Switched the CoreAudio driver to use an AUGraph; this simplifies things a lot and should also cope with the user switching the default output device while ScummVM is running

svn-id: r19835
This commit is contained in:
Max Horn
2005-12-26 20:54:24 +00:00
parent 3385ce8617
commit 93bef2e0be
2 changed files with 91 additions and 85 deletions
+90 -84
View File
@@ -25,7 +25,7 @@
#include "common/util.h"
#include "sound/mpu401.h"
#include <AudioUnit/AudioUnit.h>
#include <AudioToolbox/AUGraph.h>
@@ -35,16 +35,19 @@
// TODO: Maybe make this a config option?
//#define COREAUDIO_DISABLE_REVERB
/*
See here to see how to react to a change of the default output unit:
http://cvs.opendarwin.org/cgi-bin/cvsweb.cgi/proj/KDE-Darwin/arts/flow/audioiocoreaudio.cc?rev=HEAD&content-type=text/x-cvsweb-markup
*/
// A macro to simplify error handling a bit.
#define RequireNoErr(error) \
do { \
OSStatus localError = error; \
if (localError != noErr) \
throw localError; \
} while (false)
/* CoreAudio MIDI driver
* By Max Horn / Fingolfin
* Based on code by Benjamin W. Zale
* Extended by Max Horn
*/
class MidiDriver_CORE : public MidiDriver_MPU401 {
public:
@@ -55,123 +58,126 @@ public:
void sysEx(byte *msg, uint16 length);
private:
AudioUnit au_MusicDevice;
AudioUnit au_output;
AUGraph _auGraph;
AudioUnit _synth;
};
MidiDriver_CORE::MidiDriver_CORE()
: au_MusicDevice(0), au_output(0) {
: _auGraph(0) {
}
int MidiDriver_CORE::open() {
if (au_output)
if (_auGraph)
return MERR_ALREADY_OPEN;
AudioUnitConnection auconnect;
ComponentDescription compdesc;
Component compid;
OSErr err;
// Open the Music Device.
// We use the AudioUnit v1 API, even though it is deprecated, because
// this way we stay compatible with older OS X versions.
// For v2, we'd use kAudioUnitType_MusicDevice and kAudioUnitSubType_DLSSynth
compdesc.componentType = kAudioUnitComponentType;
compdesc.componentSubType = kAudioUnitSubType_MusicDevice;
compdesc.componentManufacturer = kAudioUnitID_DLSSynth;
compdesc.componentFlags = 0;
compdesc.componentFlagsMask = 0;
compid = FindNextComponent(NULL, &compdesc);
au_MusicDevice = static_cast<AudioUnit>(OpenComponent(compid));
try {
RequireNoErr(NewAUGraph(&_auGraph));
if (au_MusicDevice == 0)
error("Failed opening CoreAudio music device");
AUNode outputNode, synthNode;
ComponentDescription desc;
// Load custom soundfont, if specified
// FIXME: This is kind of a temporary hack. Better (IMO) would be to
// query QuickTime for whatever custom soundfont was set in the
// QuickTime Preferences, and use that automatically.
if (ConfMan.hasKey("soundfont")) {
FSRef fsref;
FSSpec fsSpec;
const char *soundfont = ConfMan.get("soundfont").c_str();
// The default output device
desc.componentType = kAudioUnitComponentType;
desc.componentSubType = kAudioUnitSubType_Output;
desc.componentManufacturer = kAudioUnitID_DefaultOutput;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
RequireNoErr(AUGraphNewNode(_auGraph, &desc, 0, NULL, &outputNode));
err = FSPathMakeRef ((const byte *)soundfont, &fsref, NULL);
// The built-in default (softsynth) music device
desc.componentSubType = kAudioUnitSubType_MusicDevice;
desc.componentManufacturer = kAudioUnitID_DLSSynth;
RequireNoErr(AUGraphNewNode(_auGraph, &desc, 0, NULL, &synthNode));
if (err == noErr) {
err = FSGetCatalogInfo (&fsref, kFSCatInfoNone, NULL, NULL, &fsSpec, NULL);
// Connect the softsynth to the default output
RequireNoErr(AUGraphConnectNodeInput(_auGraph, synthNode, 0, outputNode, 0));
// Open and initialize the whole graph
RequireNoErr(AUGraphOpen(_auGraph));
RequireNoErr(AUGraphInitialize(_auGraph));
// Get the music device from the graph.
RequireNoErr(AUGraphGetNodeInfo(_auGraph, synthNode, NULL, NULL, NULL, &_synth));
// Load custom soundfont, if specified
if (ConfMan.hasKey("soundfont")) {
OSErr err;
FSRef fsref;
FSSpec fsSpec;
const char *soundfont = ConfMan.get("soundfont").c_str();
err = FSPathMakeRef ((const byte *)soundfont, &fsref, NULL);
if (err == noErr) {
err = FSGetCatalogInfo (&fsref, kFSCatInfoNone, NULL, NULL, &fsSpec, NULL);
}
if (err == noErr) {
// TODO: We should really check here whether the file contains an
// actual soundfont...
err = AudioUnitSetProperty (
_synth,
kMusicDeviceProperty_SoundBankFSSpec, kAudioUnitScope_Global,
0,
&fsSpec, sizeof(fsSpec)
);
}
if (err != noErr)
warning("Failed loading custom sound font '%s' (error %d)\n", soundfont, err);
}
if (err == noErr) {
err = AudioUnitSetProperty (
au_MusicDevice,
kMusicDeviceProperty_SoundBankFSSpec, kAudioUnitScope_Global,
0,
&fsSpec, sizeof(fsSpec)
);
}
if (err != noErr)
warning("Failed loading custom sound font '%s' (error %d)\n", soundfont, err);
}
// open the output unit
au_output = (AudioUnit) OpenDefaultComponent(kAudioUnitComponentType, kAudioUnitSubType_Output);
if (au_output == 0)
error("Failed opening output audio unit");
// connect the units
auconnect.sourceAudioUnit = au_MusicDevice;
auconnect.sourceOutputNumber = 0;
auconnect.destInputNumber = 0;
err =
AudioUnitSetProperty(au_output, kAudioUnitProperty_MakeConnection, kAudioUnitScope_Input, 0,
(void *)&auconnect, sizeof(AudioUnitConnection));
#ifdef COREAUDIO_DISABLE_REVERB
UInt32 usesReverb = 0;
AudioUnitSetProperty (au_MusicDevice, kMusicDeviceProperty_UsesInternalReverb,
kAudioUnitScope_Global, 0, &usesReverb, sizeof (usesReverb));
// Disable reverb mode, as that sucks up a lot of CPU power, which can
// be painful on low end machines.
// TODO: Make this customizable via a config key?
UInt32 usesReverb = 0;
AudioUnitSetProperty (_synth, kMusicDeviceProperty_UsesInternalReverb,
kAudioUnitScope_Global, 0, &usesReverb, sizeof (usesReverb));
#endif
// initialize the units
AudioUnitInitialize(au_MusicDevice);
AudioUnitInitialize(au_output);
// start the output
AudioOutputUnitStart(au_output);
// Finally: Start the graph!
RequireNoErr(AUGraphStart(_auGraph));
} catch (OSStatus err) {
if (_auGraph) {
AUGraphStop(_auGraph);
DisposeAUGraph(_auGraph);
_auGraph = 0;
}
return MERR_CANNOT_CONNECT;
}
return 0;
}
void MidiDriver_CORE::close() {
MidiDriver_MPU401::close();
// Stop the output
AudioOutputUnitStop(au_output);
// Cleanup
CloseComponent(au_output);
au_output = 0;
CloseComponent(au_MusicDevice);
au_MusicDevice = 0;
if (_auGraph) {
AUGraphStop(_auGraph);
DisposeAUGraph(_auGraph);
_auGraph = 0;
}
}
void MidiDriver_CORE::send(uint32 b) {
assert(au_output != NULL);
assert(au_MusicDevice != NULL);
assert(_auGraph != NULL);
byte status_byte = (b & 0x000000FF);
byte first_byte = (b & 0x0000FF00) >> 8;
byte second_byte = (b & 0x00FF0000) >> 16;
MusicDeviceMIDIEvent(au_MusicDevice, status_byte, first_byte, second_byte, 0);
MusicDeviceMIDIEvent(_synth, status_byte, first_byte, second_byte, 0);
}
void MidiDriver_CORE::sysEx(byte *msg, uint16 length) {
assert(au_output != NULL);
assert(au_MusicDevice != NULL);
assert(_auGraph != NULL);
// Add SysEx frame if missing
byte *buf = 0;
@@ -184,7 +190,7 @@ void MidiDriver_CORE::sysEx(byte *msg, uint16 length) {
length += 2;
}
MusicDeviceSysEx(au_MusicDevice, msg, length);
MusicDeviceSysEx(_synth, msg, length);
free(buf);
}
Vendored
+1 -1
View File
@@ -736,7 +736,7 @@ else
;;
darwin*)
DEFINES="$DEFINES -DUNIX -DMACOSX"
LIBS="$LIBS -framework QuickTime -framework AudioUnit -framework Carbon -framework CoreMIDI"
LIBS="$LIBS -framework QuickTime -framework AudioUnit -framework AudioToolbox -framework Carbon -framework CoreMIDI"
# TODO: Add proper check for Altivec support in the compiler...
DEFINES="$DEFINES -DHAS_ALTIVEC"
CXXFLAGS="$CXXFLAGS -faltivec"