mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
MM: MM1: Added Tavern view
This commit is contained in:
@@ -516,6 +516,12 @@ enhdialogs:
|
||||
select: "Select"
|
||||
exit: "Exit"
|
||||
non_caster: "Not a spell caster..."
|
||||
tavern:
|
||||
title: "Tavern"
|
||||
drink: "\x01""37Drink"
|
||||
gather: "\x01""37Gather"
|
||||
tip: "\x01""37Tip"
|
||||
rumor: "\x01""37Rumors"
|
||||
temple:
|
||||
title: "Temple"
|
||||
heal: "\x01""37Heal"
|
||||
|
||||
@@ -36,6 +36,7 @@
|
||||
#include "mm/mm1/views_enh/quick_ref.h"
|
||||
#include "mm/mm1/views_enh/interactions/statue.h"
|
||||
#include "mm/mm1/views_enh/locations/market.h"
|
||||
#include "mm/mm1/views_enh/locations/tavern.h"
|
||||
#include "mm/mm1/views_enh/locations/temple.h"
|
||||
#include "mm/mm1/views_enh/locations/training.h"
|
||||
#include "mm/mm1/views_enh/spells/cast_spell.h"
|
||||
@@ -54,6 +55,7 @@ private:
|
||||
Views::Title _title;
|
||||
ViewsEnh::Interactions::Statue _statue;
|
||||
ViewsEnh::Locations::Market _market;
|
||||
ViewsEnh::Locations::Tavern _tavern;
|
||||
ViewsEnh::Locations::Temple _temple;
|
||||
ViewsEnh::Locations::Training _training;
|
||||
ViewsEnh::Spells::CastSpell _castSpell;
|
||||
|
||||
@@ -0,0 +1,168 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "mm/mm1/views_enh/locations/tavern.h"
|
||||
#include "mm/mm1/globals.h"
|
||||
#include "mm/mm1/mm1.h"
|
||||
#include "mm/mm1/sound.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace ViewsEnh {
|
||||
namespace Locations {
|
||||
|
||||
Tavern::Tavern() : Location("Tavern", LOC_TAVERN) {
|
||||
addButton(&_escSprite, Common::Point(24, 100), 0, KEYBIND_ESCAPE);
|
||||
}
|
||||
|
||||
void Tavern::draw() {
|
||||
Location::draw();
|
||||
const Character &c = *g_globals->_currCharacter;
|
||||
|
||||
setReduced(false);
|
||||
writeLine(0, STRING["enhdialogs.tavern.title"], ALIGN_MIDDLE);
|
||||
writeLine(1, STRING["enhdialogs.location.options_for"], ALIGN_MIDDLE);
|
||||
writeLine(3, c._name, ALIGN_MIDDLE);
|
||||
|
||||
writeLine(5, STRING["enhdialogs.tavern.drink"], ALIGN_LEFT, 10);
|
||||
writeLine(6, STRING["enhdialogs.tavern.gather"], ALIGN_LEFT, 10);
|
||||
writeLine(7, STRING["enhdialogs.tavern.tip"], ALIGN_LEFT, 10);
|
||||
writeLine(8, STRING["enhdialogs.tavern.rumor"], ALIGN_LEFT, 10);
|
||||
|
||||
writeLine(10, STRING["enhdialogs.location.gold"]);
|
||||
writeLine(10, Common::String::format("%d",
|
||||
g_globals->_currCharacter->_gold), ALIGN_RIGHT);
|
||||
|
||||
setReduced(true);
|
||||
writeString(27, 122, STRING["enhdialogs.location.esc"]);
|
||||
}
|
||||
|
||||
bool Tavern::msgGame(const GameMessage &msg) {
|
||||
Location::msgGame(msg);
|
||||
/*
|
||||
if (msg._name == "UPDATE")
|
||||
checkCharacter();
|
||||
*/
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tavern::msgKeypress(const KeypressMessage &msg) {
|
||||
// If a delay is active, end it
|
||||
if (endDelay())
|
||||
return true;
|
||||
|
||||
switch (msg.keycode) {
|
||||
case Common::KEYCODE_d:
|
||||
haveADrink();
|
||||
break;
|
||||
case Common::KEYCODE_g:
|
||||
g_globals->_currCharacter->gatherGold();
|
||||
redraw();
|
||||
break;
|
||||
case Common::KEYCODE_t:
|
||||
tipBartender();
|
||||
break;
|
||||
case Common::KEYCODE_r:
|
||||
listenForRumors();
|
||||
break;
|
||||
default:
|
||||
return Location::msgKeypress(msg);
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Tavern::msgAction(const ActionMessage &msg) {
|
||||
if (endDelay())
|
||||
return true;
|
||||
|
||||
if (msg._action == KEYBIND_ESCAPE) {
|
||||
leave();
|
||||
return true;
|
||||
}
|
||||
|
||||
return Location::msgAction(msg);
|
||||
}
|
||||
|
||||
void Tavern::messageShown() {
|
||||
redraw();
|
||||
}
|
||||
|
||||
|
||||
void Tavern::haveADrink() {
|
||||
if (g_globals->_currCharacter->_condition) {
|
||||
Sound::sound(SOUND_2);
|
||||
displayMessage(STRING["dialogs.tavern.terrible"]);
|
||||
|
||||
} else if (subtractGold(1)) {
|
||||
if (++g_globals->_currCharacter->_numDrinks < 3 ||
|
||||
g_engine->getRandomNumber(10) <
|
||||
g_globals->_currCharacter->_endurance) {
|
||||
displayMessage(STRING["dialogs.tavern.great_stuff"]);
|
||||
|
||||
} else {
|
||||
if (!(g_globals->_currCharacter->_condition & BAD_CONDITION))
|
||||
g_globals->_currCharacter->_condition |= POISONED;
|
||||
|
||||
Sound::sound(SOUND_2);
|
||||
displayMessage(STRING["dialogs.tavern.you_feel_sick"]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Tavern::tipBartender() {
|
||||
if (g_globals->_currCharacter->_condition) {
|
||||
displayMessage(STRING["dialogs.tavern.go_see_clerics"]);
|
||||
|
||||
} else if (subtractGold(1)) {
|
||||
if (g_globals->_currCharacter->_numDrinks == 0) {
|
||||
displayMessage(STRING["dialogs.tavern.have_a_drink"]);
|
||||
|
||||
} else if (g_engine->getRandomNumber(3) != 3) {
|
||||
displayMessage(STRING["dialogs.tavern.have_another_round"]);
|
||||
|
||||
} else {
|
||||
int townNum = g_maps->_currentMap->dataByte(Maps::MAP_ID);
|
||||
displayMessage(STRING[Common::String::format(
|
||||
"dialogs.tavern.tips.%d_%d",
|
||||
townNum, g_globals->_currCharacter->_numDrinks
|
||||
)]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Tavern::listenForRumors() {
|
||||
Common::String msg = STRING["dialogs.tavern.rumors.none"];
|
||||
if (!g_globals->_heardRumor) {
|
||||
g_globals->_heardRumor = true;
|
||||
msg = STRING[Common::String::format(
|
||||
"dialogs.tavern.rumors.%d",
|
||||
g_engine->getRandomNumber(16))];
|
||||
}
|
||||
|
||||
displayMessage(msg);
|
||||
}
|
||||
|
||||
} // namespace Location
|
||||
} // namespace ViewsEnh
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
@@ -0,0 +1,65 @@
|
||||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef MM1_VIEWS_ENH_LOCATIONS_TAVERN_H
|
||||
#define MM1_VIEWS_ENH_LOCATIONS_TAVERN_H
|
||||
|
||||
#include "mm/mm1/views_enh/locations/location.h"
|
||||
#include "mm/mm1/data/character.h"
|
||||
|
||||
namespace MM {
|
||||
namespace MM1 {
|
||||
namespace ViewsEnh {
|
||||
namespace Locations {
|
||||
|
||||
class Tavern : public Location {
|
||||
private:
|
||||
/**
|
||||
* Have a drink
|
||||
*/
|
||||
void haveADrink();
|
||||
|
||||
/**
|
||||
* Tip the bartender
|
||||
*/
|
||||
void tipBartender();
|
||||
|
||||
/**
|
||||
* Listen for rumors
|
||||
*/
|
||||
void listenForRumors();
|
||||
|
||||
public:
|
||||
Tavern();
|
||||
|
||||
void draw() override;
|
||||
bool msgGame(const GameMessage &msg);
|
||||
bool msgKeypress(const KeypressMessage &msg) override;
|
||||
bool msgAction(const ActionMessage &msg) override;
|
||||
void messageShown() override;
|
||||
};
|
||||
|
||||
} // namespace Locations
|
||||
} // namespace ViewsEnh
|
||||
} // namespace MM1
|
||||
} // namespace MM
|
||||
|
||||
#endif
|
||||
@@ -197,11 +197,6 @@ void Training::train() {
|
||||
}
|
||||
}
|
||||
|
||||
void Training::timeout() {
|
||||
checkCharacter();
|
||||
Location::timeout();
|
||||
}
|
||||
|
||||
void Training::messageShown() {
|
||||
checkCharacter();
|
||||
redraw();
|
||||
|
||||
@@ -61,7 +61,6 @@ public:
|
||||
bool msgGame(const GameMessage &msg);
|
||||
bool msgKeypress(const KeypressMessage &msg) override;
|
||||
bool msgAction(const ActionMessage &msg) override;
|
||||
void timeout() override;
|
||||
void messageShown() override;
|
||||
};
|
||||
|
||||
|
||||
@@ -146,6 +146,7 @@ MODULE_OBJS += \
|
||||
mm1/views_enh/interactions/statue.o \
|
||||
mm1/views_enh/locations/location.o \
|
||||
mm1/views_enh/locations/market.o \
|
||||
mm1/views_enh/locations/tavern.o \
|
||||
mm1/views_enh/locations/temple.o \
|
||||
mm1/views_enh/locations/training.o \
|
||||
mm1/maps/maps.o \
|
||||
|
||||
Reference in New Issue
Block a user