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OPENGL: remove GLU leftovers
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@@ -3992,10 +3992,10 @@ EOF
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OPENGL_LIBS="-framework OpenGL"
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;;
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mingw*)
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OPENGL_LIBS="-lopengl32 -lglu32"
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OPENGL_LIBS="-lopengl32"
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;;
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*)
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OPENGL_LIBS="-lGL -lGLU"
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OPENGL_LIBS="-lGL"
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;;
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esac
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if cc_check_no_clean $DEFINES $OPENGL_CFLAGS $OPENGL_LIBS
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@@ -1004,7 +1004,6 @@
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"-lSDLmain",
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"-lSDL",
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"-lGL",
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"-lGLU",
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"-dylib_file",
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"/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib",
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"-Wl,-framework,Cocoa",
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@@ -1047,7 +1046,6 @@
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"-lSDLmain",
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"-lSDL",
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"-lGL",
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"-lGLU",
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"-dylib_file",
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"/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib",
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"-Wl,-framework,Cocoa",
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@@ -32,7 +32,6 @@
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#undef ARRAYSIZE
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#else
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#include <GL/gl.h>
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#include <GL/glu.h>
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#endif
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namespace Grim {
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@@ -47,7 +47,6 @@
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#include <SDL_opengl.h>
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#else
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#include <GL/gl.h>
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#include <GL/glu.h>
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#endif
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#endif
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