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MACVENTURE: Shadowgate Winnable
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@@ -219,7 +219,7 @@ void Gui::initWindows() {
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loadBorder(_controlsWindow, "border_command.bmp", true);
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// Main Game Window
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_mainGameWindow = _wm.addWindow(false, false, false);
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_mainGameWindow = _wm.addWindow(true, true, true);
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_mainGameWindow->setDimensions(getWindowData(kMainGameWindow).bounds);
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_mainGameWindow->setActive(false);
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_mainGameWindow->setCallback(mainGameWindowCallback, this);
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