EMI: Fix text positioning [TinyGL]

This commit is contained in:
Dries Harnie
2012-11-18 17:28:19 +01:00
parent a23f804d9a
commit 253f5d14cf
+3
View File
@@ -971,6 +971,9 @@ void GfxTinyGL::createTextObject(TextObject *text) {
userData[j].x = text->getLineX(j);
userData[j].y = text->getLineY(j);
if (g_grim->getGameType() == GType_MONKEY4)
userData[j].y -= font->getBaseOffsetY();
delete[] _textBitmap;
}
}