XEEN: Fix some Coverity warnings

This commit is contained in:
Paul Gilbert
2017-11-15 20:36:04 -05:00
parent a97a9507c9
commit 2b823d63d4
+3 -3
View File
@@ -536,7 +536,7 @@ void Interface::perform() {
(int)party._activeParty.size() - 1 : spells._lastCaster];
do {
int spellId = CastSpell::show(_vm, c);
if (spellId == -1 || c == nullptr)
if (spellId == -1)
break;
result = spells.castSpell(c, (MagicSpell)spellId);
@@ -682,7 +682,7 @@ void Interface::doStepCode() {
break;
}
if (_vm->_files->_isDarkCc && party._gameFlags[374]) {
if (_vm->_files->_isDarkCc && party._gameFlags[1][118]) {
_falling = false;
} else {
if (_falling)
@@ -716,7 +716,7 @@ void Interface::startFalling(bool flag) {
Scripts &scripts = *_vm->_scripts;
bool isDarkCc = _vm->_files->_isDarkCc;
if (isDarkCc && party._gameFlags[374]) {
if (isDarkCc && party._gameFlags[1][118]) {
_falling = 0;
return;
}