when introducing a constant used throughout multiple files, best assign a *name* to it, else you're digging your own grave on the long run :-)

svn-id: r11941
This commit is contained in:
Max Horn
2003-12-26 13:13:56 +00:00
parent ffbfe8922a
commit aa26fa0681
5 changed files with 20 additions and 15 deletions
+2 -2
View File
@@ -164,9 +164,9 @@ void ScummEngine::CHARSET_1() {
return;
if ((_gameId == GID_CMI || _gameId == GID_DIG) && (_imuseDigital)
&& _sound->isSoundRunning(10000)) {
&& _sound->isSoundRunning(kTalkSoundID)) {
// Keep the 'speech' flag in _sound->_sfxMode set as long as the
// sound 10000 is playing.
// sound kTalkSoundID is playing.
_sound->_sfxMode |= 2;
}