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TITANIC: Implemented CBedhead class
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@@ -29,6 +29,44 @@ BEGIN_MESSAGE_MAP(CBedhead, CSGTStateRoom)
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ON_MESSAGE(TurnOff)
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END_MESSAGE_MAP()
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void BedheadEntry::load(Common::SeekableReadStream *s) {
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// TODO
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}
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/*------------------------------------------------------------------------*/
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void BedheadEntries::load(Common::SeekableReadStream *s) {
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resize(s->readUint32LE());
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for (uint idx = 0; idx < size(); ++idx)
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(*this)[idx].load(s);
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}
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/*------------------------------------------------------------------------*/
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void TurnOnEntries::load(Common::SeekableReadStream *s) {
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_closed.load(s);
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_restingTV.load(s);
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_restingUV.load(s);
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_closedWrong.load(s);
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}
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/*------------------------------------------------------------------------*/
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void TurnOffEntries::load(Common::SeekableReadStream *s) {
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_open.load(s);
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_restingUTV.load(s);
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_restingV.load(s);
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_restingG.load(s);
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_openWrong.load(s);
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_restingDWrong.load(s);
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}
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/*------------------------------------------------------------------------*/
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CBedhead::CBedhead() : CSGTStateRoom() {
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// TODO: Load data for turn on/off methods
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}
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void CBedhead::save(SimpleFile *file, int indent) {
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file->writeNumberLine(1, indent);
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CSGTStateRoom::save(file, indent);
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@@ -40,12 +78,83 @@ void CBedhead::load(SimpleFile *file) {
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}
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bool CBedhead::TurnOn(CTurnOn *msg) {
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// TODO
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if (_statics->_v2 == "Closed" || _statics->_v2 == "RestingUnderTV")
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return true;
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const BedheadEntries *data = nullptr;
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if (_statics->_v1 == "Closed")
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data = &_on._closed;
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else if (_statics->_v1 == "RestingTV")
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data = &_on._restingTV;
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else if (_statics->_v1 == "RestingUV")
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data = &_on._restingUV;
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else if (_statics->_v1 == "ClosedWrong")
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data = &_on._closedWrong;
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else
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return true;
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for (uint idx = 0; idx < data->size(); ++idx) {
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const BedheadEntry &entry = (*data)[idx];
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if ((entry._name1 == _statics->_v4 || entry._name1 == "Any")
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&& (entry._name2 == _statics->_v3 || entry._name2 == "Any")
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&& (entry._name3 == _statics->_v5 || entry._name3 == "Any")) {
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CVisibleMsg visibleMsg(false);
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visibleMsg.execute("Bedfoot");
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setVisible(true);
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_statics->_v1 = entry._name4;
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playMovie(entry._startFrame, entry._endFrame, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
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playSound("b#6.wav");
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_fieldE0 = false;
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}
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}
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if (_statics->_v1 == "Open") {
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playMovie(71, 78, 0);
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playSound("196_436 bed inflate 2.wav");
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}
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return true;
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}
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bool CBedhead::TurnOff(CTurnOff *msg) {
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// TODO
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if (_statics->_v1 == "Open") {
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playMovie(78, 85, 0);
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playSound("191_436_bed inflate deflate.wav");
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}
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BedheadEntries *data = nullptr;
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if (_statics->_v1 == "Open")
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data = &_off._open;
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else if (_statics->_v1 == "RestingUTV")
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data = &_off._restingUTV;
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else if (_statics->_v1 == "RestingV")
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data = &_off._restingV;
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else if (_statics->_v1 == "RestingG")
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data = &_off._restingG;
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else if (_statics->_v1 == "OpenWrong")
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data = &_off._openWrong;
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else if (_statics->_v1 == "RestingDWrong")
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data = &_off._restingDWrong;
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else
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return true;
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for (uint idx = 0; idx < data->size(); ++idx) {
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const BedheadEntry &entry = (*data)[idx];
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if ((entry._name1 == _statics->_v4 || entry._name1 == "Any")
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&& (entry._name2 == _statics->_v3 || entry._name2 == "Any")
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&& (entry._name3 == _statics->_v5 || entry._name3 == "Any")) {
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CVisibleMsg visibleMsg(false);
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visibleMsg.execute("Bedfoot");
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setVisible(true);
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_statics->_v1 = entry._name4;
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playMovie(entry._startFrame, entry._endFrame, MOVIE_NOTIFY_OBJECT | MOVIE_GAMESTATE);
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playSound("193_436_bed fold up 1.wav");
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_fieldE0 = false;
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}
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}
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return true;
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}
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@@ -23,16 +23,56 @@
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#ifndef TITANIC_BEDHEAD_H
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#define TITANIC_BEDHEAD_H
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#include "common/array.h"
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#include "titanic/game/sgt/sgt_state_room.h"
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namespace Titanic {
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struct BedheadEntry {
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CString _name1;
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CString _name2;
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CString _name3;
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CString _name4;
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int _startFrame;
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int _endFrame;
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void load(Common::SeekableReadStream *s);
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};
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class BedheadEntries : public Common::Array<BedheadEntry> {
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public:
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void load(Common::SeekableReadStream *s);
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};
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struct TurnOnEntries {
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BedheadEntries _closed;
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BedheadEntries _restingTV;
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BedheadEntries _restingUV;
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BedheadEntries _closedWrong;
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void load(Common::SeekableReadStream *s);
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};
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struct TurnOffEntries {
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BedheadEntries _open;
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BedheadEntries _restingUTV;
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BedheadEntries _restingV;
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BedheadEntries _restingG;
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BedheadEntries _openWrong;
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BedheadEntries _restingDWrong;
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void load(Common::SeekableReadStream *s);
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};
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class CBedhead : public CSGTStateRoom {
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DECLARE_MESSAGE_MAP;
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bool TurnOn(CTurnOn *msg);
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bool TurnOff(CTurnOff *msg);
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private:
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TurnOnEntries _on;
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TurnOffEntries _off;
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public:
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CLASSDEF;
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CBedhead();
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/**
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* Save the data for the class to file
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