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Fix for bug #2110375 - "DRASCULA: Mouse visible in screen saver", a regression from moving mouse handling to OSystem
svn-id: r34526
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@@ -376,6 +376,8 @@ void DrasculaEngine::screenSaver() {
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int tempLine[320];
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int tempRow[200];
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hideCursor();
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clearRoom();
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loadPic("sv.alg", bgSurface, HALF_PAL);
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@@ -464,6 +466,7 @@ void DrasculaEngine::screenSaver() {
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free(ghost);
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loadPic(roomNumber, bgSurface, HALF_PAL);
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showCursor();
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}
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void DrasculaEngine::playFLI(const char *filefli, int vel) {
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