Add some work on text output in FF

svn-id: r21656
This commit is contained in:
Travis Howell
2006-04-07 01:46:43 +00:00
parent 15cc2e628d
commit 38bf0af540
7 changed files with 399 additions and 164 deletions
+28 -11
View File
@@ -89,7 +89,7 @@ void SimonEngine::print_char_helper_6(uint i) {
}
}
void SimonEngine::render_string_amiga(uint vga_sprite_id, uint color, uint width, uint height, const char *txt) {
void SimonEngine::renderStringAmiga(uint vga_sprite_id, uint color, uint width, uint height, const char *txt) {
VgaPointersEntry *vpe = &_vgaBufferPointers[2];
byte *src, *dst, *dst_org, chr;
uint count;
@@ -180,9 +180,10 @@ void SimonEngine::render_string_amiga(uint vga_sprite_id, uint color, uint width
}
}
void SimonEngine::render_string(uint vga_sprite_id, uint color, uint width, uint height, const char *txt) {
void SimonEngine::renderString(uint vga_sprite_id, uint color, uint width, uint height, const char *txt) {
VgaPointersEntry *vpe = &_vgaBufferPointers[2];
byte *src, *dst, *p, *dst_org, chr;
const int textHeight = (getGameType() == GType_FF) ? 15: 10;
uint count;
if (vga_sprite_id >= 100) {
@@ -198,10 +199,15 @@ void SimonEngine::render_string(uint vga_sprite_id, uint color, uint width, uint
p = dst + vga_sprite_id * 8;
WRITE_BE_UINT16(p + 4, height);
WRITE_BE_UINT16(p + 6, width);
dst += READ_BE_UINT32(p);
if (getGameType() == GType_FF) {
WRITE_LE_UINT16(p + 4, height);
WRITE_LE_UINT16(p + 6, width);
dst += READ_LE_UINT32(p);
} else {
WRITE_BE_UINT16(p + 4, height);
WRITE_BE_UINT16(p + 6, width);
dst += READ_BE_UINT32(p);
}
memset(dst, 0, count);
if (_language == Common::HB_ISR)
@@ -210,15 +216,26 @@ void SimonEngine::render_string(uint vga_sprite_id, uint color, uint width, uint
dst_org = dst;
while ((chr = *txt++) != 0) {
if (chr == 10) {
dst_org += width * 10;
dst_org += width * textHeight;
dst = dst_org;
} else if ((chr -= ' ') == 0) {
dst += (_language == Common::HB_ISR ? -6 : 6); // Hebrew moves to the left, all others to the right
} else {
byte *img_hdr = src + 48 + chr * 4;
uint img_height = img_hdr[2];
uint img_width = img_hdr[3], i;
byte *img = src + READ_LE_UINT16(img_hdr);
byte *img_hdr, *img;
uint i, img_width, img_height;
if (getGameType() == GType_FF) {
img_hdr = src + 96 + chr * 8;
img_height = READ_LE_UINT16(img_hdr + 4);
img_width = READ_LE_UINT16(img_hdr + 6);
img = src + READ_LE_UINT32(img_hdr);
} else {
img_hdr = src + 48 + chr * 4;
img_height = img_hdr[2];
img_width = img_hdr[3];
img = src + READ_LE_UINT16(img_hdr);
}
if (_language == Common::HB_ISR)
dst -= img_width - 1; // For Hebrew, move from right edge to left edge of image.
byte *cur_dst = dst;
+13 -16
View File
@@ -1255,7 +1255,7 @@ void SimonEngine::o1_scnTxtLongText(bool &cond, int &ret) {
if (_speech && speechId != 0)
playSpeech(speechId, vgaSpriteId);
if (string_ptr != NULL && _subtitles)
printText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
printScreenText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
}
void SimonEngine::o1_mouseOn(bool &cond, int &ret) {
@@ -1318,7 +1318,14 @@ void SimonEngine::o2_printLongText(bool &cond, int &ret) {
void SimonEngine::o2_rescan(bool &cond, int &ret) {
// 83: restart subroutine
o_83_helper();
if (_exitCutscene) {
if (getBitFlag(9)) {
endCutscene();
}
} else {
processSpecialKeys();
}
ret = -10;
}
@@ -1379,9 +1386,9 @@ void SimonEngine::o3_jumpOut(bool &cond, int &ret) {
void SimonEngine::o3_printLongText(bool &cond, int &ret) {
// 70: show string from array
int tmp = getVarOrByte();
const char *str = (const char *)getStringPtrByID(_stringIdArray3[tmp]);
showMessageFormat("%d. %s\n", tmp, str);
int num = getVarOrByte();
const char *str = (const char *)getStringPtrByID(_stringIdArray3[num]);
printInteractText(num, str);
}
void SimonEngine::o3_oracleTextDown(bool &cond, int &ret) {
@@ -1644,16 +1651,6 @@ bool SimonEngine::checkIfToRunSubroutineLine(SubroutineLine *sl, Subroutine *sub
return true;
}
void SimonEngine::o_83_helper() {
if (_exitCutscene) {
if (getBitFlag(9)) {
endCutscene();
}
} else {
processSpecialKeys();
}
}
void SimonEngine::o_waitForMark(uint i) {
_exitCutscene = false;
while (!(_marks & (1 << i))) {
@@ -1781,7 +1778,7 @@ void SimonEngine::o_inventory_descriptions() {
string_ptr = buf;
}
if (string_ptr != NULL)
printText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
printScreenText(vgaSpriteId, color, string_ptr, tl->x, tl->y, tl->width);
}
}
+1
View File
@@ -15,6 +15,7 @@ MODULE_OBJS := \
saveload.o \
simon.o \
sound.o \
string.o \
verb.o \
vga.o \
+4 -90
View File
@@ -252,6 +252,7 @@ SimonEngine::SimonEngine(OSystem *syst)
_speech = true;
_subtitles = true;
_fade = true;
_animatePointer = 0;
_mouseCursor = 0;
_mouseAnim = 0;
_mouseAnimMax = 0;
@@ -444,6 +445,7 @@ SimonEngine::SimonEngine(OSystem *syst)
_saveLoadFlag = false;
_hyperLink = 0;
_interactY = 0;
_oracleMaxScrollY = 0;
_noOracleScroll = 0;
@@ -1586,7 +1588,7 @@ void SimonEngine::setup_cond_c_helper() {
animMax = 9;
}
//_animatePointer = 0;
_animatePointer = 0;
_mouseCursor = cursor;
_mouseAnimMax = animMax;
_mouseAnim = 1;
@@ -2151,7 +2153,7 @@ void SimonEngine::o_printStr() {
o_kill_sprite_simon2(2, vgaSpriteId + 2);
if (string_ptr != NULL && (speech_id == 0 || _subtitles))
printText(vgaSpriteId, color, (const char *)string_ptr, tl->x, tl->y, tl->width);
printScreenText(vgaSpriteId, color, (const char *)string_ptr, tl->x, tl->y, tl->width);
}
@@ -3345,94 +3347,6 @@ void SimonEngine::playSpeech(uint speech_id, uint vgaSpriteId) {
}
}
void SimonEngine::printText(uint vgaSpriteId, uint color, const char *string, int16 x, int16 y, int16 width) {
// FIXME
if (getGameType() == GType_FF)
return;
char convertedString[320];
char *convertedString2 = convertedString;
int16 height, talkDelay;
int stringLength = strlen(string);
int padding, lettersPerRow, lettersPerRowJustified;
const int textHeight = 10;
height = textHeight;
lettersPerRow = width / 6;
lettersPerRowJustified = stringLength / (stringLength / lettersPerRow + 1) + 1;
talkDelay = (stringLength + 3) / 3;
if ((getGameType() == GType_SIMON1) && (getFeatures() & GF_TALKIE)) {
if (_variableArray[141] == 0)
_variableArray[141] = 9;
_variableArray[85] = _variableArray[141] * talkDelay;
} else {
if (_variableArray[86] == 0)
talkDelay /= 2;
if (_variableArray[86] == 2)
talkDelay *= 2;
_variableArray[85] = talkDelay * 5;
}
assert(stringLength > 0);
while (stringLength > 0) {
int pos = 0;
if (stringLength > lettersPerRow) {
int removeLastWord = 0;
if (lettersPerRow > lettersPerRowJustified) {
pos = lettersPerRowJustified;
while (string[pos] != ' ')
pos++;
if (pos > lettersPerRow)
removeLastWord = 1;
}
if (lettersPerRow <= lettersPerRowJustified || removeLastWord) {
pos = lettersPerRow;
while (string[pos] != ' ' && pos > 0)
pos--;
}
height += textHeight;
y -= textHeight;
} else
pos = stringLength;
padding = (lettersPerRow - pos) % 2 ?
(lettersPerRow - pos) / 2 + 1 : (lettersPerRow - pos) / 2;
while (padding--)
*convertedString2++ = ' ';
stringLength -= pos;
while (pos--)
*convertedString2++ = *string++;
*convertedString2++ = '\n';
string++; // skip space
stringLength--; // skip space
}
*(convertedString2 - 1) = '\0';
if (getGameType() == GType_SIMON1)
o_kill_sprite_simon1(vgaSpriteId + 199);
else
o_kill_sprite_simon2(2, vgaSpriteId);
color = color * 3 + 192;
if (getPlatform() == Common::kPlatformAmiga)
render_string_amiga(vgaSpriteId, color, width, height, convertedString);
else
render_string(vgaSpriteId, color, width, height, convertedString);
int b = 4;
if (!getBitFlag(133))
b = 3;
x /= 8;
if (y < 2)
y = 2;
if (getGameType() == GType_SIMON1)
loadSprite(b, 2, vgaSpriteId + 199, x, y, 12);
else
loadSprite(b, 2, vgaSpriteId, x, y, 12);
}
// Thanks to Stuart Caie for providing the original
// C conversion upon which this decruncher is based.
+9 -7
View File
@@ -259,6 +259,7 @@ protected:
bool _speech;
bool _subtitles;
bool _fade;
byte _animatePointer;
byte _mouseCursor;
byte _mouseAnim;
byte _mouseAnimMax;
@@ -273,7 +274,8 @@ protected:
uint16 _hyperLink, _newLines;
uint16 _oracleMaxScrollY, _noOracleScroll;
uint16 _interactY;
int16 _scriptVerb, _scriptNoun1, _scriptNoun2;
int16 _scriptAdj1, _scriptAdj2;
@@ -648,6 +650,7 @@ protected:
void printVerbOf(uint hitarea_id);
HitArea *findHitAreaByID(uint hitarea_id);
void printInteractText(uint16 num, const char *string);
void showActionString(const byte *string);
void videoPutchar(WindowBlock *window, byte c, byte b = 0);
void clearWindow(WindowBlock *window);
@@ -659,8 +662,8 @@ protected:
void setup_hitarea_from_pos(uint x, uint y, uint mode);
void displayName(HitArea * ha);
bool printTextOf(uint a);
bool printNameOf(Item *item);
bool printTextOf(uint a, uint x, uint y);
bool printNameOf(Item *item, uint x, uint y);
void displayBoxStars();
void hitarea_stuff();
@@ -695,11 +698,11 @@ protected:
void loadSprite(uint windowNum, uint vga_res, uint vga_sprite_id, uint x, uint y, uint palette);
void o_defineWindow(uint a, uint b, uint c, uint d, uint e, uint f, uint g, uint h);
void playSpeech(uint speech_id, uint vga_sprite_id);
void printText(uint vga_sprite_id, uint color, const char *string_ptr, int16 x, int16 y, int16 width);
void printScreenText(uint vga_sprite_id, uint color, const char *string_ptr, int16 x, int16 y, int16 width);
WindowBlock *openWindow(uint x, uint y, uint w, uint h, uint flags, uint fill_color, uint text_color);
void render_string_amiga(uint vga_sprite_id, uint color, uint width, uint height, const char *txt);
void render_string(uint vga_sprite_id, uint color, uint width, uint height, const char *txt);
void renderStringAmiga(uint vga_sprite_id, uint color, uint width, uint height, const char *txt);
void renderString(uint vga_sprite_id, uint color, uint width, uint height, const char *txt);
void setArrowHitAreas(WindowBlock *window, uint num);
@@ -1082,7 +1085,6 @@ protected:
void delay(uint delay);
void pause();
void o_83_helper();
void o_waitForMark(uint i);
void scrollEvent();
+311
View File
@@ -0,0 +1,311 @@
/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/stdafx.h"
#include "simon/simon.h"
#include "simon/intern.h"
namespace Simon {
static const byte charWidth[226] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 6, 2, 4, 8, 6,10, 9, 2,
4, 4, 6, 6, 3, 4, 2, 3, 6, 4,
6, 6, 7, 6, 6, 6, 6, 6, 2, 3,
7, 7, 7, 6,11, 8, 7, 8, 8, 7,
6, 9, 8, 2, 6, 7, 6,10, 8, 9,
7, 9, 7, 7, 8, 8, 8,12, 8, 8,
7, 3, 3, 3, 6, 8, 3, 7, 7, 6,
7, 7, 4, 7, 6, 2, 3, 6, 2,10,
6, 7, 7, 7, 5, 6, 4, 7, 7,10,
6, 6, 6, 0, 0, 0, 0, 0, 8, 6,
7, 7, 7, 7, 7, 6, 7, 7, 7, 4,
4, 3, 8, 8, 7, 0, 0, 7, 7, 7,
6, 6, 6, 9, 8, 0, 0, 0, 0, 0,
7, 3, 7, 6, 6, 8, 0, 6, 0, 0,
0, 0, 0, 2, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 7
};
static int getPixelLength(const char *string, int16 width) {
int pixels = 0;
while (*string != 0) {
byte chr = *string;
if ((pixels + charWidth[chr]) > width)
break;
pixels += charWidth[chr];
}
return pixels;
}
bool SimonEngine::printTextOf(uint a, uint x, uint y) {
const byte *stringPtr;
if (getGameType() == GType_SIMON2) {
if (getBitFlag(79)) {
Subroutine *sub;
_variableArray[84] = a;
sub = getSubroutineByID(5003);
if (sub != NULL)
startSubroutineEx(sub);
return true;
}
}
if (a >= 20)
return false;
stringPtr = getStringPtrByID(_stringIdArray2[a]);
if (getGameType() == GType_FF) {
uint w = getPixelLength((const char *)stringPtr, 400) + 1;
x -= w / 2;
printScreenText(6, 0, (const char *)stringPtr, x, y, w);
} else {
showActionString(stringPtr);
}
return true;
}
bool SimonEngine::printNameOf(Item *item, uint x, uint y) {
SubObject *subObject;
const byte *stringPtr;
if (item == 0 || item == _dummyItem2 || item == _dummyItem3)
return false;
subObject = (SubObject *)findChildOfType(item, 2);
if (subObject == NULL)
return false;
stringPtr = getStringPtrByID(subObject->objectName);
if (getGameType() == GType_FF) {
uint w = getPixelLength((const char *)stringPtr, 400) + 1;
x -= w / 2;
printScreenText(6, 0, (const char *)stringPtr, x, y, w);
} else {
showActionString(stringPtr);
}
return true;
}
void SimonEngine::printInteractText(uint16 num, const char *string) {
printf("printInteractText: num %d, string %s\n", num, string);
char convertedString[320];
char *convertedString2 = convertedString;
const char *string2 = string;
uint16 height = 15;
uint16 w = 620;
uint16 b;
uint16 x;
int pixels = 0;
while (1) {
pixels = getPixelLength(string, 620);
string2 += pixels;
if (*string2 == 0x00) {
if (w == 620)
w = pixels;
strcpy(convertedString2, string);
break;
}
while (*string2 != ' ') {
byte chr = *string2;
pixels -= charWidth[chr];
string2--;
}
if (w == 620)
w = pixels;
b = string2 - string;
strncpy(convertedString2, string, b);
convertedString2 += b;
*convertedString2++ = '\n';
height += 15;
string = string2;
}
// ScrollX
x = _variableArray[251];
x += 20;
if (num == 1)
_interactY = 385;
// Returned values for box definition
_variableArray[51] = x;
_variableArray[52] = _interactY;
_variableArray[53] = w;
_variableArray[54] = height;
o_kill_sprite_simon2(2, num + 6);
renderString(num, 0, w, height, convertedString);
loadSprite(4, 2, num + 6, x, _interactY, 12);
_interactY += height;
}
void SimonEngine::printScreenText(uint vgaSpriteId, uint color, const char *string, int16 x, int16 y, int16 width) {
char convertedString[320];
char *convertedString2 = convertedString;
const char *string2 = string;
int16 height, talkDelay;
int stringLength = strlen(string);
int padding, lettersPerRow, lettersPerRowJustified;
const int textHeight = (getGameType() == GType_FF) ? 15: 10;
height = textHeight;
lettersPerRow = width / 6;
lettersPerRowJustified = stringLength / (stringLength / lettersPerRow + 1) + 1;
talkDelay = (stringLength + 3) / 3;
if ((getGameType() == GType_SIMON1) && (getFeatures() & GF_TALKIE)) {
if (_variableArray[141] == 0)
_variableArray[141] = 9;
_variableArray[85] = _variableArray[141] * talkDelay;
} else {
if (_variableArray[86] == 0)
talkDelay /= 2;
if (_variableArray[86] == 2)
talkDelay *= 2;
_variableArray[85] = talkDelay * 5;
}
assert(stringLength > 0);
if (getGameType() == GType_FF) {
uint16 b, spaces;
uint16 len = width, pixels = 0;
while (1) {
pixels = getPixelLength(string, len);
string2 += pixels;
if (*string2 == 0) {
spaces = (width - pixels) / 12;
if (spaces != 0)
spaces--;
while (spaces) {
*convertedString2++=' ';
spaces--;
}
strcpy(convertedString2, string);
break;
}
while (*string2 != ' ') {
byte chr = *string2;
pixels -= charWidth[chr];
string2--;
}
spaces = (width - pixels) / 12;
if (spaces != 0)
spaces--;
while (spaces) {
*convertedString2++ = ' ';
spaces--;
}
b = string2 - string;
strncpy(convertedString2, string, b);
convertedString2 += b;
*convertedString2++ = '\n';
height += textHeight;
y -= textHeight;
if (y < 2)
y = 2;
len = pixels;
string = string2;
}
} else {
while (stringLength > 0) {
int pos = 0;
if (stringLength > lettersPerRow) {
int removeLastWord = 0;
if (lettersPerRow > lettersPerRowJustified) {
pos = lettersPerRowJustified;
while (string[pos] != ' ')
pos++;
if (pos > lettersPerRow)
removeLastWord = 1;
}
if (lettersPerRow <= lettersPerRowJustified || removeLastWord) {
pos = lettersPerRow;
while (string[pos] != ' ' && pos > 0)
pos--;
}
height += textHeight;
y -= textHeight;
} else
pos = stringLength;
padding = (lettersPerRow - pos) % 2 ?
(lettersPerRow - pos) / 2 + 1 : (lettersPerRow - pos) / 2;
while (padding--)
*convertedString2++ = ' ';
stringLength -= pos;
while (pos--)
*convertedString2++ = *string++;
*convertedString2++ = '\n';
string++; // skip space
stringLength--; // skip space
}
*(convertedString2 - 1) = '\0';
}
if (getGameType() == GType_SIMON1)
o_kill_sprite_simon1(vgaSpriteId + 199);
else
o_kill_sprite_simon2(2, vgaSpriteId);
if (getGameType() == GType_FF) {
renderStringAmiga(1, color, width, height, convertedString);
} else {
color = color * 3 + 192;
if (getPlatform() == Common::kPlatformAmiga)
renderStringAmiga(vgaSpriteId, color, width, height, convertedString);
else
renderString(vgaSpriteId, color, width, height, convertedString);
}
int b = 4;
if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
if (!getBitFlag(133))
b = 3;
x /= 8;
if (y < 2)
y = 2;
}
if (getGameType() == GType_SIMON1)
loadSprite(b, 2, vgaSpriteId + 199, x, y, 12);
else
loadSprite(b, 2, vgaSpriteId, x, y, 12);
}
} // End of namespace Simon
+33 -40
View File
@@ -195,7 +195,7 @@ void SimonEngine::clearName() {
if (getGameType() == GType_FF) {
o_kill_sprite_simon2(2, 6);
_lastNameOn = NULL;
//_animatePointer = 0;
_animatePointer = 0;
_mouseAnim = 1;
return;
}
@@ -692,51 +692,44 @@ void SimonEngine::setup_hitarea_from_pos(uint x, uint y, uint mode) {
void SimonEngine::displayName(HitArea *ha) {
bool result;
int x = 0, y = 0;
resetNameWindow();
if (ha->flags & kBFTextBox) {
result = printTextOf(ha->flags / 256);
if (getGameType() == GType_FF) {
if (ha->flags & kBFHyperBox) {
_lastNameOn = ha;
return;
}
if (findHitAreaByID(50))
return;
if (getBitFlag(99))
_animatePointer = ((ha->flags & kBFTextBox) != 0);
else
_animatePointer = 1;
if (!getBitFlag(99))
return;
y = ha->y;
if (getBitFlag(99) && y > 288)
y = 288;
y -= 17;
if (y < 0)
y = 0;
y += 2;
x = ha->width / 2 + ha->x;
} else {
result = printNameOf(ha->item_ptr);
resetNameWindow();
}
if (ha->flags & kBFTextBox) {
result = printTextOf(ha->flags / 256, x, y);
} else {
result = printNameOf(ha->item_ptr, x, y);
}
if (result)
_lastNameOn = ha;
}
bool SimonEngine::printTextOf(uint a) {
if (getGameType() == GType_SIMON2) {
if (getBitFlag(79)) {
Subroutine *sub;
_variableArray[84] = a;
sub = getSubroutineByID(5003);
if (sub != NULL)
startSubroutineEx(sub);
return true;
}
}
if (a >= 20)
return false;
showActionString(getStringPtrByID(_stringIdArray2[a]));
return true;
}
bool SimonEngine::printNameOf(Item *item) {
SubObject *child2;
if (item == 0 || item == _dummyItem2 || item == _dummyItem3)
return false;
child2 = (SubObject *)findChildOfType(item, 2);
if (child2 == NULL)
return false;
showActionString(getStringPtrByID(child2->objectName));
return true;
}
} // End of namespace Simon