SCI: Add some info on kPalVary(9)/kPalVaryUnknown2

This commit is contained in:
Filippos Karapetis
2013-01-11 02:24:17 +02:00
parent 182f342a01
commit 566eb5d247
+6
View File
@@ -690,6 +690,12 @@ reg_t kPalVaryUnknown(EngineState *s, int argc, reg_t *argv) {
reg_t kPalVaryUnknown2(EngineState *s, int argc, reg_t *argv) {
// TODO: Unknown (seems to be SCI32 exclusive)
// It seems to be related to the day/night palette effects in QFG4, and
// accepts a palette resource ID. It is triggered right when the night
// effect is initially applied (when exiting the caves).
// In QFG4, there are two scene palettes: 790 for night, and 791 for day.
// Initially, the game starts at night time, but this is called with the
// ID of the day time palette (i.e. 791).
return kStub(s, argc, argv);
}