mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
FULLPIPE: Rename some CGameLoader members
This commit is contained in:
@@ -62,8 +62,8 @@ CGameLoader::CGameLoader() {
|
||||
_preloadCallback = 0;
|
||||
_readSavegameCallback = 0;
|
||||
_gameVar = 0;
|
||||
_preloadId1 = 0;
|
||||
_preloadId2 = 0;
|
||||
_preloadSceneId = 0;
|
||||
_preloadEntranceId = 0;
|
||||
_updateCounter = 0;
|
||||
|
||||
g_fullpipe->_msgX = 0;
|
||||
@@ -267,9 +267,9 @@ void CGameLoader::updateSystems(int counterdiff) {
|
||||
|
||||
processMessages();
|
||||
|
||||
if (_preloadId1) {
|
||||
if (_preloadSceneId) {
|
||||
processMessages();
|
||||
preloadScene(_preloadId1, _preloadId2);
|
||||
preloadScene(_preloadSceneId, _preloadEntranceId);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -63,8 +63,8 @@ class CGameLoader : public CObject {
|
||||
char *_gameName;
|
||||
ExCommand _exCommand;
|
||||
int _updateCounter;
|
||||
int _preloadId1;
|
||||
int _preloadId2;
|
||||
int _preloadSceneId;
|
||||
int _preloadEntranceId;
|
||||
};
|
||||
|
||||
CInventory2 *getGameLoaderInventory();
|
||||
|
||||
Reference in New Issue
Block a user