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SCI: Add some info on kPalVary(9)/kPalVaryUnknown2
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@@ -690,6 +690,12 @@ reg_t kPalVaryUnknown(EngineState *s, int argc, reg_t *argv) {
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reg_t kPalVaryUnknown2(EngineState *s, int argc, reg_t *argv) {
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// TODO: Unknown (seems to be SCI32 exclusive)
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// It seems to be related to the day/night palette effects in QFG4, and
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// accepts a palette resource ID. It is triggered right when the night
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// effect is initially applied (when exiting the caves).
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// In QFG4, there are two scene palettes: 790 for night, and 791 for day.
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// Initially, the game starts at night time, but this is called with the
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// ID of the day time palette (i.e. 791).
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return kStub(s, argc, argv);
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}
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