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ZVISION: Remove field "flags" from puzzle structure.
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@@ -32,7 +32,7 @@
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namespace ZVision {
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struct Puzzle {
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Puzzle() : key(0), flags(0) {}
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Puzzle() : key(0) {}
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~Puzzle() {
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for (Common::List<ResultAction *>::iterator iter = resultActions.begin(); iter != resultActions.end(); ++iter) {
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@@ -73,7 +73,6 @@ struct Puzzle {
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Common::List<Common::List <CriteriaEntry> > criteriaList;
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// This has to be list of pointers because ResultAction is abstract
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Common::List<ResultAction *> resultActions;
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uint flags;
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bool addedBySetState;
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};
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