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when introducing a constant used throughout multiple files, best assign a *name* to it, else you're digging your own grave on the long run :-)
svn-id: r11941
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+2
-2
@@ -164,9 +164,9 @@ void ScummEngine::CHARSET_1() {
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return;
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if ((_gameId == GID_CMI || _gameId == GID_DIG) && (_imuseDigital)
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&& _sound->isSoundRunning(10000)) {
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&& _sound->isSoundRunning(kTalkSoundID)) {
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// Keep the 'speech' flag in _sound->_sfxMode set as long as the
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// sound 10000 is playing.
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// sound kTalkSoundID is playing.
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_sound->_sfxMode |= 2;
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}
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