {
|
||||
"137_120", "137_021", "137_022", "137_023", "137_024", "137_025",
|
||||
"137_026", "137_027", "137_028", "137_013", "137_014", "137_026",
|
||||
"137_027", "137_028", "137_013", "137_014", "137_015", "137_016"
|
||||
};
|
||||
for (int i = 0; i < 18; ++i)
|
||||
digi_preload(NAMES[i]);
|
||||
|
||||
if (inv_object_in_scene("keys", 138) && _G(flags)[V047] != 2) {
|
||||
digi_preload("137_001");
|
||||
digi_play_loop("137_001", 3);
|
||||
} else {
|
||||
digi_preload("137_002");
|
||||
digi_play_loop("137_002", 3);
|
||||
}
|
||||
|
||||
if (_G(flags)[V048] < 200) {
|
||||
_mode1 = 27;
|
||||
} else {
|
||||
_mode1 = _G(flags)[V047] == 2 || _G(flags)[V047] == 3 || _G(flags)[V047] == 4 ? 34 : 27;
|
||||
digi_play("137_003", 1);
|
||||
}
|
||||
|
||||
_mode2 = 27;
|
||||
kernel_trigger_dispatch_now(2);
|
||||
}
|
||||
|
||||
void Room137::daemon() {
|
||||
}
|
||||
|
||||
void Room137::pre_parser() {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void Room137::parser() {
|
||||
_G(kernel).trigger_mode = KT_DAEMON;
|
||||
|
||||
if (_G(flags)[V046] && (player_said("gear", "trunk") || player_said("gear", "trunk "))) {
|
||||
_G(wilbur_should) = 7;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
|
||||
} else if (player_said("conv15")) {
|
||||
conv15();
|
||||
|
||||
} else if (_G(walker).wilbur_said(SAID)) {
|
||||
// Nothing needed
|
||||
} else if (player_said("LOOK AT", "TRUNK") || player_said("LOOK AT", "TRUNK ")) {
|
||||
if (!_G(flags)[V046]) {
|
||||
wilbur_speech("137w005");
|
||||
} else {
|
||||
wilbur_speech(inv_object_is_here("JAWZ O' LIFE") ? "137w006" : "137w007");
|
||||
}
|
||||
} else if (player_said("keys", "trunk")) {
|
||||
_G(wilbur_should) = 6;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
|
||||
} else if (player_said("take", "jawz o' life") && inv_object_is_here("jawz o' life")) {
|
||||
_G(wilbur_should) = 8;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
|
||||
} else if ((player_said("take", "keys") || player_said("gear", "keys")) &&
|
||||
!inv_player_has("keys")) {
|
||||
_G(wilbur_should) = 7;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
|
||||
} else if (player_said("gear", "jawz o' life") && inv_object_is_here("jawz o' life")) {
|
||||
wilbur_speech("137w011");
|
||||
|
||||
} else if (player_said("ENTER", "FORK IN THE ROAD") ||
|
||||
player_said("look at", "FORK IN THE ROAD")) {
|
||||
player_set_commands_allowed(false);
|
||||
pal_fade_init(1009);
|
||||
|
||||
} else if (player_said("LOOK AT", "CAR WINDOW")) {
|
||||
_G(wilbur_should) = 35;
|
||||
player_set_commands_allowed(false);
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
_G(player).command_ready = false;
|
||||
}
|
||||
|
||||
void Room137::conv15() {
|
||||
_G(kernel).trigger_mode = KT_PARSE;
|
||||
int who = conv_whos_talking();
|
||||
int node = conv_current_node();
|
||||
int entry = conv_current_entry();
|
||||
|
||||
if (_G(kernel).trigger == 14) {
|
||||
if (who <= 0) {
|
||||
if (node == 7) {
|
||||
_mode3 = 25;
|
||||
} else {
|
||||
_mode3 = 22;
|
||||
conv_resume_curr();
|
||||
}
|
||||
} else if (who == 1) {
|
||||
conv_resume_curr();
|
||||
}
|
||||
} else if (conv_sound_to_play()) {
|
||||
if (who <= 0) {
|
||||
if (node == 3 || node == 9 || node == 12 || node == 13 || node == 19 || node == 11)
|
||||
_flag3 = true;
|
||||
_mode3 = (node == 20 && entry == 1) || (node == 21 && entry == 1) ? 24 : 23;
|
||||
_digi1 = conv_sound_to_play();
|
||||
|
||||
} else if (who == 1) {
|
||||
wilbur_speech(conv_sound_to_play(), 14);
|
||||
}
|
||||
} else {
|
||||
conv_resume_curr();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
} // namespace Rooms
|
||||
} // namespace Burger
|
||||
} // namespace M4
|
||||
@@ -29,13 +29,25 @@ namespace Burger {
|
||||
namespace Rooms {
|
||||
|
||||
class Room137 : public Room {
|
||||
private:
|
||||
bool _flag1 = false;
|
||||
bool _flag2 = false;
|
||||
bool _flag3 = false;
|
||||
int _volume = 255;
|
||||
machine *_series1 = nullptr;
|
||||
int _mode1 = 0;
|
||||
int _mode2 = 0;
|
||||
int _mode3 = 0;
|
||||
const char *_digi1 = nullptr;
|
||||
|
||||
void conv15();
|
||||
|
||||
public:
|
||||
Room137() : Room() {}
|
||||
~Room137() override {}
|
||||
|
||||
void init() override;
|
||||
void daemon() override;
|
||||
void pre_parser() override;
|
||||
void parser() override;
|
||||
};
|
||||
|
||||
|
||||
@@ -167,9 +167,9 @@ void Room142::init() {
|
||||
_MATCH.push_back(WilburMatch("LOOK AT", "PARKING LOT", 5,
|
||||
&_G(flags)[V058], 0, &_val2, 13));
|
||||
_MATCH.push_back(WilburMatch("GEAR", "ICE BOX", gCHANGE_WILBUR_ANIMATION,
|
||||
&_G(flags)[V059], 0, &_G(roomVal1), 1));
|
||||
&_G(flags)[V059], 0, &_G(wilbur_should), 1));
|
||||
_MATCH.push_back(WilburMatch("TAKE", "FANBELT", gCHANGE_WILBUR_ANIMATION,
|
||||
nullptr, 0, &_G(roomVal1), 9));
|
||||
nullptr, 0, &_G(wilbur_should), 9));
|
||||
_MATCH.push_back(WilburMatch("GEAR", "BACK DOOR", 6,
|
||||
nullptr, 0, nullptr, 0));
|
||||
|
||||
@@ -181,7 +181,7 @@ void Room142::init() {
|
||||
case RESTORING_GAME:
|
||||
if (_G(flags)[V059]) {
|
||||
ws_hide_walker();
|
||||
_G(roomVal1) = 2;
|
||||
_G(wilbur_should) = 2;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
}
|
||||
break;
|
||||
@@ -413,11 +413,11 @@ void Room142::daemon() {
|
||||
|
||||
|
||||
case gCHANGE_WILBUR_ANIMATION:
|
||||
switch (_G(roomVal1)) {
|
||||
switch (_G(wilbur_should)) {
|
||||
case 1:
|
||||
terminateMachineAndNull(_series5);
|
||||
disable_player();
|
||||
_G(roomVal1) = 2;
|
||||
_G(wilbur_should) = 2;
|
||||
series_play_with_breaks(PLAY9, "142wi04", 0xdff, gCHANGE_WILBUR_ANIMATION, 3);
|
||||
break;
|
||||
|
||||
@@ -436,7 +436,7 @@ void Room142::daemon() {
|
||||
player_set_commands_allowed(false);
|
||||
terminateMachineAndNull(_series6);
|
||||
terminateMachineAndNull(_series7);
|
||||
_G(roomVal1) = 4;
|
||||
_G(wilbur_should) = 4;
|
||||
|
||||
series_play_with_breaks(PLAY11, "142wi04", 0xdff, gCHANGE_WILBUR_ANIMATION, 3);
|
||||
}
|
||||
@@ -454,7 +454,7 @@ void Room142::daemon() {
|
||||
player_set_commands_allowed(false);
|
||||
terminateMachineAndNull(_series6);
|
||||
terminateMachineAndNull(_series7);
|
||||
_G(roomVal1) = 6;
|
||||
_G(wilbur_should) = 6;
|
||||
|
||||
series_play_with_breaks(PLAY10, "142wi02", 0xdff, gCHANGE_WILBUR_ANIMATION, 3);
|
||||
break;
|
||||
@@ -470,7 +470,7 @@ void Room142::daemon() {
|
||||
player_set_commands_allowed(false);
|
||||
terminateMachineAndNull(_series6);
|
||||
terminateMachineAndNull(_series7);
|
||||
_G(roomVal1) = 8;
|
||||
_G(wilbur_should) = 8;
|
||||
|
||||
series_play_with_breaks(PLAY10, "142wi04", 0xdff, gCHANGE_WILBUR_ANIMATION, 3);
|
||||
break;
|
||||
@@ -485,7 +485,7 @@ void Room142::daemon() {
|
||||
|
||||
case 9:
|
||||
disable_player();
|
||||
_G(roomVal1) = 10;
|
||||
_G(wilbur_should) = 10;
|
||||
series_play_with_breaks(PLAY12, "142wi05", 0x400, gCHANGE_WILBUR_ANIMATION, 3);
|
||||
break;
|
||||
|
||||
@@ -604,7 +604,7 @@ void Room142::pre_parser() {
|
||||
_G(player).need_to_walk = false;
|
||||
|
||||
if (player_said("GEAR", "ICE BOX")) {
|
||||
_G(roomVal1) = 5;
|
||||
_G(wilbur_should) = 5;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
} else if (player_said("ICE")) {
|
||||
if (player_said("LOOK AT")) {
|
||||
@@ -627,7 +627,7 @@ void Room142::pre_parser() {
|
||||
term_message("ERROR - don't know what to do with ice!!!");
|
||||
}
|
||||
} else {
|
||||
_G(roomVal1) = 7;
|
||||
_G(wilbur_should) = 7;
|
||||
kernel_trigger_dispatch_now(gCHANGE_WILBUR_ANIMATION);
|
||||
}
|
||||
|
||||
|
||||
@@ -100,7 +100,7 @@ public:
|
||||
bool _menuSystemInitialized = false;
|
||||
bool _gameMenuFromMain = false;
|
||||
int _room902Flag = 0;
|
||||
int _roomVal1 = 0;
|
||||
int _wilbur_should = 0;
|
||||
int _roomVal2 = 0;
|
||||
int _roomVal3 = 0;
|
||||
int _walkTrigger = 0;
|
||||
|
||||
Reference in new issue
Block a user