SCUMM: Remove special palette case for Macintosh black-and-white

Both color and black-and-white now use the same EGA palette anyway for
the Mac.
This commit is contained in:
Torbjörn Andersson authored and Andrea Boscarino committed 2024-10-28 08:24:59 +01:00
1 parent cf74d2db74
commit 6d2b4e63ff
1 file changed
-4
-4
View File
@@ -224,10 +224,6 @@ void ScummEngine::resetPalette() {
} else if (_game.features & GF_16COLOR) {
switch (_renderMode) {
case Common::kRenderEGA:
case Common::kRenderMacintoshBW:
// Use EGA palette for MacintoshBW, because that makes
// white 0xFFFFFF there. The Mac EGA palette, would
// make it 0xFCFCFC.
setPaletteFromTable(tableEGAPalette, sizeof(tableEGAPalette) / 3);
break;